Ray
317db34059
Reviewed to support raygui and physac on building
2021-10-21 21:17:25 +02:00
Ray
13bb656a91
Update Makefile
2021-10-21 21:09:40 +02:00
Ray
9afda9359b
Reviewed physac building
2021-10-21 21:04:28 +02:00
raysan5
fec0ce34c5
Remove trailing spaces
2021-10-19 14:57:12 +02:00
raysan5
719c1551cc
Reviewed latest PR formatting and details
2021-10-19 13:30:23 +02:00
warzes
9f2ff3e4d6
Support create OpenGL debug context in OpenGL 4.3 ( #2068 )
...
* - support create OpenGL debug context in OpenGL 4.3
* - additional events in debug message
- fixed glEnable(GL_DEBUG_OUTPUT)
* Reviewed OpenGL Debug Context
2021-10-19 12:43:27 +02:00
raysan5
6ac3043e88
WARNING: REMOVED: glTF loading
...
Actually, it was broken and it that code has no maintainer.
2021-10-18 14:11:56 +02:00
raysan5
2ec8ce649a
ADDED: EncodeDataBase64()
and DecodeDataBase64()
2021-10-18 14:10:51 +02:00
raysan5
1c9093fd24
Avoid GRAPHICS_API_OPENGL_*
defines
...
Those defines are only used inside `rlgl` module
2021-10-18 13:25:59 +02:00
raysan5
b28e353626
Reviewed glDisableVertexAttribArray()
issue #2068
2021-10-18 13:22:52 +02:00
raysan5
a3f9ba8704
Removed useless GL calls #2068
2021-10-18 13:16:07 +02:00
Ray
ccf4329792
Review comments
2021-10-18 00:23:26 +02:00
Uneven Prankster
a6fb2dafc6
Fix rlLoadComputeShaderProgram
define ( #2067 )
...
Now uses correct version.
2021-10-17 23:11:42 +02:00
raysan5
7a16834124
UPDATE: Officially support OpenGL 4.3
2021-10-17 21:41:19 +02:00
raysan5
f437f7b405
Reviewed makefile and examples building
2021-10-17 21:00:52 +02:00
raysan5
cf12992b6a
Remove trailing spaces
2021-10-17 21:00:20 +02:00
Sage Hane
16d015d81e
build.zig: Use addCSourceFiles ( #2066 )
2021-10-17 19:04:08 +02:00
warzes
d47d7c0001
Fixing the error of loading VOX models. ( #2065 )
...
* - Fixing the error of loading VOX models.
* - fixed spaces
2021-10-17 10:22:58 +02:00
michaelfiber
c87e91d27a
Update SetupViewport so that it doesn't subtract offset from render dimensions when calling rlViewport ( #2064 )
...
Co-authored-by: Michael <michael@cubeofb.org>
2021-10-17 10:21:51 +02:00
Ray
99f6707e2c
Support OpenGL 4.3
...
- Support Compute Shaders by rlgl API
- Support SSBO by rlgl API
2021-10-16 23:49:31 +02:00
Ray
e36dc01b91
Support GRAPHICS_API_OPENGL_43
2021-10-16 23:39:21 +02:00
Ray
8523d13683
Update rlgl.h
2021-10-16 23:30:30 +02:00
Astie Teddy
dba29e4405
Compute shaders support ( #2061 )
...
* Add basic compute shader and ssbo support in rlgl.
* Add rlBindImageTexture (untested), now requires SUPPORT_COMPILE_SHADERS
* Delete glad.c
* Delete glad.h
* Delete khrplatform.h
* Revert to previous glad.h
* Remove "glad.c"
Co-authored-by: Ray <raysan5@gmail.com>
2021-10-16 23:26:25 +02:00
Ray
0aefe256d0
REVIEWED: rlLoadDrawQuad() description #2058
2021-10-16 22:39:22 +02:00
Ray
1b793e76dc
Reviewed memory usage
2021-10-16 22:36:47 +02:00
Ray
226c0e362c
Merge branch 'master' of https://github.com/raysan5/raylib
2021-10-15 11:25:28 +02:00
Ray
84edd22612
Reviewed unsigned int issue (discussion #2054 )
2021-10-15 11:25:17 +02:00
raysan5
2a6bd973bd
Review some comments
2021-10-14 15:38:50 +02:00
Ray
9ac5a96408
Update rmodels.c
2021-10-14 10:52:24 +02:00
Ray
8a5bc933de
Starting to review glTF loading -WIP-
2021-10-14 10:43:29 +02:00
Ray
3e604a8645
Remove trailing spaces
2021-10-14 00:11:37 +02:00
Ray
83b3478fe4
Reviewed some TODO
2021-10-13 23:45:57 +02:00
raysan5
4390d3a122
Avoid raylib dependency
2021-10-13 20:47:57 +02:00
raysan5
a77afd5c8f
Reviewed some MSVC warnings
2021-10-13 20:47:42 +02:00
raysan5
32c9d411b2
REVIEWED LoadVOX() -WIP-
...
It seems vox loader is not working properly...
2021-10-13 20:28:58 +02:00
raysan5
1350361f58
Reviewed formatting
2021-10-13 19:34:37 +02:00
Horrowind
e545286369
Fix issue with empty cylinder ( #2050 )
...
* Add DrawCylinderEx and DrawCylinderWiresEx
* Modify examples/models/models_geometric_shapes.c to show the
usage of DrawCylinder(Wires)Ex
* Simplified DrawCylinder and DrawCylinderWires to use the -Ex versions.
* This reverts commits f49b2598dd
and
4542b32e4e
.
* Fixed formatting.
Renamed base_angle to baseAngle.
Remove most of the raymath.h calls.
* Added check for empty cylinder.
* Added check for empty cylinder.
* Fix bug.
Co-authored-by: Horrowind <you@example.com>
2021-10-13 19:32:30 +02:00
raysan5
4e88160e78
Update raylib.h
2021-10-13 19:22:47 +02:00
Ray
a1db0220a1
REVIEWED: LoadFontFromImage()
...
Avoid crash on wrong sprite font
2021-10-12 23:00:00 +02:00
raysan5
f1659d78d3
Reviewed models examples paths
2021-10-12 21:01:49 +02:00
raysan5
252bd22738
Merge branch 'master' of https://github.com/raysan5/raylib
2021-10-12 20:22:12 +02:00
raysan5
0b0711027a
Remove unimplemented function
2021-10-12 20:21:56 +02:00
Horrowind
526e68afa8
Add DrawCylinder(Wires)Ex ( #2049 )
...
* Add DrawCylinderEx and DrawCylinderWiresEx
* Modify examples/models/models_geometric_shapes.c to show the
usage of DrawCylinder(Wires)Ex
* Simplified DrawCylinder and DrawCylinderWires to use the -Ex versions.
* This reverts commits f49b2598dd
and
4542b32e4e
.
* Fixed formatting.
Renamed base_angle to baseAngle.
Remove most of the raymath.h calls.
Co-authored-by: Horrowind <you@example.com>
2021-10-12 19:36:06 +02:00
raysan5
599d6e810f
REVIEWED: models resources structure
2021-10-12 12:47:50 +02:00
raysan5
4a1bd12e2d
REVIEWED: DrawCubeTextureRec() formatting
2021-10-12 12:08:12 +02:00
Ray
282ec9bb76
Formatting tweak
2021-10-10 23:48:16 +02:00
Ray
a91f61262e
Review RLAPI to avoid warnings
2021-10-10 23:24:05 +02:00
Ray
f8719e7ec3
Reviewed latest PR formatting
2021-10-10 22:38:58 +02:00
Arnaud Valensi
7c36f3f6b8
Fix dpi issues ( #1987 )
2021-10-10 22:34:56 +02:00
Jeffery Myers
3d6d5558c9
Add CheckCollisionPointLine to the header, it appears to have been missed ( #2042 )
2021-10-10 17:06:15 +02:00