From 9d53e07883b981dccf38b7b7ab335870dd3fe9d6 Mon Sep 17 00:00:00 2001 From: Ray Date: Thu, 19 Sep 2019 17:36:48 +0200 Subject: [PATCH] Added preprocessor macros for GIF --- src/textures.c | 7 ++++--- 1 file changed, 4 insertions(+), 3 deletions(-) diff --git a/src/textures.c b/src/textures.c index a6ace2944..9307773b5 100644 --- a/src/textures.c +++ b/src/textures.c @@ -161,9 +161,9 @@ //---------------------------------------------------------------------------------- // Module specific Functions Declaration //---------------------------------------------------------------------------------- - +#if defined(SUPPORT_FILEFORMAT_GIF) static Image LoadAnimatedGIF(const char *fileName, int *frames, int **delays); // Load animated GIF file - +#endif #if defined(SUPPORT_FILEFORMAT_DDS) static Image LoadDDS(const char *fileName); // Load DDS file #endif @@ -2963,7 +2963,7 @@ void DrawTextureNPatch(Texture2D texture, NPatchInfo nPatchInfo, Rectangle destR //---------------------------------------------------------------------------------- // Module specific Functions Definition //---------------------------------------------------------------------------------- - +#if defined(SUPPORT_FILEFORMAT_GIF) // Load animated GIF data // - Image.data buffer includes all frames: [image#0][image#1][image#2][...] // - Number of frames is returned through 'frames' parameter @@ -3001,6 +3001,7 @@ static Image LoadAnimatedGIF(const char *fileName, int *frames, int **delays) return image; } +#endif #if defined(SUPPORT_FILEFORMAT_DDS) // Loading DDS image data (compressed or uncompressed)