Replaced GenImageGradientH and GenImageGradientV with GenImageLinearGradient (#3074)
* Replaced GenImageGradientH and GenImageGradientV with GenImageLinearGradient * renamed GenImageLinearGradient to GenImageGradientLinear
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10 changed files with 358 additions and 407 deletions
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@ -13,7 +13,7 @@
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#include "raylib.h"
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#define NUM_TEXTURES 6 // Currently we have 7 generation algorithms
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#define NUM_TEXTURES 7 // Currently we have 7 generation algorithms
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//------------------------------------------------------------------------------------
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// Program main entry point
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@ -27,8 +27,9 @@ int main(void)
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InitWindow(screenWidth, screenHeight, "raylib [textures] example - procedural images generation");
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Image verticalGradient = GenImageGradientV(screenWidth, screenHeight, RED, BLUE);
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Image horizontalGradient = GenImageGradientH(screenWidth, screenHeight, RED, BLUE);
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Image verticalGradient = GenImageGradientLinear(screenWidth, screenHeight, 0, RED, BLUE);
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Image horizontalGradient = GenImageGradientLinear(screenWidth, screenHeight, 90, RED, BLUE);
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Image diagonalGradient = GenImageGradientLinear(screenWidth, screenHeight, 45, RED, BLUE);
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Image radialGradient = GenImageGradientRadial(screenWidth, screenHeight, 0.0f, WHITE, BLACK);
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Image checked = GenImageChecked(screenWidth, screenHeight, 32, 32, RED, BLUE);
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Image whiteNoise = GenImageWhiteNoise(screenWidth, screenHeight, 0.5f);
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@ -38,10 +39,11 @@ int main(void)
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textures[0] = LoadTextureFromImage(verticalGradient);
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textures[1] = LoadTextureFromImage(horizontalGradient);
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textures[2] = LoadTextureFromImage(radialGradient);
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textures[3] = LoadTextureFromImage(checked);
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textures[4] = LoadTextureFromImage(whiteNoise);
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textures[5] = LoadTextureFromImage(cellular);
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textures[2] = LoadTextureFromImage(diagonalGradient);
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textures[3] = LoadTextureFromImage(radialGradient);
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textures[4] = LoadTextureFromImage(checked);
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textures[5] = LoadTextureFromImage(whiteNoise);
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textures[6] = LoadTextureFromImage(cellular);
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// Unload image data (CPU RAM)
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UnloadImage(verticalGradient);
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@ -83,10 +85,11 @@ int main(void)
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{
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case 0: DrawText("VERTICAL GRADIENT", 560, 10, 20, RAYWHITE); break;
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case 1: DrawText("HORIZONTAL GRADIENT", 540, 10, 20, RAYWHITE); break;
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case 2: DrawText("RADIAL GRADIENT", 580, 10, 20, LIGHTGRAY); break;
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case 3: DrawText("CHECKED", 680, 10, 20, RAYWHITE); break;
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case 4: DrawText("WHITE NOISE", 640, 10, 20, RED); break;
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case 5: DrawText("CELLULAR", 670, 10, 20, RAYWHITE); break;
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case 2: DrawText("DIAGONAL GRADIENT", 540, 10, 20, RAYWHITE); break;
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case 3: DrawText("RADIAL GRADIENT", 580, 10, 20, LIGHTGRAY); break;
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case 4: DrawText("CHECKED", 680, 10, 20, RAYWHITE); break;
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case 5: DrawText("WHITE NOISE", 640, 10, 20, RED); break;
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case 6: DrawText("CELLULAR", 670, 10, 20, RAYWHITE); break;
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default: break;
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}
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