Removed function
I decided it is redundant and could be confusing (when mixed with 3D drawing). It's not KISS.
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2 changed files with 0 additions and 12 deletions
11
src/core.c
11
src/core.c
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@ -568,17 +568,6 @@ void BeginDrawingEx(Camera2D camera)
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rlMultMatrixf(MatrixToFloat(matTransform));
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}
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// Setup drawing canvas with pro parameters
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void BeginDrawingPro(int blendMode, Shader shader, Matrix transform)
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{
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BeginDrawing();
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SetBlendMode(blendMode);
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SetCustomShader(shader);
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rlMultMatrixf(MatrixToFloat(transform));
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}
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// End canvas drawing and Swap Buffers (Double Buffering)
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void EndDrawing(void)
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{
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