Richard Smith
657a63e335
Update README.md
2021-01-16 18:00:45 +00:00
Richard Smith
e59885c98a
update linux multi build script
2021-01-16 17:15:13 +00:00
Richard Smith
9933633e4f
update build instructions for raylib 3.5
2021-01-16 16:34:47 +00:00
Richard Smith
8c53dd53e7
add raylib source as submodule so we know which version we are compatible with
2021-01-16 15:39:15 +00:00
Richard Smith
676a29d7db
fix issue #16
2020-11-16 08:45:37 +00:00
Richard Smith
9e8d6d3dd6
update readme
2020-11-16 06:52:12 +00:00
osboxes.org
5d5c38a154
update linux binaries to raylib 3.1-dev master and include python 3.9
2020-11-16 01:47:44 -05:00
Richard Smith
23f3cd92e7
update to raylib master in preparation for 3.5 release
2020-11-16 05:15:42 +00:00
Richard Smith
8824449bc1
New examples from @chriscamacho ( #23 )
...
* complete fog example
as both fog and basic lighting need the light system it made sense
to seperate it out, there are a few functions from raymath
int rlmath.py
* added shaders custom uniform
* added shaders_texture_waves.py
* added shaders_texture_drawing.py
* bug fix - unwanted transparent effect!
* complete fog example
as both fog and basic lighting need the light system it made sense
to seperate it out, there are a few functions from raymath
int rlmath.py
* added shaders custom uniform
* added shaders_texture_waves.py
* initial commit still WIP
* updated raylib
* undo all changes in this branch except for the example updates
* remove local raylib-c
Co-authored-by: codifies <nospam@antispam.com>
2020-11-15 20:07:05 +00:00
Richard Smith
16aec6a0e3
Merge branch 'master' of https://github.com/electronstudio/raylib-python-cffi
2020-09-19 10:12:35 +01:00
Richard Smith
26e9f9cbf2
automatically deref pointers in pyray
2020-09-19 10:12:30 +01:00
chriscamacho
e49e2b4d65
completed fog example ( #18 )
...
* complete fog example
as both fog and basic lighting need the light system it made sense
to seperate it out, there are a few functions from raymath
int rlmath.py
* added shaders custom uniform
* added shaders_texture_waves.py
* added shaders_texture_drawing.py
* bug fix - unwanted transparent effect!
Co-authored-by: codifies <nospam@antispam.com>
2020-09-19 09:07:39 +01:00
Matt Lebrun
6a3be55fe2
More core examples ( #13 )
...
* Added core_input_keys example
* Added core_basic_window example
* Added core_input_mouse example
* Added core_input_mouse_wheel example
* Added Rectangle struct
* Added core_input_gestures example to utilize the Rectangle struct
* Removed unused imports
* Used the right draw function for the example
* PEP8 fixes
* Added core 2d camera examples
* Added core 2d camera examples
2020-09-19 09:02:17 +01:00
Matt Lebrun
6854ec4a3e
Added Rectangle struct and core_input_gestures example ( #12 )
...
* Added Rectangle struct
* Added core_input_gestures example to utilize the Rectangle struct
* Removed unused imports
2020-07-30 13:52:12 +01:00
Matt Lebrun
76e945e1c9
Core examples ( #11 )
...
* Added core_input_keys example
* Added core_basic_window example
* Added core_input_mouse example
* Added core_input_mouse_wheel example
2020-07-30 13:43:39 +01:00
Electron Studio
8a30502288
update linux to 3.0
2020-04-07 04:20:05 +01:00
electronstudio
eeaaf69044
update mac builds to 3.0
2020-04-01 15:04:32 +01:00
electronstudio
98639e03eb
Merge branch 'Pebaz-master'
2020-02-21 23:15:11 +00:00
electronstudio
81a1440267
combine blank.py and camera.py examples
2020-02-21 23:14:51 +00:00
electronstudio
1146ce7189
Merge branch 'master' of https://github.com/Pebaz/raylib-python-cffi into Pebaz-master
2020-02-21 23:00:28 +00:00
Pebaz
40387cefed
added rendertexture example
2020-02-18 16:53:12 -05:00
Pebaz
822d85c78c
Add camera example
2020-02-18 16:40:52 -05:00
Richard Smith
8eef9f54fa
add more windows dlls and hope one works
2020-02-15 00:41:39 +00:00
Electron Studio
2d321d13b5
version bump
2020-02-14 23:44:17 +00:00
unknown
f0f9c8861a
windows 64 bit
2020-02-14 11:50:25 -08:00
unknown
54208008fa
add 32-bit windows static build. 64 wont build
2020-02-14 11:10:22 -08:00
unknown
6c5597f6f4
update windows dynamic to raylib 2.6
2020-02-14 11:05:40 -08:00
Electron Studio
d0ef18b489
updated linux build to 2.6
2020-02-14 17:33:37 +00:00
electronstudio
ba8b1760df
update mac to 2.6
2020-02-14 16:30:11 +00:00
electronstudio
92dcc91b82
update mac build to latest github version
2019-11-22 16:20:29 +00:00
electronstudio
a43b0fd9ea
fix transparent example on mac
2019-10-17 10:57:24 +01:00
Richard Smith
08d0183b0e
Merge pull request #6 from Pebaz/master
...
Add Fog Shader Example
2019-10-03 19:03:27 +01:00
Samuel Wilder
aa21811d38
Add transparent undecorated window example
2019-10-03 13:58:21 -04:00
Samuel Wilder
695cc2fb80
Add fog example
2019-10-02 15:32:16 -04:00
Pebaz
95b31c40de
Add Skybox Example ( #5 )
...
* added skybox example
* use existing resource directory
2019-09-30 11:51:49 +01:00
Samuel Wilder
79ee8f4373
use existing resource directory
2019-09-26 10:54:54 -04:00
Samuel Wilder
4ce5b08c99
added skybox example
2019-09-26 10:49:34 -04:00
Richard Smith
779fd39135
Update README.md
2019-07-14 03:51:16 +01:00
electronstudio
ff8f9f71b5
change bools to ints because windows compiler incorrectly says C bools are 1 byte when they should be 4
2019-07-03 10:21:56 +01:00
Richard Smith
9be6e97073
version bump
2019-07-03 10:15:37 +01:00
Richard Smith
a3d83f134d
make lighting example EVEN MORE OO
2019-06-23 21:39:13 +01:00
Richard Smith
968d095b0c
make lighting example more OO
2019-06-23 21:03:26 +01:00
Richard Smith
c1bf0bdbd8
Merge remote-tracking branch 'origin/master'
2019-06-23 18:45:49 +01:00
Richard Smith
4c587660e2
shader lighting example
2019-06-23 18:45:35 +01:00
Richard Smith
06eac5ed64
Update README.md
2019-06-17 05:38:43 +01:00
Richard Smith
8eac9f4b51
advert
2019-06-17 05:35:02 +01:00
Richard Smith
6c45b51bef
import cffi for pyinstaller
2019-06-11 15:37:39 +01:00
Richard Smith
ad6f4083e9
improve examples
2019-06-07 15:55:02 +01:00
Richard Smith
1d5579db6d
reorg modules
2019-06-07 03:51:03 +01:00
Richard Smith
7262e4fa2e
2.5.0post2
2019-06-07 01:32:40 +01:00