Updated some comments

This commit is contained in:
raysan5 2015-09-01 23:15:26 +02:00
parent acc322b3e1
commit 94a1fdc2ae
5 changed files with 14 additions and 8 deletions

View file

@ -2,7 +2,7 @@
# #
# raylib makefile for desktop platforms, Raspberry Pi and HTML5 (emscripten) # raylib makefile for desktop platforms, Raspberry Pi and HTML5 (emscripten)
# #
# Copyright (c) 2014 Ramon Santamaria (Ray San - raysan@raysanweb.com) # Copyright (c) 2014 Ramon Santamaria (@raysan5)
# #
# This software is provided "as-is", without any express or implied warranty. In no event # This software is provided "as-is", without any express or implied warranty. In no event
# will the authors be held liable for any damages arising from the use of this software. # will the authors be held liable for any damages arising from the use of this software.

View file

@ -4,7 +4,7 @@
* *
* Some useful functions to work with Vector3, Matrix and Quaternions * Some useful functions to work with Vector3, Matrix and Quaternions
* *
* Copyright (c) 2014 Ramon Santamaria (Ray San - raysan@raysanweb.com) * Copyright (c) 2015 Ramon Santamaria (@raysan5)
* *
* This software is provided "as-is", without any express or implied warranty. In no event * This software is provided "as-is", without any express or implied warranty. In no event
* will the authors be held liable for any damages arising from the use of this software. * will the authors be held liable for any damages arising from the use of this software.

View file

@ -4,7 +4,7 @@
* *
* Some useful functions to work with Vector3, Matrix and Quaternions * Some useful functions to work with Vector3, Matrix and Quaternions
* *
* Copyright (c) 2014 Ramon Santamaria (Ray San - raysan@raysanweb.com) * Copyright (c) 2015 Ramon Santamaria (@raysan5)
* *
* This software is provided "as-is", without any express or implied warranty. In no event * This software is provided "as-is", without any express or implied warranty. In no event
* will the authors be held liable for any damages arising from the use of this software. * will the authors be held liable for any damages arising from the use of this software.

View file

@ -2019,6 +2019,8 @@ void *rlglReadTexturePixels(unsigned int textureId, unsigned int format)
Shader LoadShader(char *vsFileName, char *fsFileName) Shader LoadShader(char *vsFileName, char *fsFileName)
{ {
Shader shader; Shader shader;
shader.id = 0; // Default value in case of loading failure
#if defined(GRAPHICS_API_OPENGL_33) || defined(GRAPHICS_API_OPENGL_ES2) #if defined(GRAPHICS_API_OPENGL_33) || defined(GRAPHICS_API_OPENGL_ES2)
// Shaders loading from external text file // Shaders loading from external text file
@ -2180,9 +2182,11 @@ unsigned int LoadShaderProgram(char *vShaderStr, char *fShaderStr)
// Unload a custom shader from memory // Unload a custom shader from memory
void UnloadShader(Shader shader) void UnloadShader(Shader shader)
{ {
rlDeleteShader(shader.id); if (shader.id != 0)
{
TraceLog(INFO, "[SHDR ID %i] Unloaded shader program data", shader.id); rlDeleteShader(shader.id);
TraceLog(INFO, "[SHDR ID %i] Unloaded shader program data", shader.id);
}
} }
// Set custom shader to be used on batch draw // Set custom shader to be used on batch draw
@ -2242,7 +2246,7 @@ void SetPostproShader(Shader shader)
//TraceLog(DEBUG, "Postproquad shader diffuse map id: %i", postproQuad.shader.texDiffuseId); //TraceLog(DEBUG, "Postproquad shader diffuse map id: %i", postproQuad.shader.texDiffuseId);
//TraceLog(DEBUG, "Shader diffuse map id: %i", shader.texDiffuseId); //TraceLog(DEBUG, "Shader diffuse map id: %i", shader.texDiffuseId);
#elif defined(GRAPHICS_API_OPENGL_11) #elif defined(GRAPHICS_API_OPENGL_11)
TraceLog(WARNING, "Postprocessing shaders not supported on OpenGL 1.1"); TraceLog(WARNING, "Shaders not supported on OpenGL 1.1");
#endif #endif
} }
@ -2287,6 +2291,8 @@ void SetModelShader(Model *model, Shader shader)
// NOTE: If SetModelTexture() is called previously, texture is not assigned to new shader // NOTE: If SetModelTexture() is called previously, texture is not assigned to new shader
if (model->texture.id > 0) model->shader.texDiffuseId = model->texture.id; if (model->texture.id > 0) model->shader.texDiffuseId = model->texture.id;
#elif (GRAPHICS_API_OPENGL_11)
TraceLog(WARNING, "Shaders not supported on OpenGL 1.1");
#endif #endif
} }

View file

@ -4,7 +4,7 @@
* *
* Some utility functions: rRES files data decompression * Some utility functions: rRES files data decompression
* *
* Copyright (c) 2014 Ramon Santamaria (Ray San - raysan@raysanweb.com) * Copyright (c) 2014 Ramon Santamaria (@raysan5)
* *
* This software is provided "as-is", without any express or implied warranty. In no event * This software is provided "as-is", without any express or implied warranty. In no event
* will the authors be held liable for any damages arising from the use of this software. * will the authors be held liable for any damages arising from the use of this software.