Added preprocessor macros for GIF

This commit is contained in:
Ray 2019-09-19 17:36:48 +02:00
parent bce2dd1231
commit 9d53e07883

View file

@ -161,9 +161,9 @@
//----------------------------------------------------------------------------------
// Module specific Functions Declaration
//----------------------------------------------------------------------------------
#if defined(SUPPORT_FILEFORMAT_GIF)
static Image LoadAnimatedGIF(const char *fileName, int *frames, int **delays); // Load animated GIF file
#endif
#if defined(SUPPORT_FILEFORMAT_DDS)
static Image LoadDDS(const char *fileName); // Load DDS file
#endif
@ -2963,7 +2963,7 @@ void DrawTextureNPatch(Texture2D texture, NPatchInfo nPatchInfo, Rectangle destR
//----------------------------------------------------------------------------------
// Module specific Functions Definition
//----------------------------------------------------------------------------------
#if defined(SUPPORT_FILEFORMAT_GIF)
// Load animated GIF data
// - Image.data buffer includes all frames: [image#0][image#1][image#2][...]
// - Number of frames is returned through 'frames' parameter
@ -3001,6 +3001,7 @@ static Image LoadAnimatedGIF(const char *fileName, int *frames, int **delays)
return image;
}
#endif
#if defined(SUPPORT_FILEFORMAT_DDS)
// Loading DDS image data (compressed or uncompressed)