REVIEWED: Formating and comments

This commit is contained in:
Ray 2021-11-25 01:07:54 +01:00
parent b248a00c90
commit 9088135b49
2 changed files with 3 additions and 8 deletions

View file

@ -928,8 +928,8 @@ RLAPI void SetWindowSize(int width, int height); // Set window
RLAPI void *GetWindowHandle(void); // Get native window handle RLAPI void *GetWindowHandle(void); // Get native window handle
RLAPI int GetScreenWidth(void); // Get current screen width RLAPI int GetScreenWidth(void); // Get current screen width
RLAPI int GetScreenHeight(void); // Get current screen height RLAPI int GetScreenHeight(void); // Get current screen height
RLAPI int GetRenderWidth(void); // Get current render width RLAPI int GetRenderWidth(void); // Get current render width (it considers HiDPI)
RLAPI int GetRenderHeight(void); // Get current render height RLAPI int GetRenderHeight(void); // Get current render height (it considers HiDPI)
RLAPI int GetMonitorCount(void); // Get number of connected monitors RLAPI int GetMonitorCount(void); // Get number of connected monitors
RLAPI int GetCurrentMonitor(void); // Get current connected monitor RLAPI int GetCurrentMonitor(void); // Get current connected monitor
RLAPI Vector2 GetMonitorPosition(int monitor); // Get specified monitor position RLAPI Vector2 GetMonitorPosition(int monitor); // Get specified monitor position

View file

@ -2186,16 +2186,11 @@ void BeginScissorMode(int x, int y, int width, int height)
#if defined(__APPLE__) #if defined(__APPLE__)
Vector2 scale = GetWindowScaleDPI(); Vector2 scale = GetWindowScaleDPI();
rlScissor( rlScissor((int)(x*scale.x), (int)(GetScreenHeight()*scale.y - (((y + height)*scale.y))), (int)(width*scale.x), (int)(height*scale.y));
(int)(x*scale.x),
(int)(GetScreenHeight() * scale.y - (((y + height) * scale.y))),
(int)(width*scale.x),
(int)(height*scale.y));
#else #else
if ((CORE.Window.flags & FLAG_WINDOW_HIGHDPI) > 0) if ((CORE.Window.flags & FLAG_WINDOW_HIGHDPI) > 0)
{ {
Vector2 scale = GetWindowScaleDPI(); Vector2 scale = GetWindowScaleDPI();
rlScissor((int)(x*scale.x), (int)(CORE.Window.currentFbo.height - (y + height)*scale.y), (int)(width*scale.x), (int)(height*scale.y)); rlScissor((int)(x*scale.x), (int)(CORE.Window.currentFbo.height - (y + height)*scale.y), (int)(width*scale.x), (int)(height*scale.y));
} }
else else