* Refactor ElementCall to use the widget lobby.
- expose skip lobby
- use the widget.data to build the widget url
Signed-off-by: Timo K <toger5@hotmail.de>
* Use shiftKey click to skip the lobby
Signed-off-by: Timo K <toger5@hotmail.de>
* remove Lobby component
Signed-off-by: Timo K <toger5@hotmail.de>
* update tests + remove EW lobby related tests
Signed-off-by: Timo K <toger5@hotmail.de>
* remove lobby device button tests
Signed-off-by: Timo K <toger5@hotmail.de>
* i18n
Signed-off-by: Timo K <toger5@hotmail.de>
* use voip participant label
Signed-off-by: Timo K <toger5@hotmail.de>
* update tests
Signed-off-by: Timo K <toger5@hotmail.de>
* fix rounded corners in pip
Signed-off-by: Timo K <toger5@hotmail.de>
* allow joining call in legacy room header (without banner)
Signed-off-by: Timo K <toger5@hotmail.de>
* Introduce new connection states for calls.
And use them for integrated lobby.
Signed-off-by: Timo K <toger5@hotmail.de>
* New room header call join
Fix broken top container element call.
Signed-off-by: Timo K <toger5@hotmail.de>
* i18n
Signed-off-by: Timo K <toger5@hotmail.de>
* Fix closing element call in lobby view.
(should destroy call if there the user never managed to connect (not clicked join in lobby)
Signed-off-by: Timo K <toger5@hotmail.de>
* all cases for connection state
Signed-off-by: Timo K <toger5@hotmail.de>
* add correct LiveContentSummary labels
Signed-off-by: Timo K <toger5@hotmail.de>
* Theme widget loading (no rounded corner)
destroy call when switching room while a call is loading.
Signed-off-by: Timo K <toger5@hotmail.de>
* temp
Signed-off-by: Timo K <toger5@hotmail.de>
* usei view room dispatcher instead of emitter
Signed-off-by: Timo K <toger5@hotmail.de>
* tidy up
Signed-off-by: Timo K <toger5@hotmail.de>
* returnToLobby + remove StartCallView
Signed-off-by: Timo K <toger5@hotmail.de>
* comment cleanup
Signed-off-by: Timo K <toger5@hotmail.de>
* disconnect ongoing calls before making widget sticky.
Signed-off-by: Timo K <toger5@hotmail.de>
* linter + jitsi as videoChannel
Signed-off-by: Timo K <toger5@hotmail.de>
* stickyPromise type
Signed-off-by: Timo K <toger5@hotmail.de>
* fix legacy call (jistsi, cisco, bbb) reopen
when clicking call button
Signed-off-by: Timo K <toger5@hotmail.de>
* fix tests and connect resolves
Signed-off-by: Timo K <toger5@hotmail.de>
* fix "waits for messaging when connecting" test
Signed-off-by: Timo K <toger5@hotmail.de>
* Allow to skip awaiting Call session events.
This option is used in tests to spare mocking the
events emitted when EC updates the room state
Signed-off-by: Timo K <toger5@hotmail.de>
* add sticky test
Signed-off-by: Timo K <toger5@hotmail.de>
* add test for looby tile rendering
Signed-off-by: Timo K <toger5@hotmail.de>
* fix flaky test
Signed-off-by: Timo K <toger5@hotmail.de>
* add reconnect after disconnect test (video room)
Signed-off-by: Timo K <toger5@hotmail.de>
* add shift click test to call toast
Signed-off-by: Timo K <toger5@hotmail.de>
* test for allowVoipWithNoMedia in widget url
Signed-off-by: Timo K <toger5@hotmail.de>
* fix e2e tests to search for the right element
Signed-off-by: Timo K <toger5@hotmail.de>
* destroy call after test so next test does not fail
Signed-off-by: Timo K <toger5@hotmail.de>
* new call test (connection failed)
Signed-off-by: Timo K <toger5@hotmail.de>
* reset to real timers
Signed-off-by: Timo K <toger5@hotmail.de>
* dont use skipSessionAwait for tests
Signed-off-by: Timo K <toger5@hotmail.de>
* code quality (sonar)
Signed-off-by: Timo K <toger5@hotmail.de>
* refactor call.disconnect tests (dont use skipSessionAwait)
Signed-off-by: Timo K <toger5@hotmail.de>
* miscellaneous cleanup
Signed-off-by: Timo K <toger5@hotmail.de>
* only send call notify after the call has been joined (not when just opening the lobby)
Signed-off-by: Timo K <toger5@hotmail.de>
* update call notify tests to expect notify on connect.
Not on widget creation.
Signed-off-by: Timo K <toger5@hotmail.de>
* Update playwright/e2e/room/room-header.spec.ts
Co-authored-by: Robin <robin@robin.town>
* Update src/components/views/voip/CallView.tsx
Co-authored-by: Robin <robin@robin.town>
* review
rename connect -> start
isVideoRoom not dependant on feature flags
rename allOtherCallsDisconnected -> disconnectAllOtherCalls
Signed-off-by: Timo K <toger5@hotmail.de>
* check for EC widget
Signed-off-by: Timo K <toger5@hotmail.de>
* dep array
Signed-off-by: Timo K <toger5@hotmail.de>
* rename in spyOn
Signed-off-by: Timo K <toger5@hotmail.de>
---------
Signed-off-by: Timo K <toger5@hotmail.de>
Co-authored-by: Robin <robin@robin.town>
* initial
Signed-off-by: Timo K <toger5@hotmail.de>
* cleanup1
Signed-off-by: Timo K <toger5@hotmail.de>
* bring back call timer
Signed-off-by: Timo K <toger5@hotmail.de>
* more cleanup and test removals
Signed-off-by: Timo K <toger5@hotmail.de>
* remove event
Signed-off-by: Timo K <toger5@hotmail.de>
* cleanups and minor fixes
Signed-off-by: Timo K <toger5@hotmail.de>
* add matrixRTC to stubClient
Signed-off-by: Timo K <toger5@hotmail.de>
* update tests (some got removed)
The removal is a consequence of EW now doing less call logic.
More logic is done by the js sdk (MatrixRTCSession)
And therefore in EC itself.
Signed-off-by: Timo K <toger5@hotmail.de>
* cleanups
Signed-off-by: Timo K <toger5@hotmail.de>
* mock the session
Signed-off-by: Timo K <toger5@hotmail.de>
* lint
Signed-off-by: Timo K <toger5@hotmail.de>
* remove GroupCallDuration
Signed-off-by: Timo K <toger5@hotmail.de>
* review and fixing tests
Signed-off-by: Timo K <toger5@hotmail.de>
---------
Signed-off-by: Timo K <toger5@hotmail.de>
* Switch to importing TypedEventEmitter from main js-sdk export
* Switch to importing js-sdk/matrix in cypress
* Remove duplicated imports
* Fix lint:js-fix to run prettier last otherwise ESLint --fix may cause a mess
* Add lint rule
* Switch to importing models/Room from main js-sdk export
* Fix cypress-axe import
* Fix more imports
* Fix cypress-axe import
* Fix duplicated lint rule
* Use native js-sdk group call support
Now that the js-sdk supports group calls natively, our group call implementation can be simplified a bit. Switching to the js-sdk implementation also brings the react-sdk up to date with recent MSC3401 changes, and adds support for joining calls from multiple devices. (So, the previous logic which sent to-device messages to prevent multi-device sessions is no longer necessary.)
* Fix strings
* Fix strict type errors
* Add Stores and StoresContext and use it in MatrixChat and RoomView
Added a new kind of class:
- Add God object `Stores` which will hold refs to all known stores and the `MatrixClient`. This object is NOT a singleton.
- Add `StoresContext` to hold onto a ref of `Stores` for use inside components.
`StoresContext` is created via:
- Create `Stores` in `MatrixChat`, assigning the `MatrixClient` when we have one set. Currently sets the RVS to `RoomViewStore.instance`.
- Wrap `MatrixChat`s `render()` function in a `StoresContext.Provider` so it can be used anywhere.
`StoresContext` is currently only used in `RoomView` via the following changes:
- Remove the HOC, which redundantly set `mxClient` as a prop. We don't need this as `RoomView` was using the client from `this.context`.
- Change the type of context accepted from `MatrixClientContext` to `StoresContext`.
- Modify alllll the places where `this.context` is used to interact with the client and suffix `.client`.
- Modify places where we use `RoomViewStore.instance` and replace them with `this.context.roomViewStore`.
This makes `RoomView` use a non-global instance of RVS.
* Linting
* SDKContext and make client an optional constructor arg
* Move SDKContext to /src/contexts
* Inject all RVS deps
* Linting
* Remove reset calls; deep copy the INITIAL_STATE to avoid test pollution
* DI singletons used in RoomView; DI them in RoomView-test too
* Initial RoomViewStore.instance after all files are imported to avoid cyclical deps
* Lazily init stores to allow for circular dependencies
Rather than stores accepting a list of other stores in their constructors,
which doesn't work when A needs B and B needs A, make new-style stores simply
accept Stores. When a store needs another store, they access it via `Stores`
which then lazily constructs that store if it needs it. This breaks the
circular dependency at constructor time, without needing to introduce
wiring diagrams or any complex DI framework.
* Delete RoomViewStore.instance
Replaced with Stores.instance.roomViewStore
* Linting
* Move OverridableStores to test/TestStores
* Rejig how eager stores get made; don't automatically do it else tests break
* Linting
* Linting and review comments
* Fix new code to use Stores.instance
* s/Stores/SdkContextClass/g
* Update docs
* Remove unused imports
* Update src/stores/RoomViewStore.tsx
Co-authored-by: Michael Telatynski <7t3chguy@gmail.com>
* Remove empty c'tor to make sonar happy
Co-authored-by: Michael Telatynski <7t3chguy@gmail.com>