From b6541b7a558304f8a6e27533195c898ea728b712 Mon Sep 17 00:00:00 2001 From: raysan5 Date: Wed, 11 Aug 2021 19:02:15 +0200 Subject: [PATCH] REVIEWED: DrawTextPro() WARNING: DrawTextPro() requires including `rlgl.h`, before it was only dependant on `textures` module. --- src/text.c | 8 ++++---- 1 file changed, 4 insertions(+), 4 deletions(-) diff --git a/src/text.c b/src/text.c index 891c5497c..1724153f9 100644 --- a/src/text.c +++ b/src/text.c @@ -53,6 +53,8 @@ #include "config.h" // Defines module configuration flags #endif +#include "rlgl.h" // OpenGL abstraction layer to OpenGL 1.1, 2.1, 3.3+ or ES2 -> Only DrawTextPro() + #include // Required for: malloc(), free() #include // Required for: vsprintf() #include // Required for: strcmp(), strstr(), strcpy(), strncpy() [Used in TextReplace()], sscanf() [Used in LoadBMFont()] @@ -893,15 +895,13 @@ void DrawTextEx(Font font, const char *text, Vector2 position, float fontSize, f // Draw text using Font and pro parameters (rotation) void DrawTextPro(Font font, const char *text, Vector2 position, Vector2 origin, float rotation, float fontSize, float spacing, Color tint) { - // TODO: Not working... why??? - rlPushMatrix(); - //rlTranslatef(position.x, position.y, 0.0f); + rlTranslatef(position.x, position.y, 0.0f); rlRotatef(rotation, 0.0f, 0.0f, 1.0f); rlTranslatef(-origin.x, -origin.y, 0.0f); - DrawTextEx(font, text, (Vector2){ position.x, position.y }, fontSize, spacing, tint); + DrawTextEx(font, text, (Vector2){ 0.0f, 0.0f }, fontSize, spacing, tint); rlPopMatrix(); }