Peter0x44
81cced4d83
Fix make clean target failing when shell is not cmd ( #2338 )
...
GNU make on Windows first tries to find sh.exe on the path,
and will execute build rules using it if it is present.
The make clean target uses the builtin cmd.exe command del, which
won't work under sh.exe
The reason this is not done for the entire Makefile is because it would
break cross-compilation of raylib.
2022-02-10 20:52:34 +01:00
Scribe of the Ziggurat
96452637d9
Add BSD support for zig builds ( #2332 )
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- Adds a new OS clause to build.zig for the BSDs
- Tested on my FreeBSD box using https://github.com/Not-Nik/raylib-zig
- All demos build and render just fine. Nice !
2022-02-09 08:23:14 +01:00
locriacyber
1e436be51d
Make audio examples compile with external glfw on Linux ( #2329 )
2022-02-05 13:33:05 +01:00
Audi Nugraha
a0895f1a3c
Fix Undefined Symbol _ftelli64
( #2319 )
2022-02-03 12:00:33 +01:00
megagrump
c54d9cd552
simplify QuaternionInvert ( #2324 )
2022-01-31 09:39:21 +01:00
raysan5
44d3cee5d1
Minor tweak
2022-01-28 21:25:40 +01:00
Ray
d38fe92c3f
RENAMED: GetFileSize()
to GetFileLength()
...
`GetFileSize()` conflicts with the infamous `windows.h`
2022-01-28 00:23:28 +01:00
raysan5
0f00c41aad
ADDED: GetFileSize()
2022-01-27 14:07:05 +01:00
raysan5
524bf57b74
Update qoi.h
2022-01-26 16:33:38 +01:00
Siddharth Roy
e5ee69a0f5
Add DrawTextCodepoints ( #2308 )
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* Add DrawTextCodepoints
* Fixed top comment
2022-01-26 12:55:34 +01:00
Ray
76b6efc827
Support export .jpeg files
2022-01-26 11:30:38 +01:00
raysan5
ebdc34a20e
Update minshell.html
2022-01-25 14:04:55 +01:00
Ray
b422e407e8
Update rtextures.c
2022-01-22 18:42:44 +01:00
Nikolas
5b8b24c0c5
Fix GetApplicationDirectory on macOS ( #2304 )
...
Previously failed to build with an implicit declaration of `_NSGetExecutablePath`.
2022-01-22 17:25:53 +01:00
Roy Qu
45ef46c5e8
fix: material color won't be loaded if there's no texture for that material ( #2298 )
2022-01-21 12:52:07 +01:00
Laurentino Luna
3c359ff4bc
Review code conventions for specific defines for GetApplicationDirectory() ( #2293 )
...
Unless these imports require to have this format, the code has been adjusted to the conventions
2022-01-18 18:30:19 +01:00
Jeffery Myers
bec27a6ebc
[CORE] Fixes for GetApplicationDirectory on 32 bit windows builds ( #2290 )
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* Fix a signature error with the windows calls in GetApplicationDirectory for 32 bit builds.
* break is better than loop var to -1
2022-01-17 18:05:48 +01:00
raysan5
15b36e04b2
Review formating
2022-01-16 17:16:04 +01:00
ptarabbia
5ac07122bd
Add panning to raudio and update audio_raw_stream example. ( #2205 )
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* Add panning to raudio and update audio_raw_stream example.
* remove pan smoothing, code formatting changes following pull request comments
Co-authored-by: Ray <raysan5@gmail.com>
2022-01-16 12:49:58 +01:00
Ray
48a463cca8
REVIEWED: Vector2Transform(()
2022-01-15 22:19:48 +01:00
Ray
8ee0eb8f36
ADDED: Vector2Transform()
2022-01-15 22:12:58 +01:00
Jeffery Myers
f4dea6919a
[CORE] Bug and formating fixes for GetApplicatonDir ( #2285 )
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* Fix formating problems with GetApplicationDir.
Don't ever return an empty string
* always return a valid path even if it's ./
* remove the need for the dll and just use the normal GetModuleFileName function
2022-01-14 20:16:25 +01:00
raysan5
f57727995a
REVIEWED: rlLoadShaderCode()
2022-01-13 19:05:45 +01:00
Matthew Owens
e621efe79f
rlLoadShaderCode - set ShaderId variables to RLGL.State.default[VF]ShaderId if repesctive Code is NULL ( #2281 )
2022-01-13 18:42:44 +01:00
Ray
464026f15c
Update rcore.c
2022-01-12 12:00:47 +01:00
Ray
b61c9afd04
Update Makefile, simplified
2022-01-11 11:57:26 +01:00
Ray
cabb5518e5
Improve Makefile organization
2022-01-11 11:20:04 +01:00
hartmannathan
aaf0175d07
Fix typo in comment: s/simluate/simulate/ ( #2277 )
2022-01-11 09:04:09 +01:00
Ray
8db56cfc3b
Added minimal web shell
2022-01-10 22:31:30 +01:00
Ray
b4e0ed6007
Review formating
2022-01-10 13:54:51 +01:00
Nikolas
a6aa5a1e4c
Make zig build functionality available to zig programs ( #2271 )
2022-01-08 22:13:44 +01:00
Ray
7a159664bc
Improved shader loading code
2022-01-08 20:12:03 +01:00
Ray
612c4ad1dc
Reviewed possible issue with shaders detaching
2022-01-08 19:55:14 +01:00
Jeffery Myers
fbf34f7c0d
[CORE] Add a function to return the application directory. ( #2256 )
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* Add a function to return the application directory.
* CI fixes
2022-01-08 19:47:52 +01:00
Ray
2116a98745
ADDED: ExportFontAsCode()
2022-01-03 20:45:56 +01:00
Ray
62858e11f7
Review tracelogs
2022-01-03 20:45:19 +01:00
Gerber Lóránt Viktor
ba1e91b4d7
Change comment about custom blend modes in rlgl.h ( #2260 )
2022-01-02 22:50:39 +01:00
Ray
7eb341ccaf
WARNING: REVIEWED: A big bug with GetMouseWheelMove()
2022-01-01 17:49:07 +01:00
raysan5
a940f41b4b
Update year to 2022
2021-12-31 20:06:22 +01:00
raysan5
bb875b1db7
Update rcore.c
2021-12-31 18:18:27 +01:00
raysan5
8f2d9838a3
Reviewed fullscreen switch on PLATFORM_WEB
...
The previous implementation somewhat break the expected behaviour for games and examples when pressing the `Fullscreen` button in the provided `shell.html`.
Just reverted for the moment for further investigation.
2021-12-31 17:46:31 +01:00
Ray
4bb894f171
tweaks
2021-12-31 11:01:43 +01:00
Tushar Singh
d91b9171fa
[Feature] Added SetWindowOpacity(float opacity) ( #2254 )
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* Added drawing text with shadow
* Added SetWindowOpacity()
* Edited Mis-spell
* Fixed conventions
2021-12-30 13:13:50 +01:00
raysan5
c862c4bdf2
Support CUSTOM_CFLAGS
2021-12-29 19:06:43 +01:00
raysan5
e222209732
Reviewed CFLAGS
2021-12-29 18:22:31 +01:00
raysan5
c9db9e6bb7
Updated version number to avoid confusions with release
2021-12-28 15:40:26 +01:00
raysan5
803ce9f44b
Detected some pixel-errors due to rounding issues on position
2021-12-28 15:39:57 +01:00
Ray
611e54e67e
Reviewed makefiles
2021-12-27 19:01:07 +01:00
Ray
5f2bc20191
Update Makefile
2021-12-27 16:49:01 +01:00
Ray
8844ad6f0b
Update Makefile
2021-12-27 16:38:11 +01:00