element-portable/src/components/views/beacon/RoomCallBanner.tsx
Timo a370a5cfa4
Refactor element call lobby + skip lobby (#12057)
* Refactor ElementCall to use the widget lobby.
 - expose skip lobby
 - use the widget.data to build the widget url

Signed-off-by: Timo K <toger5@hotmail.de>

* Use shiftKey click to skip the lobby

Signed-off-by: Timo K <toger5@hotmail.de>

* remove Lobby component

Signed-off-by: Timo K <toger5@hotmail.de>

* update tests + remove EW lobby related tests

Signed-off-by: Timo K <toger5@hotmail.de>

* remove lobby device button tests

Signed-off-by: Timo K <toger5@hotmail.de>

* i18n

Signed-off-by: Timo K <toger5@hotmail.de>

* use voip participant label

Signed-off-by: Timo K <toger5@hotmail.de>

* update tests
Signed-off-by: Timo K <toger5@hotmail.de>

* fix rounded corners in pip

Signed-off-by: Timo K <toger5@hotmail.de>

* allow joining call in legacy room header (without banner)

Signed-off-by: Timo K <toger5@hotmail.de>

* Introduce new connection states for calls.
And use them for integrated lobby.

Signed-off-by: Timo K <toger5@hotmail.de>

* New room header call join
Fix broken top container element call.

Signed-off-by: Timo K <toger5@hotmail.de>

* i18n

Signed-off-by: Timo K <toger5@hotmail.de>

* Fix closing element call in lobby view.
(should destroy call if there the user never managed to connect (not clicked join in lobby)

Signed-off-by: Timo K <toger5@hotmail.de>

* all cases for connection state

Signed-off-by: Timo K <toger5@hotmail.de>

* add correct LiveContentSummary labels

Signed-off-by: Timo K <toger5@hotmail.de>

* Theme widget loading (no rounded corner)
destroy call when switching room while a call is loading.

Signed-off-by: Timo K <toger5@hotmail.de>

* temp

Signed-off-by: Timo K <toger5@hotmail.de>

* usei view room dispatcher instead of emitter

Signed-off-by: Timo K <toger5@hotmail.de>

* tidy up

Signed-off-by: Timo K <toger5@hotmail.de>

* returnToLobby + remove StartCallView

Signed-off-by: Timo K <toger5@hotmail.de>

* comment cleanup

Signed-off-by: Timo K <toger5@hotmail.de>

* disconnect ongoing calls before making widget sticky.

Signed-off-by: Timo K <toger5@hotmail.de>

* linter + jitsi as videoChannel

Signed-off-by: Timo K <toger5@hotmail.de>

* stickyPromise type

Signed-off-by: Timo K <toger5@hotmail.de>

* fix legacy call (jistsi, cisco, bbb) reopen
when clicking call button

Signed-off-by: Timo K <toger5@hotmail.de>

* fix tests and connect resolves

Signed-off-by: Timo K <toger5@hotmail.de>

* fix "waits for messaging when connecting" test

Signed-off-by: Timo K <toger5@hotmail.de>

* Allow to skip awaiting Call session events.
This option is used in tests to spare mocking the
events emitted when EC updates the room state

Signed-off-by: Timo K <toger5@hotmail.de>

* add sticky test

Signed-off-by: Timo K <toger5@hotmail.de>

* add test for looby tile rendering

Signed-off-by: Timo K <toger5@hotmail.de>

* fix flaky test

Signed-off-by: Timo K <toger5@hotmail.de>

* add reconnect after disconnect test (video room)

Signed-off-by: Timo K <toger5@hotmail.de>

* add shift click test to call toast

Signed-off-by: Timo K <toger5@hotmail.de>

* test for allowVoipWithNoMedia in widget url

Signed-off-by: Timo K <toger5@hotmail.de>

* fix e2e tests to search for the right element

Signed-off-by: Timo K <toger5@hotmail.de>

* destroy call after test so next test does not fail

Signed-off-by: Timo K <toger5@hotmail.de>

* new call test (connection failed)

Signed-off-by: Timo K <toger5@hotmail.de>

* reset to real timers

Signed-off-by: Timo K <toger5@hotmail.de>

* dont use skipSessionAwait for tests

Signed-off-by: Timo K <toger5@hotmail.de>

* code quality (sonar)

Signed-off-by: Timo K <toger5@hotmail.de>

* refactor call.disconnect tests (dont use skipSessionAwait)

Signed-off-by: Timo K <toger5@hotmail.de>

* miscellaneous cleanup

Signed-off-by: Timo K <toger5@hotmail.de>

* only send call notify after the call has been joined (not when just opening the lobby)

Signed-off-by: Timo K <toger5@hotmail.de>

* update call notify tests to expect notify on connect.
Not on widget creation.

Signed-off-by: Timo K <toger5@hotmail.de>

* Update playwright/e2e/room/room-header.spec.ts

Co-authored-by: Robin <robin@robin.town>

* Update src/components/views/voip/CallView.tsx

Co-authored-by: Robin <robin@robin.town>

* review
rename connect -> start
isVideoRoom not dependant on feature flags
rename allOtherCallsDisconnected -> disconnectAllOtherCalls

Signed-off-by: Timo K <toger5@hotmail.de>

* check for EC widget

Signed-off-by: Timo K <toger5@hotmail.de>

* dep array

Signed-off-by: Timo K <toger5@hotmail.de>

* rename in spyOn

Signed-off-by: Timo K <toger5@hotmail.de>

---------

Signed-off-by: Timo K <toger5@hotmail.de>
Co-authored-by: Robin <robin@robin.town>
2024-01-29 16:06:12 +00:00

124 lines
4.5 KiB
TypeScript

/*
Copyright 2022 The Matrix.org Foundation C.I.C.
Licensed under the Apache License, Version 2.0 (the "License");
you may not use this file except in compliance with the License.
You may obtain a copy of the License at
http://www.apache.org/licenses/LICENSE-2.0
Unless required by applicable law or agreed to in writing, software
distributed under the License is distributed on an "AS IS" BASIS,
WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied.
See the License for the specific language governing permissions and
limitations under the License.
*/
import React, { useCallback } from "react";
import { Room } from "matrix-js-sdk/src/matrix";
import { logger } from "matrix-js-sdk/src/logger";
import { _t } from "../../../languageHandler";
import AccessibleButton, { ButtonEvent } from "../elements/AccessibleButton";
import dispatcher, { defaultDispatcher } from "../../../dispatcher/dispatcher";
import { ViewRoomPayload } from "../../../dispatcher/payloads/ViewRoomPayload";
import { Action } from "../../../dispatcher/actions";
import { ConnectionState, ElementCall } from "../../../models/Call";
import { useCall } from "../../../hooks/useCall";
import { useEventEmitterState } from "../../../hooks/useEventEmitter";
import { OwnBeaconStore, OwnBeaconStoreEvent } from "../../../stores/OwnBeaconStore";
import { SessionDuration } from "../voip/CallDuration";
import { SdkContextClass } from "../../../contexts/SDKContext";
interface RoomCallBannerProps {
roomId: Room["roomId"];
call: ElementCall;
}
const RoomCallBannerInner: React.FC<RoomCallBannerProps> = ({ roomId, call }) => {
const connect = useCallback(
(ev: ButtonEvent) => {
ev.preventDefault();
defaultDispatcher.dispatch<ViewRoomPayload>({
action: Action.ViewRoom,
room_id: roomId,
view_call: true,
skipLobby: "shiftKey" in ev ? ev.shiftKey : false,
metricsTrigger: undefined,
});
},
[roomId],
);
// TODO matrix rtc
const onClick = useCallback(() => {
logger.log("clicking on the call banner is not supported anymore - there are no timeline events anymore.");
let messageLikeEventId: string | undefined;
if (!messageLikeEventId) {
// Until we have a timeline event for calls this will always be true.
// We will never jump to the non existing timeline event.
logger.error("Couldn't find a group call event to jump to");
return;
}
dispatcher.dispatch<ViewRoomPayload>({
action: Action.ViewRoom,
room_id: roomId,
metricsTrigger: undefined,
event_id: messageLikeEventId,
scroll_into_view: true,
highlighted: true,
});
}, [roomId]);
return (
<div className="mx_RoomCallBanner" onClick={onClick}>
<div className="mx_RoomCallBanner_text">
<span className="mx_RoomCallBanner_label">{_t("voip|video_call")}</span>
<SessionDuration session={call.session} />
</div>
<AccessibleButton onClick={connect} kind="primary" element="button" disabled={false}>
{_t("action|join")}
</AccessibleButton>
</div>
);
};
interface Props {
roomId: Room["roomId"];
}
const RoomCallBanner: React.FC<Props> = ({ roomId }) => {
const call = useCall(roomId);
// this section is to check if we have a live location share. If so, we dont show the call banner
const isMonitoringLiveLocation = useEventEmitterState(
OwnBeaconStore.instance,
OwnBeaconStoreEvent.MonitoringLivePosition,
() => OwnBeaconStore.instance.isMonitoringLiveLocation,
);
const liveBeaconIds = useEventEmitterState(OwnBeaconStore.instance, OwnBeaconStoreEvent.LivenessChange, () =>
OwnBeaconStore.instance.getLiveBeaconIds(roomId),
);
if (isMonitoringLiveLocation && liveBeaconIds.length) {
return null;
}
// Check if the call is already showing. No banner is needed in this case.
if (SdkContextClass.instance.roomViewStore.isViewingCall()) {
return null;
}
// Split into outer/inner to avoid watching various parts if there is no call
// No banner if the call is connected (or connecting/disconnecting)
if (call !== null && call.connectionState === ConnectionState.Disconnected) {
return <RoomCallBannerInner call={call as ElementCall} roomId={roomId} />;
}
return null;
};
export default RoomCallBanner;