raylib/examples/shaders/resources/shaders/glsl330
Alex ZH 43b0c9410e
[examples] Add new example: shaders_vertex_displacement (#4186)
* shaders-vertex_displacement init

* implement simulation of wave in ocean

* update examples/README & add some comments

* update comments

* add gl100 shaders
2024-08-04 21:58:26 +02:00
..
base.fs Remove trailing spaces 2021-10-19 14:57:12 +02:00
base.vs Remove trailing spaces 2021-10-19 14:57:12 +02:00
bloom.fs Remove trailing spaces 2021-10-19 14:57:12 +02:00
blur.fs Remove trailing spaces 2021-10-19 14:57:12 +02:00
color_mix.fs Remove trailing spaces 2021-10-19 14:57:12 +02:00
cross_hatching.fs Remove trailing spaces 2021-10-19 14:57:12 +02:00
cross_stitching.fs Remove trailing spaces 2021-10-19 14:57:12 +02:00
cubes_panning.fs Remove trailing spaces 2021-10-19 14:57:12 +02:00
deferred_shading.fs examples/shaders: Add an example for deferred shading (#3496) 2023-10-31 20:13:12 +01:00
deferred_shading.vs examples/shaders: Add an example for deferred shading (#3496) 2023-10-31 20:13:12 +01:00
depth.fs Remove trailing spaces 2021-10-19 14:57:12 +02:00
distortion.fs Remove trailing spaces 2021-10-19 14:57:12 +02:00
dream_vision.fs Replace tabs by 4 spaces 2021-01-25 17:53:04 +01:00
eratosthenes.fs Remove trailing spaces 2021-10-19 14:57:12 +02:00
fisheye.fs Remove trailing spaces 2021-10-19 14:57:12 +02:00
fog.fs Remove trailing spaces 2021-10-19 14:57:12 +02:00
gbuffer.fs examples/shaders: Add an example for deferred shading (#3496) 2023-10-31 20:13:12 +01:00
gbuffer.vs examples/shaders: Add an example for deferred shading (#3496) 2023-10-31 20:13:12 +01:00
grayscale.fs Remove trailing spaces 2021-10-19 14:57:12 +02:00
hybrid_raster.fs Added raymarch example and thumbnail for write depth (#2919) 2023-02-11 13:37:50 +01:00
hybrid_raymarch.fs Added raymarch example and thumbnail for write depth (#2919) 2023-02-11 13:37:50 +01:00
julia_set.fs Fix the Julia set shader example (#3467) 2023-10-29 16:41:02 +01:00
lighting.fs Remove unused structures from lighting fragment shaders (#3497) 2023-11-01 12:16:14 +01:00
lighting.vs REVIEWED: Renamed some shaders, fix #2707 2022-09-19 18:29:08 +02:00
lighting_instancing.vs Fix fragPosition using wrong matrix in lighting_instancing.vs (#4056) 2024-06-11 20:55:13 +02:00
lightmap.fs REVIEWED: Ligthmap example 2023-05-04 20:35:20 +02:00
lightmap.vs REVIEWED: Ligthmap example 2023-05-04 20:35:20 +02:00
mask.fs Review shader exaples to work on web (GLSL 100) 2020-03-02 13:27:54 +01:00
outline.fs Remove trailing spaces 2021-10-19 14:57:12 +02:00
overdraw.fs Remove trailing spaces 2021-10-19 14:57:12 +02:00
palette_switch.fs Minor formatting tweaks 2024-05-05 19:46:31 +02:00
pbr.fs Review formating 2023-12-23 14:07:45 +01:00
pbr.vs Review formating 2023-12-23 14:07:45 +01:00
pixelizer.fs Move shaders to examples 2017-05-15 22:48:04 +02:00
posterization.fs Remove trailing spaces 2021-10-19 14:57:12 +02:00
predator.fs Remove trailing spaces 2021-10-19 14:57:12 +02:00
raymarching.fs Remove trailing spaces 2021-10-19 14:57:12 +02:00
reload.fs Remove trailing spaces 2021-10-19 14:57:12 +02:00
scanlines.fs Remove trailing spaces 2021-10-19 14:57:12 +02:00
shadowmap.fs Add shadowmapping example (#3653) 2023-12-19 10:37:41 +01:00
shadowmap.vs Add shadowmapping example (#3653) 2023-12-19 10:37:41 +01:00
sobel.fs Remove trailing spaces 2021-10-19 14:57:12 +02:00
spotlight.fs Remove trailing spaces 2021-10-19 14:57:12 +02:00
swirl.fs Remove trailing spaces 2021-10-19 14:57:12 +02:00
tiling.fs Texture Tiling Example - luis605 (#3353) 2023-10-01 23:01:59 +02:00
vertex_displacement.fs [examples] Add new example: shaders_vertex_displacement (#4186) 2024-08-04 21:58:26 +02:00
vertex_displacement.vs [examples] Add new example: shaders_vertex_displacement (#4186) 2024-08-04 21:58:26 +02:00
wave.fs Remove e from secondes (#3270) 2023-08-28 22:49:45 +02:00
write_depth.fs Update write_depth.fs 2023-03-14 13:39:33 +01:00