20 lines
1.3 KiB
YAML
20 lines
1.3 KiB
YAML
# __ __ ___ __ ____
|
|
# / / / /___ ________ ____ _/ / |/ // __ \
|
|
# / / / / __ \/ ___/ _ \/ __ `/ /| // /_/ /
|
|
# / /_/ / / / / / / __/ /_/ / // |/ _, _/
|
|
# \____/_/ /_/_/ \___/\__,_/_//_/|_/_/ |_|
|
|
#
|
|
# Welcome to UnrealXR! This is the configuration file to configure various UnrealXR settings.
|
|
|
|
display:
|
|
angle: 45 # Angle of the virtual displays
|
|
fov: 45 # FOV of the 3D camera
|
|
spacing: 0.5 # Raw spacing between virtual displays. Does not use circles in the layout. Purely flat plane.
|
|
circle_radius_multiplier: 2 # Multiplier for the radius of the circle used to calculate the spacing between virtual displays. "Rounded" plane of sorts.
|
|
use_circular_spacing: true # If true, uses a circular layout for the virtual displays.
|
|
count: 3 # Count of virtual displays
|
|
overrides:
|
|
allow_unsupported_devices: false # If true, allows unsupported devices to be used as long as they're a compatible vendor (Xreal)
|
|
# width: 1920 # If set, overrides the width of the screen and virtual displays. This does not do any overclocking.
|
|
# height: 1080 # If set, overrides the height of the screen and virtual displays. This does not do any overclocking.
|
|
# refresh_rate: 120 # If set, overrides the refresh rate of the screen and the maximum refresh rate of the virtual displays. This does not do any overclocking.
|