raylib/examples/shaders/resources/shaders
seanpringle 4bcddc3b15
[wip] rlDrawMeshInstanced (#1318)
* rlDrawMeshInstanced first attempt

* rlDrawMeshInstanced OpenGL 3.3 and VAO checks

* rlDrawMeshInstanced GetShaderAttribLocation; comments

* example instanced shader

* RLGL_STANDALONE RAYMATH_STANDALONE Vector4

* apply suggested naming changes; add instanced mesh example

* remove orphan variables
2020-09-27 10:29:05 +02:00
..
glsl100 [example] Review shaders_spotlight to work on GLSL 100 2020-03-25 18:39:21 +01:00
glsl120 ended up using the 100 version shaders as off the top of my (#1142) 2020-03-23 23:07:42 +01:00
glsl330 [wip] rlDrawMeshInstanced (#1318) 2020-09-27 10:29:05 +02:00