diff --git a/src/raylib.h b/src/raylib.h index 8f01e4834..ec17953c7 100644 --- a/src/raylib.h +++ b/src/raylib.h @@ -928,8 +928,8 @@ RLAPI void SetWindowSize(int width, int height); // Set window RLAPI void *GetWindowHandle(void); // Get native window handle RLAPI int GetScreenWidth(void); // Get current screen width RLAPI int GetScreenHeight(void); // Get current screen height -RLAPI int GetRenderWidth(void); // Get current render width -RLAPI int GetRenderHeight(void); // Get current render height +RLAPI int GetRenderWidth(void); // Get current render width (it considers HiDPI) +RLAPI int GetRenderHeight(void); // Get current render height (it considers HiDPI) RLAPI int GetMonitorCount(void); // Get number of connected monitors RLAPI int GetCurrentMonitor(void); // Get current connected monitor RLAPI Vector2 GetMonitorPosition(int monitor); // Get specified monitor position diff --git a/src/rcore.c b/src/rcore.c index 58bbbbf41..7f5d9d900 100644 --- a/src/rcore.c +++ b/src/rcore.c @@ -2186,16 +2186,11 @@ void BeginScissorMode(int x, int y, int width, int height) #if defined(__APPLE__) Vector2 scale = GetWindowScaleDPI(); - rlScissor( - (int)(x*scale.x), - (int)(GetScreenHeight() * scale.y - (((y + height) * scale.y))), - (int)(width*scale.x), - (int)(height*scale.y)); + rlScissor((int)(x*scale.x), (int)(GetScreenHeight()*scale.y - (((y + height)*scale.y))), (int)(width*scale.x), (int)(height*scale.y)); #else if ((CORE.Window.flags & FLAG_WINDOW_HIGHDPI) > 0) { Vector2 scale = GetWindowScaleDPI(); - rlScissor((int)(x*scale.x), (int)(CORE.Window.currentFbo.height - (y + height)*scale.y), (int)(width*scale.x), (int)(height*scale.y)); } else