Improve Makefile organization
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2 changed files with 63 additions and 51 deletions
58
src/Makefile
58
src/Makefile
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@ -15,33 +15,33 @@
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# Many thanks to Milan Nikolic (@gen2brain) for implementing Android platform pipeline.
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# Many thanks to Emanuele Petriglia for his contribution on GNU/Linux pipeline.
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#
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# Copyright (c) 2014-2022 Ramon Santamaria (@raysan5)
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# Copyright (c) 2013-2022 Ramon Santamaria (@raysan5)
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#
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# This software is provided "as-is", without any express or implied warranty.
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# In no event will the authors be held liable for any damages arising from
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# the use of this software.
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# This software is provided "as-is", without any express or implied warranty. In no event
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# will the authors be held liable for any damages arising from the use of this software.
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#
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# Permission is granted to anyone to use this software for any purpose,
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# including commercial applications, and to alter it and redistribute it
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# freely, subject to the following restrictions:
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# Permission is granted to anyone to use this software for any purpose, including commercial
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# applications, and to alter it and redistribute it freely, subject to the following restrictions:
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#
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# 1. The origin of this software must not be misrepresented; you must not
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# claim that you wrote the original software. If you use this software in a
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# product, an acknowledgment in the product documentation would be
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# appreciated but is not required.
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# 1. The origin of this software must not be misrepresented; you must not claim that you
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# wrote the original software. If you use this software in a product, an acknowledgment
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# in the product documentation would be appreciated but is not required.
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#
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# 2. Altered source versions must be plainly marked as such, and must not
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# be misrepresented as being the original software.
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# 2. Altered source versions must be plainly marked as such, and must not be misrepresented
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# as being the original software.
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#
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# 3. This notice may not be removed or altered from any source distribution.
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# 3. This notice may not be removed or altered from any source distribution.
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#
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#******************************************************************************
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#**************************************************************************************************
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# Please read the wiki to know how to compile raylib, because there are different methods.
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# https://github.com/raysan5/raylib/wiki
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.PHONY: all clean install uninstall
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# Define required environment variables
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#------------------------------------------------------------------------------------------------
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# Define required raylib variables
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RAYLIB_VERSION = 4.0.0
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RAYLIB_API_VERSION = 400
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@ -220,7 +220,8 @@ ifeq ($(PLATFORM),PLATFORM_ANDROID)
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GRAPHICS = GRAPHICS_API_OPENGL_ES2
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endif
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# Define default C compiler and archiver to pack library
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# Define default C compiler and archiver to pack library: CC, AR
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#------------------------------------------------------------------------------------------------
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CC = gcc
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AR = ar
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AR = $(ANDROID_TOOLCHAIN)/bin/llvm-ar
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endif
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# Define compiler flags:
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# Define compiler flags: CFLAGS
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#------------------------------------------------------------------------------------------------
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# -O1 defines optimization level
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# -g include debug information on compilation
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# -s strip unnecessary data from build
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endif
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endif
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# Define include paths for required headers
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# Define include paths for required headers: INCLUDE_PATHS
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#------------------------------------------------------------------------------------------------
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# NOTE: Several external required libraries (stb and others)
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INCLUDE_PATHS = -I. -Iexternal/glfw/include -Iexternal/glfw/deps/mingw
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endif
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endif
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# Define linker flags (required for dynamic library generation)
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# Define library paths containing required libs: LDFLAGS
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# NOTE: This is only required for dynamic library generation
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#------------------------------------------------------------------------------------------------
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LDFLAGS = -L. -L$(RAYLIB_RELEASE_PATH)
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ifeq ($(PLATFORM),PLATFORM_DESKTOP)
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LDFLAGS += -Wl,-undefined,dynamic_lookup
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endif
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# Define linker libraries (required for dynamic library generation)
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# Define libraries required on linking: LDLIBS
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# NOTE: This is only required for dynamic library generation
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#------------------------------------------------------------------------------------------------
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ifeq ($(PLATFORM),PLATFORM_DESKTOP)
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ifeq ($(PLATFORM_OS),WINDOWS)
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LDLIBS = -static-libgcc -lopengl32 -lgdi32 -lwinmm
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LDLIBS = -llog -landroid -lEGL -lGLESv2 -lOpenSLES -lc -lm
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endif
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# Define all object files required with a wildcard
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# The wildcard takes all files that finish with ".c",
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# and replaces extentions with ".o", that are the object files
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# NOTE: Some objects depend on the PLATFORM to be added or not!
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# OBJS = $(patsubst %.c, %.o, $(wildcard *.c))
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# Define object required on compilation
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# Define source code object files required
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#------------------------------------------------------------------------------------------------
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OBJS = rcore.o \
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rshapes.o \
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rtextures.o \
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OBJS += android_native_app_glue.o
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endif
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# Define processes to execute
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#------------------------------------------------------------------------------------------------
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# Default target entry
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all: raylib
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