From c1e49d2b13c75da2c532079d454fad32f9ceccd4 Mon Sep 17 00:00:00 2001 From: raysan5 Date: Fri, 8 Apr 2016 12:00:29 +0200 Subject: [PATCH] Removed function I decided it is redundant and could be confusing (when mixed with 3D drawing). It's not KISS. --- src/core.c | 11 ----------- src/raylib.h | 1 - 2 files changed, 12 deletions(-) diff --git a/src/core.c b/src/core.c index ae6f4cadc..e01f3969f 100644 --- a/src/core.c +++ b/src/core.c @@ -568,17 +568,6 @@ void BeginDrawingEx(Camera2D camera) rlMultMatrixf(MatrixToFloat(matTransform)); } -// Setup drawing canvas with pro parameters -void BeginDrawingPro(int blendMode, Shader shader, Matrix transform) -{ - BeginDrawing(); - - SetBlendMode(blendMode); - SetCustomShader(shader); - - rlMultMatrixf(MatrixToFloat(transform)); -} - // End canvas drawing and Swap Buffers (Double Buffering) void EndDrawing(void) { diff --git a/src/raylib.h b/src/raylib.h index 22fcb4acd..52a5e73c5 100644 --- a/src/raylib.h +++ b/src/raylib.h @@ -567,7 +567,6 @@ int GetScreenHeight(void); // Get current scree void ClearBackground(Color color); // Sets Background Color void BeginDrawing(void); // Setup drawing canvas to start drawing void BeginDrawingEx(Camera2D camera); // Setup drawing canvas with 2d camera -void BeginDrawingPro(int blendMode, Shader shader, Matrix transform); // Setup drawing canvas with pro parameters void EndDrawing(void); // End canvas drawing and Swap Buffers (Double Buffering) void Begin3dMode(Camera camera); // Initializes 3D mode for drawing (Camera setup)