REVIEWED: DrawTextPro()

WARNING: DrawTextPro() requires including `rlgl.h`, before it was only dependant on `textures` module.
This commit is contained in:
raysan5 2021-08-11 19:02:15 +02:00
parent 7e27c2ffa8
commit b6541b7a55

View file

@ -53,6 +53,8 @@
#include "config.h" // Defines module configuration flags #include "config.h" // Defines module configuration flags
#endif #endif
#include "rlgl.h" // OpenGL abstraction layer to OpenGL 1.1, 2.1, 3.3+ or ES2 -> Only DrawTextPro()
#include <stdlib.h> // Required for: malloc(), free() #include <stdlib.h> // Required for: malloc(), free()
#include <stdio.h> // Required for: vsprintf() #include <stdio.h> // Required for: vsprintf()
#include <string.h> // Required for: strcmp(), strstr(), strcpy(), strncpy() [Used in TextReplace()], sscanf() [Used in LoadBMFont()] #include <string.h> // Required for: strcmp(), strstr(), strcpy(), strncpy() [Used in TextReplace()], sscanf() [Used in LoadBMFont()]
@ -893,15 +895,13 @@ void DrawTextEx(Font font, const char *text, Vector2 position, float fontSize, f
// Draw text using Font and pro parameters (rotation) // Draw text using Font and pro parameters (rotation)
void DrawTextPro(Font font, const char *text, Vector2 position, Vector2 origin, float rotation, float fontSize, float spacing, Color tint) void DrawTextPro(Font font, const char *text, Vector2 position, Vector2 origin, float rotation, float fontSize, float spacing, Color tint)
{ {
// TODO: Not working... why???
rlPushMatrix(); rlPushMatrix();
//rlTranslatef(position.x, position.y, 0.0f); rlTranslatef(position.x, position.y, 0.0f);
rlRotatef(rotation, 0.0f, 0.0f, 1.0f); rlRotatef(rotation, 0.0f, 0.0f, 1.0f);
rlTranslatef(-origin.x, -origin.y, 0.0f); rlTranslatef(-origin.x, -origin.y, 0.0f);
DrawTextEx(font, text, (Vector2){ position.x, position.y }, fontSize, spacing, tint); DrawTextEx(font, text, (Vector2){ 0.0f, 0.0f }, fontSize, spacing, tint);
rlPopMatrix(); rlPopMatrix();
} }