Updated makefiles for templates
Now support multiple platforms
This commit is contained in:
parent
874dc89fca
commit
e96c22d6f8
6 changed files with 572 additions and 86 deletions
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@ -23,7 +23,7 @@
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# define raylib platform to compile for
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# possible platforms: PLATFORM_DESKTOP PLATFORM_RPI PLATFORM_WEB
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# WARNING: To compile examples to HTML5, they must be redesigned to use emscripten.h and emscripten_set_main_loop()
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# WARNING: To compile to HTML5, code must be redesigned to use emscripten.h and emscripten_set_main_loop()
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PLATFORM ?= PLATFORM_DESKTOP
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# determine PLATFORM_OS in case PLATFORM_DESKTOP selected
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@ -2,7 +2,7 @@
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#
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# raylib - Advance Game
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#
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# makefile to compile advance game
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# makefile to compile advance game for desktop platforms, Raspberry Pi and HTML5 (emscripten)
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#
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# Copyright (c) 2014 Ramon Santamaria (Ray San - raysan@raysanweb.com)
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#
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@ -23,49 +23,133 @@
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#
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#**************************************************************************************************
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# define raylib platform if not defined (by default, compile for RPI)
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# Other possible platform: PLATFORM_DESKTOP
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PLATFORM ?= PLATFORM_RPI
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# define raylib platform to compile for
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# possible platforms: PLATFORM_DESKTOP PLATFORM_RPI PLATFORM_WEB
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# WARNING: To compile to HTML5, code must be redesigned to use emscripten.h and emscripten_set_main_loop()
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PLATFORM ?= PLATFORM_DESKTOP
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# determine PLATFORM_OS in case PLATFORM_DESKTOP selected
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ifeq ($(PLATFORM),PLATFORM_DESKTOP)
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# No uname.exe on MinGW!, but OS=Windows_NT on Windows! ifeq ($(UNAME),Msys) -> Windows
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ifeq ($(OS),Windows_NT)
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PLATFORM_OS=WINDOWS
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LIBPATH=win32
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else
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UNAMEOS:=$(shell uname)
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ifeq ($(UNAMEOS),Linux)
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PLATFORM_OS=LINUX
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LIBPATH=linux
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else
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ifeq ($(UNAMEOS),Darwin)
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PLATFORM_OS=OSX
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LIBPATH=osx
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endif
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endif
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endif
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endif
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# define compiler: gcc for C program, define as g++ for C++
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ifeq ($(PLATFORM),PLATFORM_WEB)
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# define emscripten compiler
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CC = emcc
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else
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ifeq ($(PLATFORM_OS),OSX)
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# define llvm compiler for mac
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CC = clang
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else
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# define default gcc compiler
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CC = gcc
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endif
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endif
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# define compiler flags:
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# -O2 defines optimization level
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# -Wall turns on most, but not all, compiler warnings
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# -std=c99 use standard C from 1999 revision
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ifeq ($(PLATFORM),PLATFORM_RPI)
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CFLAGS = -O2 -Wall -std=gnu99 -fgnu89-inline
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else
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CFLAGS = -O2 -Wall -std=c99
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endif
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ifeq ($(PLATFORM),PLATFORM_WEB)
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CFLAGS = -O1 -Wall -std=c99 -s USE_GLFW=3 -s ASSERTIONS=1 --preload-file resources
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#-s ALLOW_MEMORY_GROWTH=1 # to allow memory resizing
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#-s TOTAL_MEMORY=16777216 # to specify heap memory size (default = 16MB)
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endif
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#CFLAGSEXTRA = -Wextra -Wmissing-prototypes -Wstrict-prototypes
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# define any directories containing required header files
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ifeq ($(PLATFORM),PLATFORM_RPI)
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INCLUDES = -I. -I./screens -I../../src -I/opt/vc/include -I/opt/vc/include/interface/vcos/pthreads
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INCLUDES = -I. -I../../src -I/opt/vc/include -I/opt/vc/include/interface/vcos/pthreads
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else
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INCLUDES = -I. -I./screens -I../../src
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INCLUDES = -I. -I../../src
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# external libraries headers
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# GLFW3
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INCLUDES += -I../../external/glfw3/include
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# GLEW
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INCLUDES += -I../../external/glew/include
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# OpenAL Soft
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INCLUDES += -I../../external/openal_soft/include
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endif
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# define library paths containing required libs
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ifeq ($(PLATFORM),PLATFORM_RPI)
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LFLAGS = -L. -L../../src -L/opt/vc/lib
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else
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LFLAGS = -L. -L../../src
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# external libraries to link with
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# GLFW3
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LFLAGS += -L../../external/glfw3/lib/$(LIBPATH)
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ifneq ($(PLATFORM_OS),OSX)
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# OpenAL Soft
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LFLAGS += -L../../external/openal_soft/lib/$(LIBPATH)
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# GLEW
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LFLAGS += -L../../external/glew/lib/$(LIBPATH)
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endif
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endif
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# define any libraries to link into executable
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# if you want to link libraries (libname.so or libname.a), use the -lname
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ifeq ($(PLATFORM),PLATFORM_RPI)
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# libraries for Raspberry Pi compiling
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# NOTE: OpenAL Soft library should be installed (libopenal1 package)
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LIBS = -lraylib -lGLESv2 -lEGL -lpthread -lrt -lm -lbcm_host -lopenal
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ifeq ($(PLATFORM),PLATFORM_DESKTOP)
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ifeq ($(PLATFORM_OS),LINUX)
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# libraries for Debian GNU/Linux desktop compiling
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# requires the following packages:
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# libglfw3-dev libopenal-dev libglew-dev libegl1-mesa-dev
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LIBS = -lraylib -lglfw -lGLEW -lGL -lopenal
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endif
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ifeq ($(PLATFORM_OS),OSX)
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# libraries for OS X 10.9 desktop compiling
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# requires the following packages:
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# libglfw3-dev libopenal-dev libglew-dev libegl1-mesa-dev
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LIBS = -lraylib -lglfw -framework OpenGL -framework OpenAl -framework Cocoa
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else
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# libraries for Windows desktop compiling
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# NOTE: GLFW3 and OpenAL Soft libraries should be installed
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LIBS = -lraylib -lglfw3 -lglew32 -lopengl32 -lopenal32 -lgdi32
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endif
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endif
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ifeq ($(PLATFORM),PLATFORM_RPI)
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# libraries for Raspberry Pi compiling
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# NOTE: OpenAL Soft library should be installed (libopenal1 package)
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LIBS = -lraylib -lGLESv2 -lEGL -lpthread -lrt -lm -lbcm_host -lopenal
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endif
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ifeq ($(PLATFORM),PLATFORM_WEB)
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LIBS = ../../src/libraylib.bc
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endif
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# define additional parameters and flags for windows
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ifeq ($(PLATFORM),PLATFORM_DESKTOP)
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ifeq ($(PLATFORM_OS),WINDOWS)
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# resources file contains windows exe icon
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# -Wl,--subsystem,windows hides the console window
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WINFLAGS = ../../src/resources -Wl,--subsystem,windows
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endif
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ifeq ($(PLATFORM),PLATFORM_WEB)
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EXT = .html
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endif
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# define all screen object files required
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SCREENS = \
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screens/screen_logo.o \
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@ -80,7 +164,7 @@ default: advance_game
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# compile template - advance_game
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advance_game: advance_game.c $(SCREENS)
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$(CC) -o $@ $< $(SCREENS) $(CFLAGS) $(INCLUDES) $(LFLAGS) $(LIBS) -D$(PLATFORM) $(WINFLAGS)
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$(CC) -o $@$(EXT) $< $(SCREENS) $(CFLAGS) $(INCLUDES) $(LFLAGS) $(LIBS) -D$(PLATFORM) $(WINFLAGS)
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# compile screen LOGO
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screens/screen_logo.o: screens/screen_logo.c
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@ -104,11 +188,25 @@ screens/screen_ending.o: screens/screen_ending.c
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# clean everything
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clean:
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ifeq ($(PLATFORM),PLATFORM_RPI)
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rm -f screens/*.o
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# find . -executable -delete
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ifeq ($(PLATFORM),PLATFORM_DESKTOP)
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ifeq ($(PLATFORM_OS),OSX)
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find . -type f -perm +ugo+x -delete
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rm -f *.o
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else
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del screens/*.o *.exe
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ifeq ($(PLATFORM_OS),LINUX)
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find . -type f -executable -delete
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rm -f *.o
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else
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del *.o *.exe
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endif
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endif
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endif
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ifeq ($(PLATFORM),PLATFORM_RPI)
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find . -type f -executable -delete
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rm -f *.o
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endif
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ifeq ($(PLATFORM),PLATFORM_WEB)
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del *.o *.html *.js
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endif
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@echo Cleaning done
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@ -2,7 +2,7 @@
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#
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# raylib - Basic Game
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#
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# makefile to compile basic game
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# makefile to compile basic game for desktop platforms, Raspberry Pi and HTML5 (emscripten)
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#
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# Copyright (c) 2014 Ramon Santamaria (Ray San - raysan@raysanweb.com)
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#
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@ -23,18 +23,60 @@
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#
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#**************************************************************************************************
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# define raylib platform (by default, compile for RPI)
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# Other possible platform: PLATFORM_DESKTOP
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PLATFORM ?= PLATFORM_RPI
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# define raylib platform to compile for
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# possible platforms: PLATFORM_DESKTOP PLATFORM_RPI PLATFORM_WEB
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# WARNING: To compile to HTML5, code must be redesigned to use emscripten.h and emscripten_set_main_loop()
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PLATFORM ?= PLATFORM_DESKTOP
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# determine PLATFORM_OS in case PLATFORM_DESKTOP selected
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ifeq ($(PLATFORM),PLATFORM_DESKTOP)
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# No uname.exe on MinGW!, but OS=Windows_NT on Windows! ifeq ($(UNAME),Msys) -> Windows
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ifeq ($(OS),Windows_NT)
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PLATFORM_OS=WINDOWS
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LIBPATH=win32
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else
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UNAMEOS:=$(shell uname)
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ifeq ($(UNAMEOS),Linux)
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PLATFORM_OS=LINUX
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LIBPATH=linux
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else
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ifeq ($(UNAMEOS),Darwin)
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PLATFORM_OS=OSX
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LIBPATH=osx
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endif
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endif
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endif
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endif
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# define compiler: gcc for C program, define as g++ for C++
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ifeq ($(PLATFORM),PLATFORM_WEB)
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# define emscripten compiler
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CC = emcc
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else
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ifeq ($(PLATFORM_OS),OSX)
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# define llvm compiler for mac
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CC = clang
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else
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# define default gcc compiler
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CC = gcc
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endif
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endif
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# define compiler flags:
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# -O2 defines optimization level
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# -Wall turns on most, but not all, compiler warnings
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# -std=c99 use standard C from 1999 revision
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ifeq ($(PLATFORM),PLATFORM_RPI)
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CFLAGS = -O2 -Wall -std=gnu99 -fgnu89-inline
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else
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CFLAGS = -O2 -Wall -std=c99
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endif
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ifeq ($(PLATFORM),PLATFORM_WEB)
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CFLAGS = -O1 -Wall -std=c99 -s USE_GLFW=3 -s ASSERTIONS=1 --preload-file resources
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#-s ALLOW_MEMORY_GROWTH=1 # to allow memory resizing
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#-s TOTAL_MEMORY=16777216 # to specify heap memory size (default = 16MB)
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endif
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#CFLAGSEXTRA = -Wextra -Wmissing-prototypes -Wstrict-prototypes
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# define any directories containing required header files
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@ -42,45 +84,101 @@ ifeq ($(PLATFORM),PLATFORM_RPI)
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INCLUDES = -I. -I../../src -I/opt/vc/include -I/opt/vc/include/interface/vcos/pthreads
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else
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INCLUDES = -I. -I../../src
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# external libraries headers
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# GLFW3
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INCLUDES += -I../../external/glfw3/include
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# GLEW
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INCLUDES += -I../../external/glew/include
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# OpenAL Soft
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INCLUDES += -I../../external/openal_soft/include
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endif
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# define library paths containing required libs
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ifeq ($(PLATFORM),PLATFORM_RPI)
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LFLAGS = -L. -L../../src -L/opt/vc/lib
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else
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LFLAGS = -L. -L../../src
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# external libraries to link with
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# GLFW3
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LFLAGS += -L../../external/glfw3/lib/$(LIBPATH)
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ifneq ($(PLATFORM_OS),OSX)
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# OpenAL Soft
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LFLAGS += -L../../external/openal_soft/lib/$(LIBPATH)
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# GLEW
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LFLAGS += -L../../external/glew/lib/$(LIBPATH)
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endif
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endif
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# define any libraries to link into executable
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# if you want to link libraries (libname.so or libname.a), use the -lname
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ifeq ($(PLATFORM),PLATFORM_RPI)
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# libraries for Raspberry Pi compiling
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# NOTE: OpenAL Soft library should be installed (libopenal1 package)
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LIBS = -lraylib -lGLESv2 -lEGL -lpthread -lrt -lm -lbcm_host -lopenal
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ifeq ($(PLATFORM),PLATFORM_DESKTOP)
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ifeq ($(PLATFORM_OS),LINUX)
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# libraries for Debian GNU/Linux desktop compiling
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# requires the following packages:
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# libglfw3-dev libopenal-dev libglew-dev libegl1-mesa-dev
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LIBS = -lraylib -lglfw -lGLEW -lGL -lopenal
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endif
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ifeq ($(PLATFORM_OS),OSX)
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# libraries for OS X 10.9 desktop compiling
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# requires the following packages:
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# libglfw3-dev libopenal-dev libglew-dev libegl1-mesa-dev
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LIBS = -lraylib -lglfw -framework OpenGL -framework OpenAl -framework Cocoa
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else
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# libraries for Windows desktop compiling
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# NOTE: GLFW3 and OpenAL Soft libraries should be installed
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LIBS = -lraylib -lglfw3 -lglew32 -lopengl32 -lopenal32 -lgdi32
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endif
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endif
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ifeq ($(PLATFORM),PLATFORM_RPI)
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# libraries for Raspberry Pi compiling
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# NOTE: OpenAL Soft library should be installed (libopenal1 package)
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LIBS = -lraylib -lGLESv2 -lEGL -lpthread -lrt -lm -lbcm_host -lopenal
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endif
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ifeq ($(PLATFORM),PLATFORM_WEB)
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LIBS = ../../src/libraylib.bc
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endif
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# define additional parameters and flags for windows
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ifeq ($(PLATFORM),PLATFORM_DESKTOP)
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ifeq ($(PLATFORM_OS),WINDOWS)
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# resources file contains windows exe icon
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# -Wl,--subsystem,windows hides the console window
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WINFLAGS = ../../src/resources -Wl,--subsystem,windows
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endif
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ifeq ($(PLATFORM),PLATFORM_WEB)
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EXT = .html
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endif
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# typing 'make' will invoke the first target entry in the file,
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# in this case, the 'default' target entry is basic_game
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default: basic_game
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# compile template - basic_game
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basic_game: basic_game.c
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$(CC) -o $@ $< $(CFLAGS) $(INCLUDES) $(LFLAGS) $(LIBS) -D$(PLATFORM) $(WINFLAGS)
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$(CC) -o $@$(EXT) $< $(CFLAGS) $(INCLUDES) $(LFLAGS) $(LIBS) -D$(PLATFORM) $(WINFLAGS)
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# clean everything
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clean:
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ifeq ($(PLATFORM),PLATFORM_RPI)
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ifeq ($(PLATFORM),PLATFORM_DESKTOP)
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ifeq ($(PLATFORM_OS),OSX)
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find . -type f -perm +ugo+x -delete
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rm -f *.o
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else
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ifeq ($(PLATFORM_OS),LINUX)
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find . -type f -executable -delete
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rm -f *.o
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# find . -executable -delete
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else
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del *.o *.exe
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endif
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endif
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endif
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ifeq ($(PLATFORM),PLATFORM_RPI)
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find . -type f -executable -delete
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rm -f *.o
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endif
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ifeq ($(PLATFORM),PLATFORM_WEB)
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del *.o *.html *.js
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endif
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@echo Cleaning done
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|
|
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@ -2,7 +2,7 @@
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#
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# raylib - Basic Test
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#
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# makefile to compile basic test
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# makefile to compile basic test for desktop platforms, Raspberry Pi and HTML5 (emscripten)
|
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#
|
||||
# Copyright (c) 2014 Ramon Santamaria (Ray San - raysan@raysanweb.com)
|
||||
#
|
||||
|
@ -23,18 +23,60 @@
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#
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#**************************************************************************************************
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||||
|
||||
# define raylib platform if not defined (by default, compile for RPI)
|
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# Other possible platform: PLATFORM_DESKTOP
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PLATFORM ?= PLATFORM_RPI
|
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# define raylib platform to compile for
|
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# possible platforms: PLATFORM_DESKTOP PLATFORM_RPI PLATFORM_WEB
|
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# WARNING: To compile to HTML5, code must be redesigned to use emscripten.h and emscripten_set_main_loop()
|
||||
PLATFORM ?= PLATFORM_DESKTOP
|
||||
|
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# determine PLATFORM_OS in case PLATFORM_DESKTOP selected
|
||||
ifeq ($(PLATFORM),PLATFORM_DESKTOP)
|
||||
# No uname.exe on MinGW!, but OS=Windows_NT on Windows! ifeq ($(UNAME),Msys) -> Windows
|
||||
ifeq ($(OS),Windows_NT)
|
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PLATFORM_OS=WINDOWS
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LIBPATH=win32
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else
|
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UNAMEOS:=$(shell uname)
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ifeq ($(UNAMEOS),Linux)
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PLATFORM_OS=LINUX
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LIBPATH=linux
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else
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ifeq ($(UNAMEOS),Darwin)
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PLATFORM_OS=OSX
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LIBPATH=osx
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endif
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endif
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endif
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endif
|
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|
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# define compiler: gcc for C program, define as g++ for C++
|
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ifeq ($(PLATFORM),PLATFORM_WEB)
|
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# define emscripten compiler
|
||||
CC = emcc
|
||||
else
|
||||
ifeq ($(PLATFORM_OS),OSX)
|
||||
# define llvm compiler for mac
|
||||
CC = clang
|
||||
else
|
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# define default gcc compiler
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CC = gcc
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||||
endif
|
||||
endif
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|
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# define compiler flags:
|
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# -O2 defines optimization level
|
||||
# -Wall turns on most, but not all, compiler warnings
|
||||
# -std=c99 use standard C from 1999 revision
|
||||
ifeq ($(PLATFORM),PLATFORM_RPI)
|
||||
CFLAGS = -O2 -Wall -std=gnu99 -fgnu89-inline
|
||||
else
|
||||
CFLAGS = -O2 -Wall -std=c99
|
||||
endif
|
||||
ifeq ($(PLATFORM),PLATFORM_WEB)
|
||||
CFLAGS = -O1 -Wall -std=c99 -s USE_GLFW=3 -s ASSERTIONS=1 --preload-file resources
|
||||
#-s ALLOW_MEMORY_GROWTH=1 # to allow memory resizing
|
||||
#-s TOTAL_MEMORY=16777216 # to specify heap memory size (default = 16MB)
|
||||
endif
|
||||
|
||||
#CFLAGSEXTRA = -Wextra -Wmissing-prototypes -Wstrict-prototypes
|
||||
|
||||
# define any directories containing required header files
|
||||
|
@ -42,45 +84,101 @@ ifeq ($(PLATFORM),PLATFORM_RPI)
|
|||
INCLUDES = -I. -I../../src -I/opt/vc/include -I/opt/vc/include/interface/vcos/pthreads
|
||||
else
|
||||
INCLUDES = -I. -I../../src
|
||||
# external libraries headers
|
||||
# GLFW3
|
||||
INCLUDES += -I../../external/glfw3/include
|
||||
# GLEW
|
||||
INCLUDES += -I../../external/glew/include
|
||||
# OpenAL Soft
|
||||
INCLUDES += -I../../external/openal_soft/include
|
||||
endif
|
||||
|
||||
# define library paths containing required libs
|
||||
ifeq ($(PLATFORM),PLATFORM_RPI)
|
||||
LFLAGS = -L. -L../../src -L/opt/vc/lib
|
||||
else
|
||||
LFLAGS = -L. -L../../src
|
||||
# external libraries to link with
|
||||
# GLFW3
|
||||
LFLAGS += -L../../external/glfw3/lib/$(LIBPATH)
|
||||
ifneq ($(PLATFORM_OS),OSX)
|
||||
# OpenAL Soft
|
||||
LFLAGS += -L../../external/openal_soft/lib/$(LIBPATH)
|
||||
# GLEW
|
||||
LFLAGS += -L../../external/glew/lib/$(LIBPATH)
|
||||
endif
|
||||
endif
|
||||
|
||||
# define any libraries to link into executable
|
||||
# if you want to link libraries (libname.so or libname.a), use the -lname
|
||||
ifeq ($(PLATFORM),PLATFORM_RPI)
|
||||
# libraries for Raspberry Pi compiling
|
||||
# NOTE: OpenAL Soft library should be installed (libopenal1 package)
|
||||
LIBS = -lraylib -lGLESv2 -lEGL -lpthread -lrt -lm -lbcm_host -lopenal
|
||||
ifeq ($(PLATFORM),PLATFORM_DESKTOP)
|
||||
ifeq ($(PLATFORM_OS),LINUX)
|
||||
# libraries for Debian GNU/Linux desktop compiling
|
||||
# requires the following packages:
|
||||
# libglfw3-dev libopenal-dev libglew-dev libegl1-mesa-dev
|
||||
LIBS = -lraylib -lglfw -lGLEW -lGL -lopenal
|
||||
endif
|
||||
ifeq ($(PLATFORM_OS),OSX)
|
||||
# libraries for OS X 10.9 desktop compiling
|
||||
# requires the following packages:
|
||||
# libglfw3-dev libopenal-dev libglew-dev libegl1-mesa-dev
|
||||
LIBS = -lraylib -lglfw -framework OpenGL -framework OpenAl -framework Cocoa
|
||||
|
||||
else
|
||||
# libraries for Windows desktop compiling
|
||||
# NOTE: GLFW3 and OpenAL Soft libraries should be installed
|
||||
LIBS = -lraylib -lglfw3 -lglew32 -lopengl32 -lopenal32 -lgdi32
|
||||
endif
|
||||
endif
|
||||
ifeq ($(PLATFORM),PLATFORM_RPI)
|
||||
# libraries for Raspberry Pi compiling
|
||||
# NOTE: OpenAL Soft library should be installed (libopenal1 package)
|
||||
LIBS = -lraylib -lGLESv2 -lEGL -lpthread -lrt -lm -lbcm_host -lopenal
|
||||
endif
|
||||
ifeq ($(PLATFORM),PLATFORM_WEB)
|
||||
LIBS = ../../src/libraylib.bc
|
||||
endif
|
||||
|
||||
# define additional parameters and flags for windows
|
||||
ifeq ($(PLATFORM),PLATFORM_DESKTOP)
|
||||
ifeq ($(PLATFORM_OS),WINDOWS)
|
||||
# resources file contains windows exe icon
|
||||
# -Wl,--subsystem,windows hides the console window
|
||||
WINFLAGS = ../../src/resources -Wl,--subsystem,windows
|
||||
endif
|
||||
|
||||
ifeq ($(PLATFORM),PLATFORM_WEB)
|
||||
EXT = .html
|
||||
endif
|
||||
|
||||
# typing 'make' will invoke the first target entry in the file,
|
||||
# in this case, the 'default' target entry is basic_test
|
||||
default: basic_test
|
||||
|
||||
# compile template - basic_test
|
||||
basic_test: basic_test.c
|
||||
$(CC) -o $@ $< $(CFLAGS) $(INCLUDES) $(LFLAGS) $(LIBS) -D$(PLATFORM) $(WINFLAGS)
|
||||
$(CC) -o $@$(EXT) $< $(CFLAGS) $(INCLUDES) $(LFLAGS) $(LIBS) -D$(PLATFORM) $(WINFLAGS)
|
||||
|
||||
# clean everything
|
||||
clean:
|
||||
ifeq ($(PLATFORM),PLATFORM_RPI)
|
||||
ifeq ($(PLATFORM),PLATFORM_DESKTOP)
|
||||
ifeq ($(PLATFORM_OS),OSX)
|
||||
find . -type f -perm +ugo+x -delete
|
||||
rm -f *.o
|
||||
else
|
||||
ifeq ($(PLATFORM_OS),LINUX)
|
||||
find . -type f -executable -delete
|
||||
rm -f *.o
|
||||
# find . -executable -delete
|
||||
else
|
||||
del *.o *.exe
|
||||
endif
|
||||
endif
|
||||
endif
|
||||
ifeq ($(PLATFORM),PLATFORM_RPI)
|
||||
find . -type f -executable -delete
|
||||
rm -f *.o
|
||||
endif
|
||||
ifeq ($(PLATFORM),PLATFORM_WEB)
|
||||
del *.o *.html *.js
|
||||
endif
|
||||
@echo Cleaning done
|
||||
|
||||
|
|
|
@ -2,7 +2,7 @@
|
|||
#
|
||||
# raylib - Simple Game
|
||||
#
|
||||
# makefile to compile simple game
|
||||
# makefile to compile simple game for desktop platforms, Raspberry Pi and HTML5 (emscripten)
|
||||
#
|
||||
# Copyright (c) 2014 Ramon Santamaria (Ray San - raysan@raysanweb.com)
|
||||
#
|
||||
|
@ -23,12 +23,44 @@
|
|||
#
|
||||
#**************************************************************************************************
|
||||
|
||||
# define raylib platform (by default, compile for RPI)
|
||||
# Other possible platform: PLATFORM_DESKTOP
|
||||
PLATFORM ?= PLATFORM_RPI
|
||||
# define raylib platform to compile for
|
||||
# possible platforms: PLATFORM_DESKTOP PLATFORM_RPI PLATFORM_WEB
|
||||
# WARNING: To compile to HTML5, code must be redesigned to use emscripten.h and emscripten_set_main_loop()
|
||||
PLATFORM ?= PLATFORM_DESKTOP
|
||||
|
||||
# determine PLATFORM_OS in case PLATFORM_DESKTOP selected
|
||||
ifeq ($(PLATFORM),PLATFORM_DESKTOP)
|
||||
# No uname.exe on MinGW!, but OS=Windows_NT on Windows! ifeq ($(UNAME),Msys) -> Windows
|
||||
ifeq ($(OS),Windows_NT)
|
||||
PLATFORM_OS=WINDOWS
|
||||
LIBPATH=win32
|
||||
else
|
||||
UNAMEOS:=$(shell uname)
|
||||
ifeq ($(UNAMEOS),Linux)
|
||||
PLATFORM_OS=LINUX
|
||||
LIBPATH=linux
|
||||
else
|
||||
ifeq ($(UNAMEOS),Darwin)
|
||||
PLATFORM_OS=OSX
|
||||
LIBPATH=osx
|
||||
endif
|
||||
endif
|
||||
endif
|
||||
endif
|
||||
|
||||
# define compiler: gcc for C program, define as g++ for C++
|
||||
ifeq ($(PLATFORM),PLATFORM_WEB)
|
||||
# define emscripten compiler
|
||||
CC = emcc
|
||||
else
|
||||
ifeq ($(PLATFORM_OS),OSX)
|
||||
# define llvm compiler for mac
|
||||
CC = clang
|
||||
else
|
||||
# define default gcc compiler
|
||||
CC = gcc
|
||||
endif
|
||||
endif
|
||||
|
||||
# define compiler flags:
|
||||
# -O2 defines optimization level
|
||||
|
@ -39,6 +71,12 @@ ifeq ($(PLATFORM),PLATFORM_RPI)
|
|||
else
|
||||
CFLAGS = -O2 -Wall -std=c99
|
||||
endif
|
||||
ifeq ($(PLATFORM),PLATFORM_WEB)
|
||||
CFLAGS = -O1 -Wall -std=c99 -s USE_GLFW=3 -s ASSERTIONS=1 --preload-file resources
|
||||
#-s ALLOW_MEMORY_GROWTH=1 # to allow memory resizing
|
||||
#-s TOTAL_MEMORY=16777216 # to specify heap memory size (default = 16MB)
|
||||
endif
|
||||
|
||||
#CFLAGSEXTRA = -Wextra -Wmissing-prototypes -Wstrict-prototypes
|
||||
|
||||
# define any directories containing required header files
|
||||
|
@ -46,37 +84,79 @@ ifeq ($(PLATFORM),PLATFORM_RPI)
|
|||
INCLUDES = -I. -I../../src -I/opt/vc/include -I/opt/vc/include/interface/vcos/pthreads
|
||||
else
|
||||
INCLUDES = -I. -I../../src
|
||||
# external libraries headers
|
||||
# GLFW3
|
||||
INCLUDES += -I../../external/glfw3/include
|
||||
# GLEW
|
||||
INCLUDES += -I../../external/glew/include
|
||||
# OpenAL Soft
|
||||
INCLUDES += -I../../external/openal_soft/include
|
||||
endif
|
||||
|
||||
# define library paths containing required libs
|
||||
ifeq ($(PLATFORM),PLATFORM_RPI)
|
||||
LFLAGS = -L. -L../../src -L/opt/vc/lib
|
||||
else
|
||||
LFLAGS = -L. -L../../src
|
||||
# external libraries to link with
|
||||
# GLFW3
|
||||
LFLAGS += -L../../external/glfw3/lib/$(LIBPATH)
|
||||
ifneq ($(PLATFORM_OS),OSX)
|
||||
# OpenAL Soft
|
||||
LFLAGS += -L../../external/openal_soft/lib/$(LIBPATH)
|
||||
# GLEW
|
||||
LFLAGS += -L../../external/glew/lib/$(LIBPATH)
|
||||
endif
|
||||
endif
|
||||
|
||||
# define any libraries to link into executable
|
||||
# if you want to link libraries (libname.so or libname.a), use the -lname
|
||||
ifeq ($(PLATFORM),PLATFORM_RPI)
|
||||
# libraries for Raspberry Pi compiling
|
||||
# NOTE: OpenAL Soft library should be installed (libopenal1 package)
|
||||
LIBS = -lraylib -lGLESv2 -lEGL -lpthread -lrt -lm -lbcm_host -lopenal
|
||||
ifeq ($(PLATFORM),PLATFORM_DESKTOP)
|
||||
ifeq ($(PLATFORM_OS),LINUX)
|
||||
# libraries for Debian GNU/Linux desktop compiling
|
||||
# requires the following packages:
|
||||
# libglfw3-dev libopenal-dev libglew-dev libegl1-mesa-dev
|
||||
LIBS = -lraylib -lglfw -lGLEW -lGL -lopenal
|
||||
endif
|
||||
ifeq ($(PLATFORM_OS),OSX)
|
||||
# libraries for OS X 10.9 desktop compiling
|
||||
# requires the following packages:
|
||||
# libglfw3-dev libopenal-dev libglew-dev libegl1-mesa-dev
|
||||
LIBS = -lraylib -lglfw -framework OpenGL -framework OpenAl -framework Cocoa
|
||||
|
||||
else
|
||||
# libraries for Windows desktop compiling
|
||||
# NOTE: GLFW3 and OpenAL Soft libraries should be installed
|
||||
LIBS = -lraylib -lglfw3 -lglew32 -lopengl32 -lopenal32 -lgdi32
|
||||
endif
|
||||
endif
|
||||
ifeq ($(PLATFORM),PLATFORM_RPI)
|
||||
# libraries for Raspberry Pi compiling
|
||||
# NOTE: OpenAL Soft library should be installed (libopenal1 package)
|
||||
LIBS = -lraylib -lGLESv2 -lEGL -lpthread -lrt -lm -lbcm_host -lopenal
|
||||
endif
|
||||
ifeq ($(PLATFORM),PLATFORM_WEB)
|
||||
LIBS = ../../src/libraylib.bc
|
||||
endif
|
||||
|
||||
# define additional parameters and flags for windows
|
||||
ifeq ($(PLATFORM),PLATFORM_DESKTOP)
|
||||
ifeq ($(PLATFORM_OS),WINDOWS)
|
||||
# resources file contains windows exe icon
|
||||
# -Wl,--subsystem,windows hides the console window
|
||||
WINFLAGS = ../../src/resources -Wl,--subsystem,windows
|
||||
endif
|
||||
|
||||
ifeq ($(PLATFORM),PLATFORM_WEB)
|
||||
EXT = .html
|
||||
endif
|
||||
|
||||
# typing 'make' will invoke the first target entry in the file,
|
||||
# in this case, the 'default' target entry is simple_game
|
||||
default: simple_game
|
||||
|
||||
# compile template - simple_game
|
||||
simple_game: simple_game.c screens.o
|
||||
$(CC) -o $@ $< screens.o $(CFLAGS) $(INCLUDES) $(LFLAGS) $(LIBS) -D$(PLATFORM) $(WINFLAGS)
|
||||
$(CC) -o $@$(EXT) $< screens.o $(CFLAGS) $(INCLUDES) $(LFLAGS) $(LIBS) -D$(PLATFORM) $(WINFLAGS)
|
||||
|
||||
# compile screens
|
||||
screens.o: screens.c
|
||||
|
@ -84,11 +164,25 @@ screens.o: screens.c
|
|||
|
||||
# clean everything
|
||||
clean:
|
||||
ifeq ($(PLATFORM),PLATFORM_RPI)
|
||||
ifeq ($(PLATFORM),PLATFORM_DESKTOP)
|
||||
ifeq ($(PLATFORM_OS),OSX)
|
||||
find . -type f -perm +ugo+x -delete
|
||||
rm -f *.o
|
||||
else
|
||||
ifeq ($(PLATFORM_OS),LINUX)
|
||||
find . -type f -executable -delete
|
||||
rm -f *.o
|
||||
# find . -executable -delete
|
||||
else
|
||||
del *.o *.exe
|
||||
endif
|
||||
endif
|
||||
endif
|
||||
ifeq ($(PLATFORM),PLATFORM_RPI)
|
||||
find . -type f -executable -delete
|
||||
rm -f *.o
|
||||
endif
|
||||
ifeq ($(PLATFORM),PLATFORM_WEB)
|
||||
del *.o *.html *.js
|
||||
endif
|
||||
@echo Cleaning done
|
||||
|
||||
|
|
|
@ -2,7 +2,7 @@
|
|||
#
|
||||
# raylib - Standard Game
|
||||
#
|
||||
# makefile to compile standard game
|
||||
# makefile to compile standard game for desktop platforms, Raspberry Pi and HTML5 (emscripten)
|
||||
#
|
||||
# Copyright (c) 2014 Ramon Santamaria (Ray San - raysan@raysanweb.com)
|
||||
#
|
||||
|
@ -23,49 +23,133 @@
|
|||
#
|
||||
#**************************************************************************************************
|
||||
|
||||
# define raylib platform if not defined (by default, compile for RPI)
|
||||
# Other possible platform: PLATFORM_DESKTOP
|
||||
PLATFORM ?= PLATFORM_RPI
|
||||
# define raylib platform to compile for
|
||||
# possible platforms: PLATFORM_DESKTOP PLATFORM_RPI PLATFORM_WEB
|
||||
# WARNING: To compile to HTML5, code must be redesigned to use emscripten.h and emscripten_set_main_loop()
|
||||
PLATFORM ?= PLATFORM_DESKTOP
|
||||
|
||||
# determine PLATFORM_OS in case PLATFORM_DESKTOP selected
|
||||
ifeq ($(PLATFORM),PLATFORM_DESKTOP)
|
||||
# No uname.exe on MinGW!, but OS=Windows_NT on Windows! ifeq ($(UNAME),Msys) -> Windows
|
||||
ifeq ($(OS),Windows_NT)
|
||||
PLATFORM_OS=WINDOWS
|
||||
LIBPATH=win32
|
||||
else
|
||||
UNAMEOS:=$(shell uname)
|
||||
ifeq ($(UNAMEOS),Linux)
|
||||
PLATFORM_OS=LINUX
|
||||
LIBPATH=linux
|
||||
else
|
||||
ifeq ($(UNAMEOS),Darwin)
|
||||
PLATFORM_OS=OSX
|
||||
LIBPATH=osx
|
||||
endif
|
||||
endif
|
||||
endif
|
||||
endif
|
||||
|
||||
# define compiler: gcc for C program, define as g++ for C++
|
||||
ifeq ($(PLATFORM),PLATFORM_WEB)
|
||||
# define emscripten compiler
|
||||
CC = emcc
|
||||
else
|
||||
ifeq ($(PLATFORM_OS),OSX)
|
||||
# define llvm compiler for mac
|
||||
CC = clang
|
||||
else
|
||||
# define default gcc compiler
|
||||
CC = gcc
|
||||
endif
|
||||
endif
|
||||
|
||||
# define compiler flags:
|
||||
# -O2 defines optimization level
|
||||
# -Wall turns on most, but not all, compiler warnings
|
||||
# -std=c99 use standard C from 1999 revision
|
||||
ifeq ($(PLATFORM),PLATFORM_RPI)
|
||||
CFLAGS = -O2 -Wall -std=gnu99 -fgnu89-inline
|
||||
else
|
||||
CFLAGS = -O2 -Wall -std=c99
|
||||
endif
|
||||
ifeq ($(PLATFORM),PLATFORM_WEB)
|
||||
CFLAGS = -O1 -Wall -std=c99 -s USE_GLFW=3 -s ASSERTIONS=1 --preload-file resources
|
||||
#-s ALLOW_MEMORY_GROWTH=1 # to allow memory resizing
|
||||
#-s TOTAL_MEMORY=16777216 # to specify heap memory size (default = 16MB)
|
||||
endif
|
||||
|
||||
#CFLAGSEXTRA = -Wextra -Wmissing-prototypes -Wstrict-prototypes
|
||||
|
||||
# define any directories containing required header files
|
||||
ifeq ($(PLATFORM),PLATFORM_RPI)
|
||||
INCLUDES = -I. -I./screens -I../../src -I/opt/vc/include -I/opt/vc/include/interface/vcos/pthreads
|
||||
INCLUDES = -I. -I../../src -I/opt/vc/include -I/opt/vc/include/interface/vcos/pthreads
|
||||
else
|
||||
INCLUDES = -I. -I./screens -I../../src
|
||||
INCLUDES = -I. -I../../src
|
||||
# external libraries headers
|
||||
# GLFW3
|
||||
INCLUDES += -I../../external/glfw3/include
|
||||
# GLEW
|
||||
INCLUDES += -I../../external/glew/include
|
||||
# OpenAL Soft
|
||||
INCLUDES += -I../../external/openal_soft/include
|
||||
endif
|
||||
|
||||
# define library paths containing required libs
|
||||
ifeq ($(PLATFORM),PLATFORM_RPI)
|
||||
LFLAGS = -L. -L../../src -L/opt/vc/lib
|
||||
else
|
||||
LFLAGS = -L. -L../../src
|
||||
# external libraries to link with
|
||||
# GLFW3
|
||||
LFLAGS += -L../../external/glfw3/lib/$(LIBPATH)
|
||||
ifneq ($(PLATFORM_OS),OSX)
|
||||
# OpenAL Soft
|
||||
LFLAGS += -L../../external/openal_soft/lib/$(LIBPATH)
|
||||
# GLEW
|
||||
LFLAGS += -L../../external/glew/lib/$(LIBPATH)
|
||||
endif
|
||||
endif
|
||||
|
||||
# define any libraries to link into executable
|
||||
# if you want to link libraries (libname.so or libname.a), use the -lname
|
||||
ifeq ($(PLATFORM),PLATFORM_RPI)
|
||||
# libraries for Raspberry Pi compiling
|
||||
# NOTE: OpenAL Soft library should be installed (libopenal1 package)
|
||||
LIBS = -lraylib -lGLESv2 -lEGL -lpthread -lrt -lm -lbcm_host -lopenal
|
||||
ifeq ($(PLATFORM),PLATFORM_DESKTOP)
|
||||
ifeq ($(PLATFORM_OS),LINUX)
|
||||
# libraries for Debian GNU/Linux desktop compiling
|
||||
# requires the following packages:
|
||||
# libglfw3-dev libopenal-dev libglew-dev libegl1-mesa-dev
|
||||
LIBS = -lraylib -lglfw -lGLEW -lGL -lopenal
|
||||
endif
|
||||
ifeq ($(PLATFORM_OS),OSX)
|
||||
# libraries for OS X 10.9 desktop compiling
|
||||
# requires the following packages:
|
||||
# libglfw3-dev libopenal-dev libglew-dev libegl1-mesa-dev
|
||||
LIBS = -lraylib -lglfw -framework OpenGL -framework OpenAl -framework Cocoa
|
||||
|
||||
else
|
||||
# libraries for Windows desktop compiling
|
||||
# NOTE: GLFW3 and OpenAL Soft libraries should be installed
|
||||
LIBS = -lraylib -lglfw3 -lglew32 -lopengl32 -lopenal32 -lgdi32
|
||||
endif
|
||||
endif
|
||||
ifeq ($(PLATFORM),PLATFORM_RPI)
|
||||
# libraries for Raspberry Pi compiling
|
||||
# NOTE: OpenAL Soft library should be installed (libopenal1 package)
|
||||
LIBS = -lraylib -lGLESv2 -lEGL -lpthread -lrt -lm -lbcm_host -lopenal
|
||||
endif
|
||||
ifeq ($(PLATFORM),PLATFORM_WEB)
|
||||
LIBS = ../../src/libraylib.bc
|
||||
endif
|
||||
|
||||
# define additional parameters and flags for windows
|
||||
ifeq ($(PLATFORM),PLATFORM_DESKTOP)
|
||||
ifeq ($(PLATFORM_OS),WINDOWS)
|
||||
# resources file contains windows exe icon
|
||||
# -Wl,--subsystem,windows hides the console window
|
||||
WINFLAGS = ../../src/resources -Wl,--subsystem,windows
|
||||
endif
|
||||
|
||||
ifeq ($(PLATFORM),PLATFORM_WEB)
|
||||
EXT = .html
|
||||
endif
|
||||
|
||||
# define all screen object files required
|
||||
SCREENS = \
|
||||
screens/screen_logo.o \
|
||||
|
@ -80,7 +164,7 @@ default: standard_game
|
|||
|
||||
# compile template - standard_game
|
||||
standard_game: standard_game.c $(SCREENS)
|
||||
$(CC) -o $@ $< $(SCREENS) $(CFLAGS) $(INCLUDES) $(LFLAGS) $(LIBS) -D$(PLATFORM) $(WINFLAGS)
|
||||
$(CC) -o $@$(EXT) $< $(SCREENS) $(CFLAGS) $(INCLUDES) $(LFLAGS) $(LIBS) -D$(PLATFORM) $(WINFLAGS)
|
||||
|
||||
# compile screen LOGO
|
||||
screens/screen_logo.o: screens/screen_logo.c
|
||||
|
@ -104,11 +188,25 @@ screens/screen_ending.o: screens/screen_ending.c
|
|||
|
||||
# clean everything
|
||||
clean:
|
||||
ifeq ($(PLATFORM),PLATFORM_RPI)
|
||||
rm -f screens/*.o
|
||||
# find . -executable -delete
|
||||
ifeq ($(PLATFORM),PLATFORM_DESKTOP)
|
||||
ifeq ($(PLATFORM_OS),OSX)
|
||||
find . -type f -perm +ugo+x -delete
|
||||
rm -f *.o
|
||||
else
|
||||
del screens/*.o *.exe
|
||||
ifeq ($(PLATFORM_OS),LINUX)
|
||||
find . -type f -executable -delete
|
||||
rm -f *.o
|
||||
else
|
||||
del *.o *.exe
|
||||
endif
|
||||
endif
|
||||
endif
|
||||
ifeq ($(PLATFORM),PLATFORM_RPI)
|
||||
find . -type f -executable -delete
|
||||
rm -f *.o
|
||||
endif
|
||||
ifeq ($(PLATFORM),PLATFORM_WEB)
|
||||
del *.o *.html *.js
|
||||
endif
|
||||
@echo Cleaning done
|
||||
|
||||
|
|
Loading…
Add table
Add a link
Reference in a new issue