Refactor element call lobby + skip lobby (#12057)
* Refactor ElementCall to use the widget lobby. - expose skip lobby - use the widget.data to build the widget url Signed-off-by: Timo K <toger5@hotmail.de> * Use shiftKey click to skip the lobby Signed-off-by: Timo K <toger5@hotmail.de> * remove Lobby component Signed-off-by: Timo K <toger5@hotmail.de> * update tests + remove EW lobby related tests Signed-off-by: Timo K <toger5@hotmail.de> * remove lobby device button tests Signed-off-by: Timo K <toger5@hotmail.de> * i18n Signed-off-by: Timo K <toger5@hotmail.de> * use voip participant label Signed-off-by: Timo K <toger5@hotmail.de> * update tests Signed-off-by: Timo K <toger5@hotmail.de> * fix rounded corners in pip Signed-off-by: Timo K <toger5@hotmail.de> * allow joining call in legacy room header (without banner) Signed-off-by: Timo K <toger5@hotmail.de> * Introduce new connection states for calls. And use them for integrated lobby. Signed-off-by: Timo K <toger5@hotmail.de> * New room header call join Fix broken top container element call. Signed-off-by: Timo K <toger5@hotmail.de> * i18n Signed-off-by: Timo K <toger5@hotmail.de> * Fix closing element call in lobby view. (should destroy call if there the user never managed to connect (not clicked join in lobby) Signed-off-by: Timo K <toger5@hotmail.de> * all cases for connection state Signed-off-by: Timo K <toger5@hotmail.de> * add correct LiveContentSummary labels Signed-off-by: Timo K <toger5@hotmail.de> * Theme widget loading (no rounded corner) destroy call when switching room while a call is loading. Signed-off-by: Timo K <toger5@hotmail.de> * temp Signed-off-by: Timo K <toger5@hotmail.de> * usei view room dispatcher instead of emitter Signed-off-by: Timo K <toger5@hotmail.de> * tidy up Signed-off-by: Timo K <toger5@hotmail.de> * returnToLobby + remove StartCallView Signed-off-by: Timo K <toger5@hotmail.de> * comment cleanup Signed-off-by: Timo K <toger5@hotmail.de> * disconnect ongoing calls before making widget sticky. Signed-off-by: Timo K <toger5@hotmail.de> * linter + jitsi as videoChannel Signed-off-by: Timo K <toger5@hotmail.de> * stickyPromise type Signed-off-by: Timo K <toger5@hotmail.de> * fix legacy call (jistsi, cisco, bbb) reopen when clicking call button Signed-off-by: Timo K <toger5@hotmail.de> * fix tests and connect resolves Signed-off-by: Timo K <toger5@hotmail.de> * fix "waits for messaging when connecting" test Signed-off-by: Timo K <toger5@hotmail.de> * Allow to skip awaiting Call session events. This option is used in tests to spare mocking the events emitted when EC updates the room state Signed-off-by: Timo K <toger5@hotmail.de> * add sticky test Signed-off-by: Timo K <toger5@hotmail.de> * add test for looby tile rendering Signed-off-by: Timo K <toger5@hotmail.de> * fix flaky test Signed-off-by: Timo K <toger5@hotmail.de> * add reconnect after disconnect test (video room) Signed-off-by: Timo K <toger5@hotmail.de> * add shift click test to call toast Signed-off-by: Timo K <toger5@hotmail.de> * test for allowVoipWithNoMedia in widget url Signed-off-by: Timo K <toger5@hotmail.de> * fix e2e tests to search for the right element Signed-off-by: Timo K <toger5@hotmail.de> * destroy call after test so next test does not fail Signed-off-by: Timo K <toger5@hotmail.de> * new call test (connection failed) Signed-off-by: Timo K <toger5@hotmail.de> * reset to real timers Signed-off-by: Timo K <toger5@hotmail.de> * dont use skipSessionAwait for tests Signed-off-by: Timo K <toger5@hotmail.de> * code quality (sonar) Signed-off-by: Timo K <toger5@hotmail.de> * refactor call.disconnect tests (dont use skipSessionAwait) Signed-off-by: Timo K <toger5@hotmail.de> * miscellaneous cleanup Signed-off-by: Timo K <toger5@hotmail.de> * only send call notify after the call has been joined (not when just opening the lobby) Signed-off-by: Timo K <toger5@hotmail.de> * update call notify tests to expect notify on connect. Not on widget creation. Signed-off-by: Timo K <toger5@hotmail.de> * Update playwright/e2e/room/room-header.spec.ts Co-authored-by: Robin <robin@robin.town> * Update src/components/views/voip/CallView.tsx Co-authored-by: Robin <robin@robin.town> * review rename connect -> start isVideoRoom not dependant on feature flags rename allOtherCallsDisconnected -> disconnectAllOtherCalls Signed-off-by: Timo K <toger5@hotmail.de> * check for EC widget Signed-off-by: Timo K <toger5@hotmail.de> * dep array Signed-off-by: Timo K <toger5@hotmail.de> * rename in spyOn Signed-off-by: Timo K <toger5@hotmail.de> --------- Signed-off-by: Timo K <toger5@hotmail.de> Co-authored-by: Robin <robin@robin.town>
This commit is contained in:
parent
3f7e21e08d
commit
a370a5cfa4
28 changed files with 693 additions and 767 deletions
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@ -43,6 +43,7 @@ const RoomCallBannerInner: React.FC<RoomCallBannerProps> = ({ roomId, call }) =>
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action: Action.ViewRoom,
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room_id: roomId,
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view_call: true,
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skipLobby: "shiftKey" in ev ? ev.shiftKey : false,
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metricsTrigger: undefined,
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});
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},
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@ -95,6 +95,11 @@ interface IProps {
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movePersistedElement?: MutableRefObject<(() => void) | undefined>;
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// An element to render after the iframe as an overlay
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overlay?: ReactNode;
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// If defined this async method will be called when the widget requests to become sticky.
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// It will only become sticky once the returned promise resolves.
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// This is useful because: Widget B is sticky. Making widget A sticky will kill widget B immediately.
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// This promise allows to do Widget B related cleanup before Widget A becomes sticky. (e.g. hangup a Voip call)
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stickyPromise?: () => Promise<void>;
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}
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interface IState {
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@ -610,11 +615,11 @@ export default class AppTile extends React.Component<IProps, IState> {
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"microphone; camera; encrypted-media; autoplay; display-capture; clipboard-write; " + "clipboard-read;";
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const appTileBodyClass = classNames({
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// We don't want mx_AppTileBody (rounded corners) for call widgets
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"mx_AppTileBody": true,
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"mx_AppTileBody--large": !this.props.miniMode,
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"mx_AppTileBody--mini": this.props.miniMode,
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"mx_AppTileBody--loading": this.state.loading,
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// We don't want mx_AppTileBody (rounded corners) for call widgets
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"mx_AppTileBody--call": this.props.app.type === WidgetType.CALL.preferred,
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});
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const appTileBodyStyles: CSSProperties = {};
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@ -131,12 +131,14 @@ const ActiveLoadedCallEvent = forwardRef<any, ActiveLoadedCallEventProps>(({ mxE
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switch (connectionState) {
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case ConnectionState.Disconnected:
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return [_t("action|join"), "primary", connect];
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case ConnectionState.Connecting:
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return [_t("action|join"), "primary", null];
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case ConnectionState.Connected:
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return [_t("action|leave"), "danger", disconnect];
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case ConnectionState.Disconnecting:
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return [_t("action|leave"), "danger", null];
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case ConnectionState.Connecting:
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case ConnectionState.Lobby:
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case ConnectionState.WidgetLoading:
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return [_t("action|join"), "primary", null];
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}
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}, [connectionState, connect, disconnect]);
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@ -143,16 +143,20 @@ const VideoCallButton: FC<VideoCallButtonProps> = ({ room, busy, setBusy, behavi
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setBusy(false);
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}, [setBusy, room]);
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const startElementCall = useCallback(() => {
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setBusy(true);
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defaultDispatcher.dispatch<ViewRoomPayload>({
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action: Action.ViewRoom,
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room_id: room.roomId,
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view_call: true,
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metricsTrigger: undefined,
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});
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setBusy(false);
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}, [setBusy, room]);
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const startElementCall = useCallback(
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(skipLobby: boolean) => {
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setBusy(true);
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defaultDispatcher.dispatch<ViewRoomPayload>({
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action: Action.ViewRoom,
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room_id: room.roomId,
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view_call: true,
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skipLobby: skipLobby,
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metricsTrigger: undefined,
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});
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setBusy(false);
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},
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[setBusy, room],
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);
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const { onClick, tooltip, disabled } = useMemo(() => {
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if (behavior instanceof DisabledWithReason) {
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@ -173,7 +177,7 @@ const VideoCallButton: FC<VideoCallButtonProps> = ({ room, busy, setBusy, behavi
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return {
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onClick: async (ev: ButtonEvent): Promise<void> => {
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ev.preventDefault();
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startElementCall();
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startElementCall("shiftKey" in ev ? ev.shiftKey : false);
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},
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disabled: false,
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};
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@ -202,7 +206,7 @@ const VideoCallButton: FC<VideoCallButtonProps> = ({ room, busy, setBusy, behavi
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(ev: ButtonEvent) => {
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ev.preventDefault();
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closeMenu();
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startElementCall();
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startElementCall("shiftKey" in ev ? ev.shiftKey : false);
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},
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[closeMenu, startElementCall],
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);
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@ -305,7 +309,7 @@ const CallButtons: FC<CallButtonsProps> = ({ room }) => {
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} else {
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return makeVideoCallButton(new DisabledWithReason(_t("voip|disabled_no_perms_start_video_call")));
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}
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} else if (hasLegacyCall || hasJitsiWidget || hasGroupCall) {
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} else if (hasLegacyCall || hasJitsiWidget) {
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return (
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<>
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{makeVoiceCallButton(new DisabledWithReason(_t("voip|disabled_ongoing_call")))}
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@ -51,7 +51,7 @@ export const LiveContentSummary: FC<Props> = ({ type, text, active, participantC
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{" • "}
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<span
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className="mx_LiveContentSummary_participants"
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aria-label={_t("common|n_participants", { count: participantCount })}
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aria-label={_t("voip|n_people_joined", { count: participantCount })}
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>
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{participantCount}
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</span>
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@ -35,6 +35,14 @@ export const RoomTileCallSummary: FC<Props> = ({ call }) => {
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text = _t("common|video");
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active = false;
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break;
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case ConnectionState.WidgetLoading:
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text = _t("common|loading");
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active = false;
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break;
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case ConnectionState.Lobby:
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text = _t("common|lobby");
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active = false;
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break;
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case ConnectionState.Connecting:
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text = _t("room|joining");
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active = true;
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@ -14,412 +14,59 @@ See the License for the specific language governing permissions and
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limitations under the License.
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*/
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import React, { FC, ReactNode, useState, useContext, useEffect, useMemo, useRef, useCallback, AriaRole } from "react";
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import classNames from "classnames";
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import { logger } from "matrix-js-sdk/src/logger";
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import { defer, IDeferred } from "matrix-js-sdk/src/utils";
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import React, { FC, useContext, useEffect, AriaRole, useCallback } from "react";
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import type { Room } from "matrix-js-sdk/src/matrix";
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import type { ConnectionState } from "../../../models/Call";
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import { Call, CallEvent, ElementCall, isConnected } from "../../../models/Call";
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import {
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useCall,
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useConnectionState,
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useJoinCallButtonDisabledTooltip,
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useParticipatingMembers,
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} from "../../../hooks/useCall";
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import { Call, ConnectionState, ElementCall } from "../../../models/Call";
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import { useCall } from "../../../hooks/useCall";
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import MatrixClientContext from "../../../contexts/MatrixClientContext";
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import AppTile from "../elements/AppTile";
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import { _t } from "../../../languageHandler";
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import { useAsyncMemo } from "../../../hooks/useAsyncMemo";
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import MediaDeviceHandler, { IMediaDevices } from "../../../MediaDeviceHandler";
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import { CallStore } from "../../../stores/CallStore";
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import IconizedContextMenu, {
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IconizedContextMenuOption,
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IconizedContextMenuOptionList,
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} from "../context_menus/IconizedContextMenu";
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import { aboveRightOf, ContextMenuButton, useContextMenu } from "../../structures/ContextMenu";
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import { Alignment } from "../elements/Tooltip";
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import { ButtonEvent } from "../elements/AccessibleButton";
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import AccessibleTooltipButton from "../elements/AccessibleTooltipButton";
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import FacePile from "../elements/FacePile";
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import MemberAvatar from "../avatars/MemberAvatar";
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interface DeviceButtonProps {
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kind: string;
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devices: MediaDeviceInfo[];
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setDevice: (device: MediaDeviceInfo) => void;
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deviceListLabel: string;
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muted: boolean;
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disabled: boolean;
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toggle: () => void;
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unmutedTitle: string;
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mutedTitle: string;
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}
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const DeviceButton: FC<DeviceButtonProps> = ({
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kind,
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devices,
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setDevice,
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deviceListLabel,
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muted,
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disabled,
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toggle,
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unmutedTitle,
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mutedTitle,
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}) => {
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const [showMenu, buttonRef, openMenu, closeMenu] = useContextMenu();
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const selectDevice = useCallback(
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(device: MediaDeviceInfo) => {
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setDevice(device);
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closeMenu();
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},
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[setDevice, closeMenu],
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);
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let contextMenu: JSX.Element | null = null;
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if (showMenu) {
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const buttonRect = buttonRef.current!.getBoundingClientRect();
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contextMenu = (
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<IconizedContextMenu {...aboveRightOf(buttonRect, undefined, 10)} onFinished={closeMenu}>
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<IconizedContextMenuOptionList>
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{devices.map((d) => (
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<IconizedContextMenuOption key={d.deviceId} label={d.label} onClick={() => selectDevice(d)} />
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))}
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</IconizedContextMenuOptionList>
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</IconizedContextMenu>
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);
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}
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if (!devices.length) return null;
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return (
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<div
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className={classNames("mx_CallView_deviceButtonWrapper", {
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mx_CallView_deviceButtonWrapper_muted: muted,
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})}
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>
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<AccessibleTooltipButton
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className={`mx_CallView_deviceButton mx_CallView_deviceButton_${kind}`}
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ref={buttonRef}
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title={muted ? mutedTitle : unmutedTitle}
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alignment={Alignment.Top}
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onClick={toggle}
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disabled={disabled}
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/>
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{devices.length > 1 ? (
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<ContextMenuButton
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className="mx_CallView_deviceListButton"
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onClick={openMenu}
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isExpanded={showMenu}
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label={deviceListLabel}
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disabled={disabled}
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/>
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) : null}
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{contextMenu}
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</div>
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);
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};
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const MAX_FACES = 8;
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interface LobbyProps {
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room: Room;
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connect: () => Promise<void>;
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joinCallButtonDisabledTooltip?: string;
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children?: ReactNode;
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}
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export const Lobby: FC<LobbyProps> = ({ room, joinCallButtonDisabledTooltip, connect, children }) => {
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const [connecting, setConnecting] = useState(false);
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const me = useMemo(() => room.getMember(room.myUserId)!, [room]);
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const videoRef = useRef<HTMLVideoElement>(null);
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const [videoInputId, setVideoInputId] = useState<string>(() => MediaDeviceHandler.getVideoInput());
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const [audioMuted, setAudioMuted] = useState(() => MediaDeviceHandler.startWithAudioMuted);
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const [videoMuted, setVideoMuted] = useState(() => MediaDeviceHandler.startWithVideoMuted);
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const toggleAudio = useCallback(() => {
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MediaDeviceHandler.startWithAudioMuted = !audioMuted;
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setAudioMuted(!audioMuted);
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}, [audioMuted, setAudioMuted]);
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const toggleVideo = useCallback(() => {
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MediaDeviceHandler.startWithVideoMuted = !videoMuted;
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setVideoMuted(!videoMuted);
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}, [videoMuted, setVideoMuted]);
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// In case we can not fetch media devices we should mute the devices
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const handleMediaDeviceFailing = (message: string): void => {
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MediaDeviceHandler.startWithAudioMuted = true;
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MediaDeviceHandler.startWithVideoMuted = true;
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logger.warn(message);
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};
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const [videoStream, audioInputs, videoInputs] = useAsyncMemo(
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async (): Promise<[MediaStream | null, MediaDeviceInfo[], MediaDeviceInfo[]]> => {
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let devices: IMediaDevices | undefined;
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try {
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devices = await MediaDeviceHandler.getDevices();
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if (devices === undefined) {
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handleMediaDeviceFailing("Could not access devices!");
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return [null, [], []];
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}
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} catch (error) {
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handleMediaDeviceFailing(`Unable to get Media Devices: ${error}`);
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return [null, [], []];
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}
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// We get the preview stream before requesting devices: this is because
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// we need (in some browsers) an active media stream in order to get
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// non-blank labels for the devices.
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let stream: MediaStream | null = null;
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try {
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if (devices!.audioinput.length > 0) {
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// Holding just an audio stream will be enough to get us all device labels, so
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// if video is muted, don't bother requesting video.
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stream = await navigator.mediaDevices.getUserMedia({
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audio: true,
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video: !videoMuted && devices!.videoinput.length > 0 && { deviceId: videoInputId },
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});
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} else if (devices!.videoinput.length > 0) {
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// We have to resort to a video stream, even if video is supposed to be muted.
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stream = await navigator.mediaDevices.getUserMedia({ video: { deviceId: videoInputId } });
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}
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} catch (e) {
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logger.warn(`Failed to get stream for device ${videoInputId}`, e);
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handleMediaDeviceFailing(`Have access to Device list but unable to read from Media Devices`);
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}
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// Refresh the devices now that we hold a stream
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if (stream !== null) devices = await MediaDeviceHandler.getDevices();
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// If video is muted, we don't actually want the stream, so we can get rid of it now.
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if (videoMuted) {
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stream?.getTracks().forEach((t) => t.stop());
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stream = null;
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}
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return [stream, devices?.audioinput ?? [], devices?.videoinput ?? []];
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},
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[videoInputId, videoMuted],
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[null, [], []],
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);
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const setAudioInput = useCallback((device: MediaDeviceInfo) => {
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MediaDeviceHandler.instance.setAudioInput(device.deviceId);
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}, []);
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const setVideoInput = useCallback((device: MediaDeviceInfo) => {
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MediaDeviceHandler.instance.setVideoInput(device.deviceId);
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setVideoInputId(device.deviceId);
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}, []);
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useEffect(() => {
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if (videoStream) {
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const videoElement = videoRef.current!;
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videoElement.srcObject = videoStream;
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videoElement.play();
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return () => {
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videoStream.getTracks().forEach((track) => track.stop());
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videoElement.srcObject = null;
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};
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}
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}, [videoStream]);
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const onConnectClick = useCallback(
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async (ev: ButtonEvent): Promise<void> => {
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ev.preventDefault();
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setConnecting(true);
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try {
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await connect();
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} catch (e) {
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||||
logger.error(e);
|
||||
setConnecting(false);
|
||||
}
|
||||
},
|
||||
[connect, setConnecting],
|
||||
);
|
||||
|
||||
return (
|
||||
<div className="mx_CallView_lobby">
|
||||
{children}
|
||||
<div className="mx_CallView_preview">
|
||||
<MemberAvatar key={me.userId} member={me} size="200px" resizeMethod="scale" />
|
||||
<video
|
||||
ref={videoRef}
|
||||
style={{ visibility: videoMuted ? "hidden" : undefined }}
|
||||
muted
|
||||
playsInline
|
||||
disablePictureInPicture
|
||||
/>
|
||||
<div className="mx_CallView_controls">
|
||||
<DeviceButton
|
||||
kind="audio"
|
||||
devices={audioInputs}
|
||||
setDevice={setAudioInput}
|
||||
deviceListLabel={_t("voip|audio_devices")}
|
||||
muted={audioMuted}
|
||||
disabled={connecting}
|
||||
toggle={toggleAudio}
|
||||
unmutedTitle={_t("voip|disable_microphone")}
|
||||
mutedTitle={_t("voip|enable_microphone")}
|
||||
/>
|
||||
<DeviceButton
|
||||
kind="video"
|
||||
devices={videoInputs}
|
||||
setDevice={setVideoInput}
|
||||
deviceListLabel={_t("voip|video_devices")}
|
||||
muted={videoMuted}
|
||||
disabled={connecting}
|
||||
toggle={toggleVideo}
|
||||
unmutedTitle={_t("voip|disable_camera")}
|
||||
mutedTitle={_t("voip|enable_camera")}
|
||||
/>
|
||||
</div>
|
||||
</div>
|
||||
<AccessibleTooltipButton
|
||||
className="mx_CallView_connectButton"
|
||||
kind="primary"
|
||||
disabled={connecting || joinCallButtonDisabledTooltip !== undefined}
|
||||
onClick={onConnectClick}
|
||||
label={_t("action|join")}
|
||||
tooltip={connecting ? _t("voip|connecting") : joinCallButtonDisabledTooltip}
|
||||
alignment={Alignment.Bottom}
|
||||
/>
|
||||
</div>
|
||||
);
|
||||
};
|
||||
|
||||
interface StartCallViewProps {
|
||||
room: Room;
|
||||
resizing: boolean;
|
||||
call: Call | null;
|
||||
setStartingCall: (value: boolean) => void;
|
||||
role?: AriaRole;
|
||||
}
|
||||
|
||||
const StartCallView: FC<StartCallViewProps> = ({ room, resizing, call, setStartingCall, role }) => {
|
||||
const cli = useContext(MatrixClientContext);
|
||||
|
||||
// Since connection has to be split across two different callbacks, we
|
||||
// create a promise to communicate the results back to the caller
|
||||
const connectDeferredRef = useRef<IDeferred<void>>();
|
||||
if (connectDeferredRef.current === undefined) {
|
||||
connectDeferredRef.current = defer();
|
||||
}
|
||||
const connectDeferred = connectDeferredRef.current!;
|
||||
|
||||
// Since the call might be null, we have to track connection state by hand.
|
||||
// The alternative would be to split this component in two depending on
|
||||
// whether we've received the call, so we could use the useConnectionState
|
||||
// hook, but then React would remount the lobby when the call arrives.
|
||||
const [connected, setConnected] = useState(() => call !== null && isConnected(call.connectionState));
|
||||
useEffect(() => {
|
||||
if (call !== null) {
|
||||
const onConnectionState = (state: ConnectionState): void => setConnected(isConnected(state));
|
||||
call.on(CallEvent.ConnectionState, onConnectionState);
|
||||
return () => {
|
||||
call.off(CallEvent.ConnectionState, onConnectionState);
|
||||
};
|
||||
}
|
||||
}, [call]);
|
||||
|
||||
const connect = useCallback(async (): Promise<void> => {
|
||||
setStartingCall(true);
|
||||
await ElementCall.create(room);
|
||||
await connectDeferred.promise;
|
||||
}, [room, setStartingCall, connectDeferred]);
|
||||
|
||||
useEffect(() => {
|
||||
(async (): Promise<void> => {
|
||||
// If the call was successfully started, connect automatically
|
||||
if (call !== null) {
|
||||
try {
|
||||
// Disconnect from any other active calls first, since we don't yet support holding
|
||||
await Promise.all([...CallStore.instance.activeCalls].map((call) => call.disconnect()));
|
||||
await call.connect();
|
||||
connectDeferred.resolve();
|
||||
} catch (e) {
|
||||
connectDeferred.reject(e);
|
||||
}
|
||||
}
|
||||
})();
|
||||
}, [call, connectDeferred]);
|
||||
|
||||
return (
|
||||
<div className="mx_CallView" role={role}>
|
||||
{connected ? null : <Lobby room={room} connect={connect} />}
|
||||
{call !== null && (
|
||||
<AppTile
|
||||
app={call.widget}
|
||||
room={room}
|
||||
userId={cli.credentials.userId!}
|
||||
creatorUserId={call.widget.creatorUserId}
|
||||
waitForIframeLoad={call.widget.waitForIframeLoad}
|
||||
showMenubar={false}
|
||||
pointerEvents={resizing ? "none" : undefined}
|
||||
/>
|
||||
)}
|
||||
</div>
|
||||
);
|
||||
};
|
||||
import { SdkContextClass } from "../../../contexts/SDKContext";
|
||||
|
||||
interface JoinCallViewProps {
|
||||
room: Room;
|
||||
resizing: boolean;
|
||||
call: Call;
|
||||
skipLobby?: boolean;
|
||||
role?: AriaRole;
|
||||
}
|
||||
|
||||
const JoinCallView: FC<JoinCallViewProps> = ({ room, resizing, call, role }) => {
|
||||
const JoinCallView: FC<JoinCallViewProps> = ({ room, resizing, call, skipLobby, role }) => {
|
||||
const cli = useContext(MatrixClientContext);
|
||||
const connected = isConnected(useConnectionState(call));
|
||||
const members = useParticipatingMembers(call);
|
||||
const joinCallButtonDisabledTooltip = useJoinCallButtonDisabledTooltip(call);
|
||||
|
||||
const connect = useCallback(async (): Promise<void> => {
|
||||
// Disconnect from any other active calls first, since we don't yet support holding
|
||||
await Promise.all([...CallStore.instance.activeCalls].map((call) => call.disconnect()));
|
||||
await call.connect();
|
||||
}, [call]);
|
||||
|
||||
// We'll take this opportunity to tidy up our room state
|
||||
useEffect(() => {
|
||||
// We'll take this opportunity to tidy up our room state
|
||||
call.clean();
|
||||
}, [call]);
|
||||
|
||||
let lobby: JSX.Element | null = null;
|
||||
if (!connected) {
|
||||
let facePile: JSX.Element | null = null;
|
||||
if (members.length) {
|
||||
const shownMembers = members.slice(0, MAX_FACES);
|
||||
const overflow = members.length > shownMembers.length;
|
||||
useEffect(() => {
|
||||
// Always update the widget data so that we don't ignore "skipLobby" accidentally.
|
||||
call.widget.data ??= {};
|
||||
call.widget.data.skipLobby = skipLobby;
|
||||
}, [call.widget, skipLobby]);
|
||||
|
||||
facePile = (
|
||||
<div className="mx_CallView_participants">
|
||||
{_t("voip|n_people_joined", { count: members.length })}
|
||||
<FacePile members={shownMembers} size="24px" overflow={overflow} />
|
||||
</div>
|
||||
);
|
||||
useEffect(() => {
|
||||
if (call.connectionState === ConnectionState.Disconnected) {
|
||||
// immediately start the call
|
||||
// (this will start the lobby view in the widget and connect to all required widget events)
|
||||
call.start();
|
||||
}
|
||||
|
||||
lobby = (
|
||||
<Lobby
|
||||
room={room}
|
||||
connect={connect}
|
||||
joinCallButtonDisabledTooltip={joinCallButtonDisabledTooltip ?? undefined}
|
||||
>
|
||||
{facePile}
|
||||
</Lobby>
|
||||
return (): void => {
|
||||
// If we are connected the widget is sticky and we do not want to destroy the call.
|
||||
if (!call.connected) call.destroy();
|
||||
};
|
||||
}, [call]);
|
||||
const disconnectAllOtherCalls: () => Promise<void> = useCallback(async () => {
|
||||
// The stickyPromise has to resolve before the widget actually becomes sticky.
|
||||
// We only let the widget become sticky after disconnecting all other active calls.
|
||||
const calls = [...CallStore.instance.activeCalls].filter(
|
||||
(call) => SdkContextClass.instance.roomViewStore.getRoomId() !== call.roomId,
|
||||
);
|
||||
}
|
||||
|
||||
await Promise.all(calls.map(async (call) => await call.disconnect()));
|
||||
}, []);
|
||||
return (
|
||||
<div className="mx_CallView" role={role}>
|
||||
{lobby}
|
||||
{/* We render the widget even if we're disconnected, so it stays loaded */}
|
||||
<div className="mx_CallView">
|
||||
<AppTile
|
||||
app={call.widget}
|
||||
room={room}
|
||||
|
@ -428,6 +75,7 @@ const JoinCallView: FC<JoinCallViewProps> = ({ room, resizing, call, role }) =>
|
|||
waitForIframeLoad={call.widget.waitForIframeLoad}
|
||||
showMenubar={false}
|
||||
pointerEvents={resizing ? "none" : undefined}
|
||||
stickyPromise={disconnectAllOtherCalls}
|
||||
/>
|
||||
</div>
|
||||
);
|
||||
|
@ -441,19 +89,21 @@ interface CallViewProps {
|
|||
* button will create a call if there isn't already one.
|
||||
*/
|
||||
waitForCall: boolean;
|
||||
skipLobby?: boolean;
|
||||
role?: AriaRole;
|
||||
}
|
||||
|
||||
export const CallView: FC<CallViewProps> = ({ room, resizing, waitForCall, role }) => {
|
||||
export const CallView: FC<CallViewProps> = ({ room, resizing, waitForCall, skipLobby, role }) => {
|
||||
const call = useCall(room.roomId);
|
||||
const [startingCall, setStartingCall] = useState(false);
|
||||
|
||||
if (call === null || startingCall) {
|
||||
if (waitForCall) return null;
|
||||
return (
|
||||
<StartCallView room={room} resizing={resizing} call={call} setStartingCall={setStartingCall} role={role} />
|
||||
);
|
||||
useEffect(() => {
|
||||
if (call === null && !waitForCall) {
|
||||
ElementCall.create(room, skipLobby);
|
||||
}
|
||||
}, [call, room, skipLobby, waitForCall]);
|
||||
if (call === null) {
|
||||
return null;
|
||||
} else {
|
||||
return <JoinCallView room={room} resizing={resizing} call={call} role={role} />;
|
||||
return <JoinCallView room={room} resizing={resizing} call={call} skipLobby={skipLobby} role={role} />;
|
||||
}
|
||||
};
|
||||
|
|
Loading…
Add table
Add a link
Reference in a new issue