* Refactor ElementCall to use the widget lobby. - expose skip lobby - use the widget.data to build the widget url Signed-off-by: Timo K <toger5@hotmail.de> * Use shiftKey click to skip the lobby Signed-off-by: Timo K <toger5@hotmail.de> * remove Lobby component Signed-off-by: Timo K <toger5@hotmail.de> * update tests + remove EW lobby related tests Signed-off-by: Timo K <toger5@hotmail.de> * remove lobby device button tests Signed-off-by: Timo K <toger5@hotmail.de> * i18n Signed-off-by: Timo K <toger5@hotmail.de> * use voip participant label Signed-off-by: Timo K <toger5@hotmail.de> * update tests Signed-off-by: Timo K <toger5@hotmail.de> * fix rounded corners in pip Signed-off-by: Timo K <toger5@hotmail.de> * allow joining call in legacy room header (without banner) Signed-off-by: Timo K <toger5@hotmail.de> * Introduce new connection states for calls. And use them for integrated lobby. Signed-off-by: Timo K <toger5@hotmail.de> * New room header call join Fix broken top container element call. Signed-off-by: Timo K <toger5@hotmail.de> * i18n Signed-off-by: Timo K <toger5@hotmail.de> * Fix closing element call in lobby view. (should destroy call if there the user never managed to connect (not clicked join in lobby) Signed-off-by: Timo K <toger5@hotmail.de> * all cases for connection state Signed-off-by: Timo K <toger5@hotmail.de> * add correct LiveContentSummary labels Signed-off-by: Timo K <toger5@hotmail.de> * Theme widget loading (no rounded corner) destroy call when switching room while a call is loading. Signed-off-by: Timo K <toger5@hotmail.de> * temp Signed-off-by: Timo K <toger5@hotmail.de> * usei view room dispatcher instead of emitter Signed-off-by: Timo K <toger5@hotmail.de> * tidy up Signed-off-by: Timo K <toger5@hotmail.de> * returnToLobby + remove StartCallView Signed-off-by: Timo K <toger5@hotmail.de> * comment cleanup Signed-off-by: Timo K <toger5@hotmail.de> * disconnect ongoing calls before making widget sticky. Signed-off-by: Timo K <toger5@hotmail.de> * linter + jitsi as videoChannel Signed-off-by: Timo K <toger5@hotmail.de> * stickyPromise type Signed-off-by: Timo K <toger5@hotmail.de> * fix legacy call (jistsi, cisco, bbb) reopen when clicking call button Signed-off-by: Timo K <toger5@hotmail.de> * fix tests and connect resolves Signed-off-by: Timo K <toger5@hotmail.de> * fix "waits for messaging when connecting" test Signed-off-by: Timo K <toger5@hotmail.de> * Allow to skip awaiting Call session events. This option is used in tests to spare mocking the events emitted when EC updates the room state Signed-off-by: Timo K <toger5@hotmail.de> * add sticky test Signed-off-by: Timo K <toger5@hotmail.de> * add test for looby tile rendering Signed-off-by: Timo K <toger5@hotmail.de> * fix flaky test Signed-off-by: Timo K <toger5@hotmail.de> * add reconnect after disconnect test (video room) Signed-off-by: Timo K <toger5@hotmail.de> * add shift click test to call toast Signed-off-by: Timo K <toger5@hotmail.de> * test for allowVoipWithNoMedia in widget url Signed-off-by: Timo K <toger5@hotmail.de> * fix e2e tests to search for the right element Signed-off-by: Timo K <toger5@hotmail.de> * destroy call after test so next test does not fail Signed-off-by: Timo K <toger5@hotmail.de> * new call test (connection failed) Signed-off-by: Timo K <toger5@hotmail.de> * reset to real timers Signed-off-by: Timo K <toger5@hotmail.de> * dont use skipSessionAwait for tests Signed-off-by: Timo K <toger5@hotmail.de> * code quality (sonar) Signed-off-by: Timo K <toger5@hotmail.de> * refactor call.disconnect tests (dont use skipSessionAwait) Signed-off-by: Timo K <toger5@hotmail.de> * miscellaneous cleanup Signed-off-by: Timo K <toger5@hotmail.de> * only send call notify after the call has been joined (not when just opening the lobby) Signed-off-by: Timo K <toger5@hotmail.de> * update call notify tests to expect notify on connect. Not on widget creation. Signed-off-by: Timo K <toger5@hotmail.de> * Update playwright/e2e/room/room-header.spec.ts Co-authored-by: Robin <robin@robin.town> * Update src/components/views/voip/CallView.tsx Co-authored-by: Robin <robin@robin.town> * review rename connect -> start isVideoRoom not dependant on feature flags rename allOtherCallsDisconnected -> disconnectAllOtherCalls Signed-off-by: Timo K <toger5@hotmail.de> * check for EC widget Signed-off-by: Timo K <toger5@hotmail.de> * dep array Signed-off-by: Timo K <toger5@hotmail.de> * rename in spyOn Signed-off-by: Timo K <toger5@hotmail.de> --------- Signed-off-by: Timo K <toger5@hotmail.de> Co-authored-by: Robin <robin@robin.town>
124 lines
4.5 KiB
TypeScript
124 lines
4.5 KiB
TypeScript
/*
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Copyright 2022 The Matrix.org Foundation C.I.C.
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Licensed under the Apache License, Version 2.0 (the "License");
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you may not use this file except in compliance with the License.
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You may obtain a copy of the License at
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http://www.apache.org/licenses/LICENSE-2.0
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Unless required by applicable law or agreed to in writing, software
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distributed under the License is distributed on an "AS IS" BASIS,
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WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied.
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See the License for the specific language governing permissions and
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limitations under the License.
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*/
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import React, { useCallback } from "react";
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import { Room } from "matrix-js-sdk/src/matrix";
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import { logger } from "matrix-js-sdk/src/logger";
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import { _t } from "../../../languageHandler";
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import AccessibleButton, { ButtonEvent } from "../elements/AccessibleButton";
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import dispatcher, { defaultDispatcher } from "../../../dispatcher/dispatcher";
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import { ViewRoomPayload } from "../../../dispatcher/payloads/ViewRoomPayload";
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import { Action } from "../../../dispatcher/actions";
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import { ConnectionState, ElementCall } from "../../../models/Call";
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import { useCall } from "../../../hooks/useCall";
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import { useEventEmitterState } from "../../../hooks/useEventEmitter";
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import { OwnBeaconStore, OwnBeaconStoreEvent } from "../../../stores/OwnBeaconStore";
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import { SessionDuration } from "../voip/CallDuration";
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import { SdkContextClass } from "../../../contexts/SDKContext";
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interface RoomCallBannerProps {
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roomId: Room["roomId"];
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call: ElementCall;
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}
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const RoomCallBannerInner: React.FC<RoomCallBannerProps> = ({ roomId, call }) => {
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const connect = useCallback(
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(ev: ButtonEvent) => {
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ev.preventDefault();
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defaultDispatcher.dispatch<ViewRoomPayload>({
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action: Action.ViewRoom,
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room_id: roomId,
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view_call: true,
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skipLobby: "shiftKey" in ev ? ev.shiftKey : false,
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metricsTrigger: undefined,
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});
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},
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[roomId],
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);
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// TODO matrix rtc
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const onClick = useCallback(() => {
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logger.log("clicking on the call banner is not supported anymore - there are no timeline events anymore.");
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let messageLikeEventId: string | undefined;
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if (!messageLikeEventId) {
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// Until we have a timeline event for calls this will always be true.
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// We will never jump to the non existing timeline event.
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logger.error("Couldn't find a group call event to jump to");
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return;
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}
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dispatcher.dispatch<ViewRoomPayload>({
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action: Action.ViewRoom,
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room_id: roomId,
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metricsTrigger: undefined,
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event_id: messageLikeEventId,
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scroll_into_view: true,
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highlighted: true,
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});
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}, [roomId]);
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return (
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<div className="mx_RoomCallBanner" onClick={onClick}>
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<div className="mx_RoomCallBanner_text">
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<span className="mx_RoomCallBanner_label">{_t("voip|video_call")}</span>
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<SessionDuration session={call.session} />
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</div>
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<AccessibleButton onClick={connect} kind="primary" element="button" disabled={false}>
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{_t("action|join")}
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</AccessibleButton>
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</div>
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);
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};
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interface Props {
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roomId: Room["roomId"];
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}
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const RoomCallBanner: React.FC<Props> = ({ roomId }) => {
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const call = useCall(roomId);
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// this section is to check if we have a live location share. If so, we dont show the call banner
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const isMonitoringLiveLocation = useEventEmitterState(
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OwnBeaconStore.instance,
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OwnBeaconStoreEvent.MonitoringLivePosition,
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() => OwnBeaconStore.instance.isMonitoringLiveLocation,
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);
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const liveBeaconIds = useEventEmitterState(OwnBeaconStore.instance, OwnBeaconStoreEvent.LivenessChange, () =>
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OwnBeaconStore.instance.getLiveBeaconIds(roomId),
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);
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if (isMonitoringLiveLocation && liveBeaconIds.length) {
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return null;
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}
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// Check if the call is already showing. No banner is needed in this case.
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if (SdkContextClass.instance.roomViewStore.isViewingCall()) {
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return null;
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}
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// Split into outer/inner to avoid watching various parts if there is no call
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// No banner if the call is connected (or connecting/disconnecting)
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if (call !== null && call.connectionState === ConnectionState.Disconnected) {
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return <RoomCallBannerInner call={call as ElementCall} roomId={roomId} />;
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}
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return null;
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};
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export default RoomCallBanner;
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