Minor tweak

This commit is contained in:
Ray 2023-05-21 11:20:42 +02:00
parent 3a841ac130
commit 1b4634702c

View file

@ -5101,7 +5101,6 @@ void PollInputEvents(void)
// Get current gamepad state
// NOTE: There is no callback available, so we get it manually
// Get remapped buttons
GLFWgamepadstate state = { 0 };
glfwGetGamepadState(i, &state); // This remapps all gamepads so they have their buttons mapped like an xbox controller
@ -5109,7 +5108,7 @@ void PollInputEvents(void)
for (int k = 0; (buttons != NULL) && (k < GLFW_GAMEPAD_BUTTON_DPAD_LEFT + 1) && (k < MAX_GAMEPAD_BUTTONS); k++)
{
GamepadButton button = -1;
int button = -1; // GamepadButton enum values assigned
switch (k)
{