raysan5
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eeca607506
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Review transforms to match OpenGL 1.1
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2017-08-04 18:34:51 +02:00 |
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raysan5
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c764b3d03e
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Some tweaks
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2017-07-25 18:10:07 +02:00 |
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raysan5
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a766e2c480
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Updated Vector math to new naming
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2017-07-22 22:15:50 +02:00 |
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raysan5
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00d2768bc9
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Corrected bug on MatrixPerspective()
Some other tweaks...
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2017-07-22 10:35:49 +02:00 |
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raysan5
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c6cd07c373
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Some tweaks raymath related
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2017-07-21 17:46:44 +02:00 |
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raysan5
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e52032f646
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Complete review of raymath
Now it should be coherent with OpenGL math standards
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2017-07-21 17:19:28 +02:00 |
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raysan5
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2679c4ae9b
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Review mesh loading and textures generation
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2017-07-21 09:34:09 +02:00 |
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raysan5
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4c06725461
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Removed useless functions
SetMaterialTexture() and UnsetMaterialTexture()... too shader
dependant...
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2017-07-20 14:27:17 +02:00 |
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raysan5
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52cd5c6324
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Corrected some issues
Corrected compilation for OpenGL 1.1
Review mesh data uploading to GPU
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2017-07-20 12:26:25 +02:00 |
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raysan5
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76c6f0b1e6
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Working on PBR system
Moved PBR material loading to example, right decision?
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2017-07-19 18:55:32 +02:00 |
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raysan5
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d368403a13
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Working on PBR materials, renamed some data
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2017-07-19 10:09:34 +02:00 |
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raysan5
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e893f3629e
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Corrected some issues
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2017-07-17 12:02:46 +02:00 |
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Ray
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6546474fa4
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Manual integration of material-pbr into develop
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2017-07-17 00:33:40 +02:00 |
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raysan5
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9f09f6f550
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Rename enum LogType names...
...to avoid possible conflicting symbols
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2017-07-02 12:35:13 +02:00 |
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Joel Davis
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e0c95ede50
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Prevent bogus triangle being added when there is whitespace at end of .OBJ file
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2017-06-30 23:37:19 -07:00 |
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Ray
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0880be638e
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Renamed RayHitInfo variables
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2017-05-10 00:57:48 +02:00 |
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Ray
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3bdf367711
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Support model.transform
Combine it with transform introduced as function parameters
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2017-05-04 17:42:24 +02:00 |
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raysan5
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3c99093aed
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Rename variables for consistency
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2017-04-23 12:30:36 +02:00 |
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victorfisac
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82577ededc
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Comment unused variables from tangent calculations
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2017-04-06 15:34:04 +02:00 |
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victorfisac
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4b7ea25603
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Remove testing binormals implementation
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2017-04-06 15:33:20 +02:00 |
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victorfisac
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0c2a58cf96
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Add tangents calculation when loading OBJ file
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2017-04-06 15:31:48 +02:00 |
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Ray
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080a79f0b0
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Added IsFileExtension()
Replaced old GetExtension() function
Make IsFileExtension() public to the API
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2017-03-29 00:35:42 +02:00 |
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Ray
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b7a8a40e71
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Work on configuration flags
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2017-03-26 22:49:01 +02:00 |
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Ray
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59652c75b4
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Review some comments
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2017-03-20 20:34:44 +01:00 |
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raysan5
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8f5ff64420
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Working on file header comments...
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2017-03-19 12:52:58 +01:00 |
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Ray
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05cff44d0a
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Improved modules description -IN PROGRESS-
Working in modules configuration flags...
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2017-02-16 00:50:02 +01:00 |
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Ray
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c85dfd4bc6
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Remove unecessary spaces...
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2017-01-28 23:02:30 +01:00 |
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Ray
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37a64df7b9
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Move lighting system out of raylib
Lighting is implemented as a raylib example now
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2017-01-27 23:03:08 +01:00 |
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raysan5
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658c280669
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Lattest PR review
Function names, code formatting...
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2017-01-05 19:33:05 +01:00 |
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Joel Davis
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d5d391faaf
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Added RaycastMesh function and example test case
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2017-01-02 21:56:25 -08:00 |
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raysan5
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d8bf84f118
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Added mesh loading functions
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2016-12-25 01:59:23 +01:00 |
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Ray
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814507906f
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Improving rRES custom format support -IN PROGRESS-
Start removing old rRES functions.
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2016-12-17 19:05:40 +01:00 |
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Ray
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377dcb025f
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Corrected some warnings
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2016-12-05 01:14:18 +01:00 |
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raysan5
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f7b706263a
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Some code tweaks
Correcting details that pop-up when testing the different platforms
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2016-11-18 13:39:57 +01:00 |
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raysan5
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bee283b12b
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Some tweaks around
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2016-11-17 12:55:30 +01:00 |
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raysan5
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6d1b712a96
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Reviewed modules comments
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2016-11-16 18:46:13 +01:00 |
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Ray
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4245237892
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Corrected SIGSEV bug
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2016-11-13 23:47:28 +01:00 |
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Ray
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f16f39e8aa
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code tweaks to avoid some warnings
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2016-11-02 00:50:08 +01:00 |
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raysan5
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673dcf9436
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Comments tweaks
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2016-10-31 20:39:03 +01:00 |
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Ray
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8f60996b64
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Corrected some warnings
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2016-10-17 00:03:38 +02:00 |
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raysan5
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b082807b0b
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Removed function: ResolveCollisionCubicmap()
Function was inefficient and should be rewritten from scratch, it
probably neither belongs to this module but an example...
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2016-10-03 13:29:01 +02:00 |
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raysan5
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7f0880a735
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Review spacing formatting
raylib uses spaces between '+' and '-' signs but not between '*' and '/'
signs, it's a chosen convention
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2016-09-12 19:36:41 +02:00 |
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raysan5
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a9ab516dae
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Formatting tweaks
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2016-08-31 10:27:29 +02:00 |
|
Teodor Stoenescu
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384602e5b5
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Merge remote-tracking branch 'upstream/develop' into develop
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2016-08-31 09:32:08 +03:00 |
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Teodor Stoenescu
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d0cf19e035
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Greater LoadOBJ() flexibility
LoadOBJ can now load objects with having no texture coordinates or
objects having texture coordinates specified as tuples.
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2016-08-31 09:24:39 +03:00 |
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raysan5
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959a228815
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Removed useless spacing
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2016-08-16 11:09:55 +02:00 |
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raysan5
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852813bdf1
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Reviewed formatting
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2016-08-15 16:35:25 +02:00 |
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Teodor Stoenescu
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6e20037f7d
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Small fix for GenMeshCubicmap()
This fix allows GenMeshCubicmap() to create cubic maps having cells of
arbitrary sizes.
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2016-08-12 21:42:17 +03:00 |
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Ray
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eb9072a2f1
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Renamed functions for consistency
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2016-08-10 12:20:46 +02:00 |
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Ray
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2f9abe6e13
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Review ResolveCollisionCubicmap()
This function needs to be redesigned or removed...
|
2016-07-04 01:30:07 +02:00 |
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