Fix SetMouseCursor implementation for PLATFORM_WEB (#3416)
* Fix SetMouseCursor implementation for PLATFORM_WEB - Restrict function to only set the cursor inside the canvas * Set the CORE input mouse
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1 changed files with 5 additions and 2 deletions
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@ -659,6 +659,7 @@ void SetMousePosition(int x, int y)
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// Set mouse cursor
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// Set mouse cursor
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void SetMouseCursor(int cursor)
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void SetMouseCursor(int cursor)
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{
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{
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CORE.Input.Mouse.cursor = cursor;
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const char *cursorName;
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const char *cursorName;
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switch (cursor)
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switch (cursor)
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{
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{
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@ -682,11 +683,13 @@ void SetMouseCursor(int cursor)
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{
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{
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TRACELOG(LOG_WARNING, "Cursor value out of bound (%d). Setting to default", cursor);
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TRACELOG(LOG_WARNING, "Cursor value out of bound (%d). Setting to default", cursor);
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cursorName = "default";
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cursorName = "default";
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CORE.Input.Mouse.cursor = MOUSE_CURSOR_DEFAULT;
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} break;
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} break;
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}
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}
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// Set the cursor element on the CSS
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// Set the cursor element on the canvas CSS
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EM_ASM({document.body.style.cursor = UTF8ToString($0);}, cursorName);
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// The canvas is coded to the Id "canvas" on init
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EM_ASM({document.getElementById("canvas").style.cursor = UTF8ToString($0);}, cursorName);
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}
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}
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// Register all input events
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// Register all input events
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