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0efaf19b40
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feature: Implement display rotation
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2025-06-27 22:08:51 -04:00 |
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6911afb6e0
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fix: Adds missing script headers on unrealxr startup script
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2025-06-27 12:50:29 -04:00 |
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30e90af276
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feature: Attempt to decrease load by decreasing max frame rate of window
We don't really need to run at twice the speed of the display's refresh
rate as Raylib manages the target time between frames well.
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2025-06-27 12:48:25 -04:00 |
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59dbdf9eb0
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chore: Make devshell default to debug log level
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2025-06-27 12:29:47 -04:00 |
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f16b35f102
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chore: Add reference to hacking guide in the README
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2025-06-27 12:27:27 -04:00 |
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8b482cecd5
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feature: Add dummy mode
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2025-06-27 12:26:54 -04:00 |
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f79657afc2
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chore: Add shields
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2025-06-26 19:13:52 -04:00 |
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77792a82a6
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chore: Seperate Go modules into seperate directories
This is done to help potential dependents reduce download sizes and only
download what they need.
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2025-06-26 18:57:29 -04:00 |
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eb33ec116e
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chore: Remove culling hacks as they don't work :(
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2025-06-26 18:25:37 -04:00 |
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9f9c8b4be7
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feature: Add primitive version of multiple displays
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2025-06-26 17:44:36 -04:00 |
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322e00b3b9
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chore: Remove unused fields in the renderer metadata struct
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2025-06-26 00:30:39 -04:00 |
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5ea88e8c4a
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Merge pull request 'Rewrite entire codebase into Go' (#2) from go-rewrite into main
Reviewed-on: #2
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2025-06-25 21:49:50 -04:00 |
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47e693a7b9
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feature: Get initial multi-display working in Go
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2025-06-25 21:48:40 -04:00 |
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243d595a35
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feature: Get sensor data reading working
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2025-06-24 16:30:16 -04:00 |
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ad3045fc29
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chore: Add basic skeleton of the Xreal driver
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2025-06-23 13:49:53 -04:00 |
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b22931ffaf
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fix: Adds missing EvdiDisplayMetadata struct
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2025-06-23 13:19:43 -04:00 |
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a9156f7ec2
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feature: Add EVDI display initialization
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2025-06-23 13:17:44 -04:00 |
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6d5444a31c
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chore: Get raylib POC working
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2025-06-23 12:00:57 -04:00 |
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b1c83dbf69
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fix: Fixes Linux patching tools to upload custom EDID data correctly
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2025-06-23 11:23:11 -04:00 |
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1168edfd52
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chore: Change wording in default_config to not imply overclocking
capabilities
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2025-06-22 20:19:47 -04:00 |
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183d2606dc
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feature: Add basic EDID reading, writing, and patching capabilities
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2025-06-22 20:14:04 -04:00 |
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d0a4d26082
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chore: Add basic config creation and reading
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2025-06-22 12:28:00 -04:00 |
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a88b75a4bc
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chore: Cleanup README
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2025-06-21 13:02:45 -04:00 |
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643fd3c61c
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chore: Remove legacy Python codebase
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2025-06-21 12:58:41 -04:00 |
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919d247934
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chore: Add initial implementation of spatial virtual displays
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2025-06-20 20:36:21 -04:00 |
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00988c3c28
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fix: Remove factually incorrect bulletpoint about Nebula
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2025-06-10 22:40:30 -04:00 |
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8d5c763b0c
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fix: Fixes keyboard input not working in Python
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2025-06-10 22:38:47 -04:00 |
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ad451ac014
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feature: Improve device quirks support
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2025-06-10 22:37:09 -04:00 |
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79c7846ecd
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feature: Get initial 3D working
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2025-06-10 11:27:27 -04:00 |
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13cd47e35f
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fix: Fixes dumping custom EDID firmware for no reason
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2025-06-08 18:21:32 -04:00 |
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fd10cc8780
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chore: Add TL;DR in Nebula section
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2025-06-08 18:20:22 -04:00 |
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59182920e3
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chore: Update README
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2025-06-08 18:19:00 -04:00 |
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c0a3619a6f
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chore: Restructure submodules and add support for nreal-driver
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2025-06-08 18:18:48 -04:00 |
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d15a716476
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feature: Add ability to draw to display directly from Python
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2025-06-08 09:19:44 -04:00 |
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81b89a1a4f
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chore: Get display EDID patching working
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2025-06-07 20:22:17 -04:00 |
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0fd3b21d6d
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chore: Implement display initialization
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2025-06-04 22:53:38 -04:00 |
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5adf93a9d3
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Initial commit
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2025-06-04 17:48:22 -04:00 |
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