chore: Fix module path

This commit is contained in:
Tera << 8 2025-06-22 17:48:18 -04:00
parent 45473d7240
commit d63f1b19df
Signed by: imterah
GPG key ID: 8FA7DD57BA6CEA37
160 changed files with 192 additions and 253 deletions

View file

@ -1,9 +1,9 @@
![logo](https://git.terah.dev/UnrealXR/raylib-go/raw/branch/master/assets/raylib-go_256x256.png)
## raylib-go
[![Build Status](https://github.com/gen2brain/raylib-go/actions/workflows/build.yml/badge.svg)](https://github.com/gen2brain/raylib-go/actions)
[![GoDoc](https://godoc.org/github.com/gen2brain/raylib-go/raylib?status.svg)](https://godoc.org/github.com/gen2brain/raylib-go/raylib)
[![Go Report Card](https://goreportcard.com/badge/github.com/gen2brain/raylib-go/raylib)](https://goreportcard.com/report/github.com/gen2brain/raylib-go/raylib)
[![Examples](https://img.shields.io/badge/learn%20by-examples-0077b3.svg?style=flat-square)](https://github.com/gen2brain/raylib-go/tree/master/examples)
[![Build Status](https://git.terah.dev/UnrealXR/raylib-go/actions/workflows/build.yml/badge.svg)](https://git.terah.dev/UnrealXR/raylib-go/actions)
[![GoDoc](https://godoc.org/git.terah.dev/UnrealXR/raylib-go/raylib?status.svg)](https://godoc.org/git.terah.dev/UnrealXR/raylib-go/raylib)
[![Go Report Card](https://goreportcard.com/badge/git.terah.dev/UnrealXR/raylib-go/raylib)](https://goreportcard.com/report/git.terah.dev/UnrealXR/raylib-go/raylib)
[![Examples](https://img.shields.io/badge/learn%20by-examples-0077b3.svg?style=flat-square)](https://git.terah.dev/UnrealXR/raylib-go/tree/master/examples)
Golang bindings for [raylib](http://www.raylib.com/), a simple and easy-to-use library to enjoy videogames programming.
@ -43,7 +43,7 @@ It is also possible to build the DLL yourself. You can find more info at [raylib
##### Android
[Android example](https://github.com/gen2brain/raylib-go/tree/master/examples/others/android/example).
[Android example](https://git.terah.dev/UnrealXR/raylib-go/tree/master/examples/others/android/example).
##### Wasm
@ -52,7 +52,7 @@ For web bindings, refer to [Raylib-Go-Wasm](https://github.com/BrownNPC/Raylib-G
### Installation
go get -v -u github.com/gen2brain/raylib-go/raylib
go get -v -u git.terah.dev/UnrealXR/raylib-go/raylib
### Build tags
@ -71,14 +71,14 @@ For web bindings, refer to [Raylib-Go-Wasm](https://github.com/BrownNPC/Raylib-G
### Documentation
Documentation on [GoDoc](https://godoc.org/github.com/gen2brain/raylib-go/raylib). Also check raylib [cheatsheet](http://www.raylib.com/cheatsheet/cheatsheet.html). If you have problems or need assistance there is an active community in the #raylib-go channel of the [Raylib Discord Server](https://discord.gg/raylib) that can help.
Documentation on [GoDoc](https://godoc.org/git.terah.dev/UnrealXR/raylib-go/raylib). Also check raylib [cheatsheet](http://www.raylib.com/cheatsheet/cheatsheet.html). If you have problems or need assistance there is an active community in the #raylib-go channel of the [Raylib Discord Server](https://discord.gg/raylib) that can help.
### Example
```go
package main
import rl "github.com/gen2brain/raylib-go/raylib"
import rl "git.terah.dev/UnrealXR/raylib-go/raylib"
func main() {
rl.InitWindow(800, 450, "raylib [core] example - basic window")
@ -97,7 +97,7 @@ func main() {
}
```
Check more [examples](https://github.com/gen2brain/raylib-go/tree/master/examples) organized by raylib modules.
Check more [examples](https://git.terah.dev/UnrealXR/raylib-go/tree/master/examples) organized by raylib modules.
### Cross-compile (Linux)
@ -127,4 +127,4 @@ basic_window: Mach-O 64-bit arm64 executable, flags:<NOUNDEFS|DYLDLINK|TWOLEVEL|
### License
raylib-go is licensed under an unmodified zlib/libpng license. View [LICENSE](https://github.com/gen2brain/raylib-go/blob/master/LICENSE).
raylib-go is licensed under an unmodified zlib/libpng license. View [LICENSE](https://git.terah.dev/UnrealXR/raylib-go/blob/master/LICENSE).

View file

@ -1,4 +1,4 @@
## easings [![GoDoc](https://godoc.org/github.com/gen2brain/raylib-go/easings?status.svg)](https://godoc.org/github.com/gen2brain/raylib-go/easings)
## easings [![GoDoc](https://godoc.org/git.terah.dev/UnrealXR/raylib-go/easings?status.svg)](https://godoc.org/git.terah.dev/UnrealXR/raylib-go/easings)
Useful easing functions for values animation.

View file

@ -1,3 +1,3 @@
module github.com/gen2brain/raylib-go/easings
module git.terah.dev/UnrealXR/raylib-go/easings
go 1.21

View file

@ -18,7 +18,7 @@ import (
"fmt"
"math"
rl "github.com/gen2brain/raylib-go/raylib"
rl "git.terah.dev/UnrealXR/raylib-go/raylib"
)
const (

View file

@ -1,7 +1,7 @@
package main
import (
"github.com/gen2brain/raylib-go/raylib"
"git.terah.dev/UnrealXR/raylib-go/raylib"
)
const maxCircles = 64

View file

@ -1,9 +1,5 @@
package main
import (
"github.com/gen2brain/raylib-go/raylib"
)
func main() {
rl.InitWindow(800, 450, "raylib [audio] example - music playing (streaming)")
rl.InitAudioDevice()

View file

@ -5,7 +5,7 @@ import (
"math"
"time"
rl "github.com/gen2brain/raylib-go/raylib"
rl "git.terah.dev/UnrealXR/raylib-go/raylib"
)
const (

View file

@ -1,7 +1,7 @@
package main
import (
"github.com/gen2brain/raylib-go/raylib"
"git.terah.dev/UnrealXR/raylib-go/raylib"
)
func main() {

View file

@ -12,7 +12,7 @@
********************************************************************************************/
package main
import rl "github.com/gen2brain/raylib-go/raylib"
import rl "git.terah.dev/UnrealXR/raylib-go/raylib"
const (
screenWidth = 800

View file

@ -1,7 +1,7 @@
package main
import (
"github.com/gen2brain/raylib-go/raylib"
"git.terah.dev/UnrealXR/raylib-go/raylib"
)
var (

View file

@ -1,9 +1,5 @@
package main
import (
"github.com/gen2brain/raylib-go/raylib"
)
/*******************************************************************************************
*
* raylib [core] example - 2d camera mouse zoom

View file

@ -1,6 +1,6 @@
package main
import rl "github.com/gen2brain/raylib-go/raylib"
import rl "git.terah.dev/UnrealXR/raylib-go/raylib"
const (
screenWidth = 800

View file

@ -3,7 +3,7 @@ package main
import (
"fmt"
rl "github.com/gen2brain/raylib-go/raylib"
rl "git.terah.dev/UnrealXR/raylib-go/raylib"
)
var (

View file

@ -3,7 +3,7 @@ package main
import (
"os"
rl "github.com/gen2brain/raylib-go/raylib"
rl "git.terah.dev/UnrealXR/raylib-go/raylib"
)
const colorCount = 23

View file

@ -3,7 +3,7 @@ package main
import (
"fmt"
rl "github.com/gen2brain/raylib-go/raylib"
rl "git.terah.dev/UnrealXR/raylib-go/raylib"
)
const (

View file

@ -1,7 +1,7 @@
package main
import (
rl "github.com/gen2brain/raylib-go/raylib"
rl "git.terah.dev/UnrealXR/raylib-go/raylib"
)
func main() {

View file

@ -1,7 +1,7 @@
package main
import (
rl "github.com/gen2brain/raylib-go/raylib"
rl "git.terah.dev/UnrealXR/raylib-go/raylib"
)
var (

View file

@ -1,7 +1,7 @@
package main
import (
"github.com/gen2brain/raylib-go/raylib"
"git.terah.dev/UnrealXR/raylib-go/raylib"
)
func main() {

View file

@ -1,7 +1,7 @@
package main
import (
rl "github.com/gen2brain/raylib-go/raylib"
rl "git.terah.dev/UnrealXR/raylib-go/raylib"
)
func main() {

View file

@ -1,6 +1,6 @@
package main
import "github.com/gen2brain/raylib-go/raylib"
import "git.terah.dev/UnrealXR/raylib-go/raylib"
func main() {
rl.SetConfigFlags(rl.FlagVsyncHint)

View file

@ -3,7 +3,7 @@ package main
import (
"fmt"
rl "github.com/gen2brain/raylib-go/raylib"
rl "git.terah.dev/UnrealXR/raylib-go/raylib"
)
const screenW = int32(1280)

View file

@ -1,9 +1,5 @@
package main
import (
"github.com/gen2brain/raylib-go/raylib"
)
func main() {
rl.InitWindow(800, 450, "raylib [core] example - color selection (collision detection)")

View file

@ -1,7 +1,7 @@
package main
import (
rl "github.com/gen2brain/raylib-go/raylib"
rl "git.terah.dev/UnrealXR/raylib-go/raylib"
)
/*******************************************************************************************

View file

@ -31,7 +31,7 @@ package main
import (
"fmt"
rl "github.com/gen2brain/raylib-go/raylib"
rl "git.terah.dev/UnrealXR/raylib-go/raylib"
)
const (

View file

@ -4,7 +4,7 @@ import (
"fmt"
"time"
rl "github.com/gen2brain/raylib-go/raylib"
rl "git.terah.dev/UnrealXR/raylib-go/raylib"
)
const (

View file

@ -1,9 +1,5 @@
package main
import (
"github.com/gen2brain/raylib-go/raylib"
)
func main() {
screenWidth := int32(800)
screenHeight := int32(450)

View file

@ -1,9 +1,5 @@
package main
import (
"github.com/gen2brain/raylib-go/raylib"
)
var (
maxGestureStrings int = 20
)

View file

@ -3,7 +3,7 @@ package main
import (
"fmt"
rl "github.com/gen2brain/raylib-go/raylib"
rl "git.terah.dev/UnrealXR/raylib-go/raylib"
)
const (

View file

@ -1,9 +1,5 @@
package main
import (
"github.com/gen2brain/raylib-go/raylib"
)
func main() {
screenWidth := int32(800)
screenHeight := int32(450)

View file

@ -1,7 +1,7 @@
package main
import (
"github.com/gen2brain/raylib-go/raylib"
"git.terah.dev/UnrealXR/raylib-go/raylib"
)
func main() {

View file

@ -3,7 +3,7 @@ package main
import (
"fmt"
rl "github.com/gen2brain/raylib-go/raylib"
rl "git.terah.dev/UnrealXR/raylib-go/raylib"
)
func main() {

View file

@ -3,7 +3,7 @@ package main
import (
"fmt"
"github.com/gen2brain/raylib-go/raylib"
"git.terah.dev/UnrealXR/raylib-go/raylib"
)
func main() {

View file

@ -1,7 +1,7 @@
package main
import (
rl "github.com/gen2brain/raylib-go/raylib"
rl "git.terah.dev/UnrealXR/raylib-go/raylib"
)
var (

View file

@ -4,7 +4,7 @@ import (
"fmt"
"math"
rl "github.com/gen2brain/raylib-go/raylib"
rl "git.terah.dev/UnrealXR/raylib-go/raylib"
)
const screenW = int32(1280)

View file

@ -17,7 +17,7 @@ import (
"fmt"
"os"
rl "github.com/gen2brain/raylib-go/raylib"
rl "git.terah.dev/UnrealXR/raylib-go/raylib"
)
const (

View file

@ -15,7 +15,7 @@ package main
import (
"fmt"
rl "github.com/gen2brain/raylib-go/raylib"
rl "git.terah.dev/UnrealXR/raylib-go/raylib"
)
const (

View file

@ -16,7 +16,7 @@ package main
import (
"fmt"
rl "github.com/gen2brain/raylib-go/raylib"
rl "git.terah.dev/UnrealXR/raylib-go/raylib"
)
const (

View file

@ -4,7 +4,7 @@ import (
"fmt"
"image/color"
rl "github.com/gen2brain/raylib-go/raylib"
rl "git.terah.dev/UnrealXR/raylib-go/raylib"
)
const (

View file

@ -1,6 +1,6 @@
package main
import rl "github.com/gen2brain/raylib-go/raylib"
import rl "git.terah.dev/UnrealXR/raylib-go/raylib"
const (
screenWidth = 850

View file

@ -1,7 +1,7 @@
package main
import (
rl "github.com/gen2brain/raylib-go/raylib"
rl "git.terah.dev/UnrealXR/raylib-go/raylib"
)
func main() {

View file

@ -3,9 +3,9 @@ package main
import (
"strings"
"github.com/gen2brain/raylib-go/easings"
"github.com/gen2brain/raylib-go/raygui"
rl "github.com/gen2brain/raylib-go/raylib"
"git.terah.dev/UnrealXR/raylib-go/easings"
"git.terah.dev/UnrealXR/raylib-go/raygui"
rl "git.terah.dev/UnrealXR/raylib-go/raylib"
)
func main() {

View file

@ -18,7 +18,7 @@ package main
import (
"math"
rl "github.com/gen2brain/raylib-go/raylib"
rl "git.terah.dev/UnrealXR/raylib-go/raylib"
)
const (

View file

@ -4,8 +4,6 @@ import (
"fmt"
"os"
"runtime"
"github.com/gen2brain/raylib-go/raylib"
)
const (

View file

@ -4,7 +4,7 @@ import (
"math/rand"
"time"
rl "github.com/gen2brain/raylib-go/raylib"
rl "git.terah.dev/UnrealXR/raylib-go/raylib"
)
const (

View file

@ -2,7 +2,8 @@ package main
import (
"fmt"
rl "github.com/gen2brain/raylib-go/raylib"
rl "git.terah.dev/UnrealXR/raylib-go/raylib"
)
// Game settings
@ -60,7 +61,6 @@ func CheckCollisionSide(ball Ball, paddle Paddle) string {
return "none"
}
// Initialize the game state
func (g *Game) Init() {
g.paddle1 = Paddle{
@ -127,7 +127,6 @@ func (g *Game) Update() {
g.ball.Pos.X = g.paddle2.Pos.X - g.ball.Radius
}
// Scoring
if g.ball.Pos.X < 0 {
g.player2Score++

View file

@ -1,9 +1,5 @@
package main
import (
"github.com/gen2brain/raylib-go/raylib"
)
const (
snakeLength = 256
squareSize = 31

View file

@ -2,19 +2,19 @@ module examples
go 1.21
replace github.com/gen2brain/raylib-go/raylib => ../raylib
replace git.terah.dev/UnrealXR/raylib-go/raylib => ../raylib
replace github.com/gen2brain/raylib-go/raygui => ../raygui
replace git.terah.dev/UnrealXR/raylib-go/raygui => ../raygui
replace github.com/gen2brain/raylib-go/easings => ../easings
replace git.terah.dev/UnrealXR/raylib-go/easings => ../easings
replace github.com/gen2brain/raylib-go/physics => ../physics
replace git.terah.dev/UnrealXR/raylib-go/physics => ../physics
require (
github.com/gen2brain/raylib-go/easings v0.0.0-00010101000000-000000000000
github.com/gen2brain/raylib-go/physics v0.0.0-00010101000000-000000000000
github.com/gen2brain/raylib-go/raygui v0.0.0-00010101000000-000000000000
github.com/gen2brain/raylib-go/raylib v0.0.0-20241202103652-5d50abe7c65b
git.terah.dev/UnrealXR/raylib-go/easings v0.0.0-00010101000000-000000000000
git.terah.dev/UnrealXR/raylib-go/physics v0.0.0-00010101000000-000000000000
git.terah.dev/UnrealXR/raylib-go/raygui v0.0.0-00010101000000-000000000000
git.terah.dev/UnrealXR/raylib-go/raylib v0.0.0-20241202103652-5d50abe7c65b
github.com/jakecoffman/cp v1.2.1
github.com/neguse/go-box2d-lite v0.0.0-20170921151050-5d8ed9b7272b
)

View file

@ -3,8 +3,8 @@ package main
import (
"fmt"
gui "github.com/gen2brain/raylib-go/raygui"
rl "github.com/gen2brain/raylib-go/raylib"
gui "git.terah.dev/UnrealXR/raylib-go/raygui"
rl "git.terah.dev/UnrealXR/raylib-go/raylib"
)
func main() {

View file

@ -3,8 +3,8 @@ package main
import (
"fmt"
gui "github.com/gen2brain/raylib-go/raygui"
rl "github.com/gen2brain/raylib-go/raylib"
gui "git.terah.dev/UnrealXR/raylib-go/raygui"
rl "git.terah.dev/UnrealXR/raylib-go/raylib"
)
/*******************************************************************************************

View file

@ -1,8 +1,8 @@
package main
import (
"github.com/gen2brain/raylib-go/raygui"
rl "github.com/gen2brain/raylib-go/raylib"
"git.terah.dev/UnrealXR/raylib-go/raygui"
rl "git.terah.dev/UnrealXR/raylib-go/raylib"
)
func main() {

View file

@ -3,8 +3,8 @@ package main
import (
"fmt"
gui "github.com/gen2brain/raylib-go/raygui"
rl "github.com/gen2brain/raylib-go/raylib"
gui "git.terah.dev/UnrealXR/raylib-go/raygui"
rl "git.terah.dev/UnrealXR/raylib-go/raylib"
)
/*******************************************************************************************

View file

@ -3,8 +3,8 @@ package main
import (
"fmt"
gui "github.com/gen2brain/raylib-go/raygui"
rl "github.com/gen2brain/raylib-go/raylib"
gui "git.terah.dev/UnrealXR/raylib-go/raygui"
rl "git.terah.dev/UnrealXR/raylib-go/raylib"
)
/*******************************************************************************************

View file

@ -21,7 +21,7 @@
package main
import (
rl "github.com/gen2brain/raylib-go/raylib"
rl "git.terah.dev/UnrealXR/raylib-go/raylib"
)
const (

View file

@ -12,7 +12,7 @@
********************************************************************************************/package main
import (
rl "github.com/gen2brain/raylib-go/raylib"
rl "git.terah.dev/UnrealXR/raylib-go/raylib"
)
const (

View file

@ -1,7 +1,7 @@
package main
import (
"github.com/gen2brain/raylib-go/raylib"
"git.terah.dev/UnrealXR/raylib-go/raylib"
)
func main() {

View file

@ -1,7 +1,7 @@
package main
import (
rl "github.com/gen2brain/raylib-go/raylib"
rl "git.terah.dev/UnrealXR/raylib-go/raylib"
)
func main() {

View file

@ -12,7 +12,7 @@
********************************************************************************************/
package main
import rl "github.com/gen2brain/raylib-go/raylib"
import rl "git.terah.dev/UnrealXR/raylib-go/raylib"
const (
screenWidth = 800

View file

@ -2,8 +2,8 @@
*
* raylib [models] example - first person maze
*
* This example has been created using raylib-go v0.0.0-20220104071325-2f072dc2d259 (https://github.com/gen2brain/raylib-go)
* raylib-go is licensed under an unmodified zlib/libpng license (https://github.com/gen2brain/raylib-go/blob/master/LICENSE)
* This example has been created using raylib-go v0.0.0-20220104071325-2f072dc2d259 (https://git.terah.dev/UnrealXR/raylib-go)
* raylib-go is licensed under an unmodified zlib/libpng license (https://git.terah.dev/UnrealXR/raylib-go/blob/master/LICENSE)
*
* Original C version for Raylib 2.5 Copyright (c) 2019 Ramon Santamaria (@raysan5)
* Converted to Go by Michael Redman January 4, 2022
@ -13,7 +13,7 @@
package main
import (
rl "github.com/gen2brain/raylib-go/raylib"
rl "git.terah.dev/UnrealXR/raylib-go/raylib"
)
func main() {

View file

@ -1,9 +1,5 @@
package main
import (
"github.com/gen2brain/raylib-go/raylib"
)
func main() {
screenWidth := int32(800)
screenHeight := int32(450)

View file

@ -3,7 +3,7 @@ package main
import (
"fmt"
rl "github.com/gen2brain/raylib-go/raylib"
rl "git.terah.dev/UnrealXR/raylib-go/raylib"
)
func main() {

View file

@ -3,7 +3,7 @@ package main
import (
//"fmt"
rl "github.com/gen2brain/raylib-go/raylib"
rl "git.terah.dev/UnrealXR/raylib-go/raylib"
)
func main() {

View file

@ -19,7 +19,7 @@
package main
import (
rl "github.com/gen2brain/raylib-go/raylib"
rl "git.terah.dev/UnrealXR/raylib-go/raylib"
)
const (

View file

@ -3,7 +3,7 @@ package main
import (
"unsafe"
rl "github.com/gen2brain/raylib-go/raylib"
rl "git.terah.dev/UnrealXR/raylib-go/raylib"
)
func main() {

View file

@ -19,7 +19,7 @@ import (
"math"
"unsafe"
rl "github.com/gen2brain/raylib-go/raylib"
rl "git.terah.dev/UnrealXR/raylib-go/raylib"
)
const (
@ -122,7 +122,7 @@ func main() {
cursorColor := rl.White
// Get ray and test against objects
// See issue : https://github.com/gen2brain/raylib-go/issues/457
// See issue : https://git.terah.dev/UnrealXR/raylib-go/issues/457
//ray = rl.GetScreenToWorldRay(rl.GetMousePosition(), camera)
ray = rl.GetMouseRay(rl.GetMousePosition(), camera)

View file

@ -5,7 +5,7 @@ import (
"slices"
"unsafe"
"github.com/gen2brain/raylib-go/raylib"
"git.terah.dev/UnrealXR/raylib-go/raylib"
)
var supportedFileTypes = []string{

View file

@ -1,7 +1,7 @@
package main
import (
rl "github.com/gen2brain/raylib-go/raylib"
rl "git.terah.dev/UnrealXR/raylib-go/raylib"
)
func main() {

View file

@ -17,7 +17,7 @@ package main
import (
"math"
rl "github.com/gen2brain/raylib-go/raylib"
rl "git.terah.dev/UnrealXR/raylib-go/raylib"
)
const (

View file

@ -5,7 +5,7 @@ import (
"path/filepath"
"unsafe"
rl "github.com/gen2brain/raylib-go/raylib"
rl "git.terah.dev/UnrealXR/raylib-go/raylib"
)
func main() {

View file

@ -1,7 +1,7 @@
package main
import (
rl "github.com/gen2brain/raylib-go/raylib"
rl "git.terah.dev/UnrealXR/raylib-go/raylib"
)
func main() {

View file

@ -3,7 +3,7 @@ package main
import (
"math"
rl "github.com/gen2brain/raylib-go/raylib"
rl "git.terah.dev/UnrealXR/raylib-go/raylib"
)
func main() {

View file

@ -15,7 +15,7 @@
package main
import rl "github.com/gen2brain/raylib-go/raylib"
import rl "git.terah.dev/UnrealXR/raylib-go/raylib"
const (
screenWidth = 800

View file

@ -4,7 +4,7 @@ import (
"os"
"runtime"
"github.com/gen2brain/raylib-go/raylib"
"git.terah.dev/UnrealXR/raylib-go/raylib"
)
// Game states

View file

@ -3,7 +3,7 @@ package main
import (
"fmt"
rl "github.com/gen2brain/raylib-go/raylib"
rl "git.terah.dev/UnrealXR/raylib-go/raylib"
)
// This is the maximum amount of elements (quads) per batch

View file

@ -3,7 +3,7 @@ package main
import (
"log"
rl "github.com/gen2brain/raylib-go/raylib"
rl "git.terah.dev/UnrealXR/raylib-go/raylib"
)
func main() {

View file

@ -4,8 +4,6 @@ import (
"math"
"math/rand"
"github.com/gen2brain/raylib-go/raylib"
box2d "github.com/neguse/go-box2d-lite/box2dlite"
)

View file

@ -5,7 +5,7 @@ import (
"math"
"math/rand"
rl "github.com/gen2brain/raylib-go/raylib"
rl "git.terah.dev/UnrealXR/raylib-go/raylib"
"github.com/jakecoffman/cp"
)

View file

@ -1,8 +1,8 @@
package main
import (
"github.com/gen2brain/raylib-go/physics"
rl "github.com/gen2brain/raylib-go/raylib"
"git.terah.dev/UnrealXR/raylib-go/physics"
rl "git.terah.dev/UnrealXR/raylib-go/raylib"
)
func main() {

View file

@ -1,8 +1,8 @@
package main
import (
"github.com/gen2brain/raylib-go/physics"
"github.com/gen2brain/raylib-go/raylib"
"git.terah.dev/UnrealXR/raylib-go/physics"
"git.terah.dev/UnrealXR/raylib-go/raylib"
)
func main() {

View file

@ -1,8 +1,7 @@
package main
import (
"github.com/gen2brain/raylib-go/physics"
"github.com/gen2brain/raylib-go/raylib"
"git.terah.dev/UnrealXR/raylib-go/physics"
)
const (

View file

@ -1,8 +1,8 @@
package main
import (
"github.com/gen2brain/raylib-go/physics"
"github.com/gen2brain/raylib-go/raylib"
"git.terah.dev/UnrealXR/raylib-go/physics"
"git.terah.dev/UnrealXR/raylib-go/raylib"
)
const (

View file

@ -1,8 +1,8 @@
package main
import (
"github.com/gen2brain/raylib-go/physics"
rl "github.com/gen2brain/raylib-go/raylib"
"git.terah.dev/UnrealXR/raylib-go/physics"
rl "git.terah.dev/UnrealXR/raylib-go/raylib"
)
const (

View file

@ -4,7 +4,7 @@ import (
"fmt"
"unsafe"
rl "github.com/gen2brain/raylib-go/raylib"
rl "git.terah.dev/UnrealXR/raylib-go/raylib"
)
type LightType int32

View file

@ -1,7 +1,7 @@
package main
import (
rl "github.com/gen2brain/raylib-go/raylib"
rl "git.terah.dev/UnrealXR/raylib-go/raylib"
)
func main() {

View file

@ -1,7 +1,7 @@
package main
import (
rl "github.com/gen2brain/raylib-go/raylib"
rl "git.terah.dev/UnrealXR/raylib-go/raylib"
)
func main() {

View file

@ -1,7 +1,7 @@
package main
import (
rl "github.com/gen2brain/raylib-go/raylib"
rl "git.terah.dev/UnrealXR/raylib-go/raylib"
)
func main() {

View file

@ -4,7 +4,7 @@ import (
"fmt"
"unsafe"
rl "github.com/gen2brain/raylib-go/raylib"
rl "git.terah.dev/UnrealXR/raylib-go/raylib"
)
type LightType int32

View file

@ -4,7 +4,7 @@ import (
"fmt"
"math"
rl "github.com/gen2brain/raylib-go/raylib"
rl "git.terah.dev/UnrealXR/raylib-go/raylib"
)
const MAX_INSTANCES = 100000

View file

@ -3,7 +3,7 @@ package main
import (
"fmt"
rl "github.com/gen2brain/raylib-go/raylib"
rl "git.terah.dev/UnrealXR/raylib-go/raylib"
)
func main() {

View file

@ -1,7 +1,7 @@
package main
import (
rl "github.com/gen2brain/raylib-go/raylib"
rl "git.terah.dev/UnrealXR/raylib-go/raylib"
)
func main() {

View file

@ -2,8 +2,9 @@ package main
import (
"fmt"
rl "github.com/gen2brain/raylib-go/raylib"
"unsafe"
rl "git.terah.dev/UnrealXR/raylib-go/raylib"
)
type LightType int32

View file

@ -1,7 +1,7 @@
package main
import (
rl "github.com/gen2brain/raylib-go/raylib"
rl "git.terah.dev/UnrealXR/raylib-go/raylib"
)
func main() {

View file

@ -4,7 +4,7 @@ import (
"fmt"
"reflect"
"unsafe"
rl "github.com/gen2brain/raylib-go/raylib"
rl "git.terah.dev/UnrealXR/raylib-go/raylib"
)
const (

View file

@ -1,7 +1,7 @@
package main
import (
rl "github.com/gen2brain/raylib-go/raylib"
rl "git.terah.dev/UnrealXR/raylib-go/raylib"
)
const MaxPostproShaders = 12

View file

@ -1,7 +1,7 @@
package main
import (
rl "github.com/gen2brain/raylib-go/raylib"
rl "git.terah.dev/UnrealXR/raylib-go/raylib"
)
func main() {

View file

@ -1,9 +1,5 @@
package main
import (
"github.com/gen2brain/raylib-go/raylib"
)
func main() {
screenWidth := int32(800)
screenHeight := int32(450)

View file

@ -1,7 +1,7 @@
package main
import (
rl "github.com/gen2brain/raylib-go/raylib"
rl "git.terah.dev/UnrealXR/raylib-go/raylib"
)
func main() {

View file

@ -1,7 +1,7 @@
package main
import (
rl "github.com/gen2brain/raylib-go/raylib"
rl "git.terah.dev/UnrealXR/raylib-go/raylib"
)
func main() {

View file

@ -1,7 +1,7 @@
package main
import (
rl "github.com/gen2brain/raylib-go/raylib"
rl "git.terah.dev/UnrealXR/raylib-go/raylib"
)
func main() {

View file

@ -1,7 +1,7 @@
package main
import (
rl "github.com/gen2brain/raylib-go/raylib"
rl "git.terah.dev/UnrealXR/raylib-go/raylib"
)
func main() {

View file

@ -22,7 +22,7 @@ import (
"os"
"path/filepath"
rl "github.com/gen2brain/raylib-go/raylib"
rl "git.terah.dev/UnrealXR/raylib-go/raylib"
)
// NOTE: Usage: `PLATFORM_DESKTOP=1 go run .`

Some files were not shown because too many files have changed in this diff Show more