Review formating
This commit is contained in:
parent
b747eeefa4
commit
6b220f2798
7 changed files with 23 additions and 26 deletions
|
@ -699,7 +699,7 @@ void PollInputEvents(void)
|
|||
|
||||
// Poll Events (registered events) until we reach TIMEOUT which indicates there are no events left to poll
|
||||
// NOTE: Activity is paused if not enabled (platform.appEnabled)
|
||||
while ((pollResult = ALooper_pollOnce(platform.appEnabled? 0 : -1, NULL, &pollEvents, (void**)&platform.source)) > ALOOPER_POLL_TIMEOUT)
|
||||
while ((pollResult = ALooper_pollOnce(platform.appEnabled? 0 : -1, NULL, &pollEvents, ((void **)&platform.source)) > ALOOPER_POLL_TIMEOUT))
|
||||
{
|
||||
// Process this event
|
||||
if (platform.source != NULL) platform.source->process(platform.app, platform.source);
|
||||
|
@ -786,7 +786,7 @@ int InitPlatform(void)
|
|||
while (!CORE.Window.ready)
|
||||
{
|
||||
// Process events until we reach TIMEOUT, which indicates no more events queued.
|
||||
while ((pollResult = ALooper_pollOnce(0, NULL, &pollEvents, (void**)&platform.source)) > ALOOPER_POLL_TIMEOUT)
|
||||
while ((pollResult = ALooper_pollOnce(0, NULL, &pollEvents, ((void **)&platform.source)) > ALOOPER_POLL_TIMEOUT))
|
||||
{
|
||||
// Process this event
|
||||
if (platform.source != NULL) platform.source->process(platform.app, platform.source);
|
||||
|
@ -1226,7 +1226,7 @@ static int32_t AndroidInputCallback(struct android_app *app, AInputEvent *event)
|
|||
return 1; // Handled gamepad button
|
||||
}
|
||||
|
||||
KeyboardKey key = (keycode > 0 && keycode < KEYCODE_MAP_SIZE)? mapKeycode[keycode] : KEY_NULL;
|
||||
KeyboardKey key = ((keycode > 0) && (keycode < KEYCODE_MAP_SIZE))? mapKeycode[keycode] : KEY_NULL;
|
||||
if (key != KEY_NULL)
|
||||
{
|
||||
// Save current key and its state
|
||||
|
|
|
@ -485,7 +485,7 @@ void SetWindowIcons(Image *images, int count)
|
|||
// Set title for window
|
||||
void SetWindowTitle(const char *title)
|
||||
{
|
||||
RGFW_window_setName(platform.window, (char*)title);
|
||||
RGFW_window_setName(platform.window, (char *)title);
|
||||
CORE.Window.title = title;
|
||||
}
|
||||
|
||||
|
@ -542,9 +542,9 @@ void SetWindowFocused(void)
|
|||
void *GetWindowHandle(void)
|
||||
{
|
||||
#ifdef RGFW_WEBASM
|
||||
return (void*)platform.window->src.ctx;
|
||||
return (void *)platform.window->src.ctx;
|
||||
#else
|
||||
return (void*)platform.window->src.window;
|
||||
return (void *)platform.window->src.window;
|
||||
#endif
|
||||
}
|
||||
|
||||
|
@ -587,7 +587,7 @@ Vector2 GetMonitorPosition(int monitor)
|
|||
{
|
||||
RGFW_monitor *mons = RGFW_getMonitors();
|
||||
|
||||
return (Vector2){(float)mons[monitor].rect.x, (float)mons[monitor].rect.y};
|
||||
return (Vector2){ (float)mons[monitor].rect.x, (float)mons[monitor].rect.y };
|
||||
}
|
||||
|
||||
// Get selected monitor width (currently used by monitor)
|
||||
|
@ -609,7 +609,7 @@ int GetMonitorHeight(int monitor)
|
|||
// Get selected monitor physical width in millimetres
|
||||
int GetMonitorPhysicalWidth(int monitor)
|
||||
{
|
||||
RGFW_monitor* mons = RGFW_getMonitors();
|
||||
RGFW_monitor *mons = RGFW_getMonitors();
|
||||
|
||||
return (int)mons[monitor].physW;
|
||||
}
|
||||
|
@ -654,7 +654,7 @@ Vector2 GetWindowScaleDPI(void)
|
|||
// Set clipboard text content
|
||||
void SetClipboardText(const char *text)
|
||||
{
|
||||
RGFW_writeClipboard(text, (u32)strlen(text));
|
||||
RGFW_writeClipboard(text, strlen(text));
|
||||
}
|
||||
|
||||
// Get clipboard text content
|
||||
|
@ -1336,7 +1336,7 @@ int InitPlatform(void)
|
|||
// Load OpenGL extensions
|
||||
// NOTE: GL procedures address loader is required to load extensions
|
||||
//----------------------------------------------------------------------------
|
||||
rlLoadExtensions((void*)RGFW_getProcAddress);
|
||||
rlLoadExtensions((void *)RGFW_getProcAddress);
|
||||
//----------------------------------------------------------------------------
|
||||
|
||||
// TODO: Initialize input events system
|
||||
|
|
|
@ -68,7 +68,7 @@
|
|||
#define MAX_CLIPBOARD_BUFFER_LENGTH 1024 // Size of the clipboard buffer used on GetClipboardText()
|
||||
#endif
|
||||
|
||||
#if ((defined(SDL_MAJOR_VERSION) && SDL_MAJOR_VERSION == 3) && (defined(SDL_MINOR_VERSION) && SDL_MINOR_VERSION >= 1))
|
||||
#if ((defined(SDL_MAJOR_VERSION) && (SDL_MAJOR_VERSION == 3)) && (defined(SDL_MINOR_VERSION) && (SDL_MINOR_VERSION >= 1)))
|
||||
#ifndef PLATFORM_DESKTOP_SDL3
|
||||
#define PLATFORM_DESKTOP_SDL3
|
||||
#endif
|
||||
|
@ -405,7 +405,7 @@ int SDL_GetNumTouchFingers(SDL_TouchID touchID)
|
|||
|
||||
// Since SDL2 doesn't have this function we leave a stub
|
||||
// SDL_GetClipboardData function is available since SDL 3.1.3. (e.g. SDL3)
|
||||
void* SDL_GetClipboardData(const char *mime_type, size_t *size)
|
||||
void *SDL_GetClipboardData(const char *mime_type, size_t *size)
|
||||
{
|
||||
TRACELOG(LOG_WARNING, "Getting clipboard data that is not text is only available in SDL3");
|
||||
|
||||
|
@ -1971,7 +1971,7 @@ void ClosePlatform(void)
|
|||
// Scancode to keycode mapping
|
||||
static KeyboardKey ConvertScancodeToKey(SDL_Scancode sdlScancode)
|
||||
{
|
||||
if (sdlScancode >= 0 && sdlScancode < SCANCODE_MAPPED_NUM)
|
||||
if ((sdlScancode >= 0) && (sdlScancode < SCANCODE_MAPPED_NUM))
|
||||
{
|
||||
return mapScancodeToKey[sdlScancode];
|
||||
}
|
||||
|
|
|
@ -1529,7 +1529,7 @@ static void ConfigureEvdevDevice(char *device)
|
|||
platform.absRange.height = absinfo[ABS_Y].info.maximum - absinfo[ABS_Y].info.minimum;
|
||||
}
|
||||
}
|
||||
else if (isGamepad && !isMouse && !isKeyboard && platform.gamepadCount < MAX_GAMEPADS)
|
||||
else if (isGamepad && !isMouse && !isKeyboard && (platform.gamepadCount < MAX_GAMEPADS))
|
||||
{
|
||||
deviceKindStr = "gamepad";
|
||||
int index = platform.gamepadCount++;
|
||||
|
@ -1893,7 +1893,7 @@ static int FindExactConnectorMode(const drmModeConnector *connector, uint width,
|
|||
|
||||
TRACELOG(LOG_TRACE, "DISPLAY: DRM Mode %d %ux%u@%u %s", i, mode->hdisplay, mode->vdisplay, mode->vrefresh, (mode->flags & DRM_MODE_FLAG_INTERLACE)? "interlaced" : "progressive");
|
||||
|
||||
if ((mode->flags & DRM_MODE_FLAG_INTERLACE) && (!allowInterlaced)) continue;
|
||||
if ((mode->flags & DRM_MODE_FLAG_INTERLACE) && !allowInterlaced) continue;
|
||||
|
||||
if ((mode->hdisplay == width) && (mode->vdisplay == height) && (mode->vrefresh == fps)) return i;
|
||||
}
|
||||
|
@ -1923,7 +1923,7 @@ static int FindNearestConnectorMode(const drmModeConnector *connector, uint widt
|
|||
continue;
|
||||
}
|
||||
|
||||
if ((mode->flags & DRM_MODE_FLAG_INTERLACE) && (!allowInterlaced))
|
||||
if ((mode->flags & DRM_MODE_FLAG_INTERLACE) && !allowInterlaced)
|
||||
{
|
||||
TRACELOG(LOG_TRACE, "DISPLAY: DRM shouldn't choose an interlaced mode");
|
||||
continue;
|
||||
|
|
|
@ -319,7 +319,7 @@ void ToggleBorderlessWindowed(void)
|
|||
// Set window state: maximized, if resizable
|
||||
void MaximizeWindow(void)
|
||||
{
|
||||
if (glfwGetWindowAttrib(platform.handle, GLFW_RESIZABLE) == GLFW_TRUE && !(CORE.Window.flags & FLAG_WINDOW_MAXIMIZED))
|
||||
if ((glfwGetWindowAttrib(platform.handle, GLFW_RESIZABLE) == GLFW_TRUE) && !(CORE.Window.flags & FLAG_WINDOW_MAXIMIZED))
|
||||
{
|
||||
platform.unmaximizedWidth = CORE.Window.screen.width;
|
||||
platform.unmaximizedHeight = CORE.Window.screen.height;
|
||||
|
@ -342,7 +342,7 @@ void MinimizeWindow(void)
|
|||
// Set window state: not minimized/maximized
|
||||
void RestoreWindow(void)
|
||||
{
|
||||
if (glfwGetWindowAttrib(platform.handle, GLFW_RESIZABLE) == GLFW_TRUE && (CORE.Window.flags & FLAG_WINDOW_MAXIMIZED))
|
||||
if ((glfwGetWindowAttrib(platform.handle, GLFW_RESIZABLE) == GLFW_TRUE) && (CORE.Window.flags & FLAG_WINDOW_MAXIMIZED))
|
||||
{
|
||||
if (platform.unmaximizedWidth && platform.unmaximizedHeight) glfwSetWindowSize(platform.handle, platform.unmaximizedWidth, platform.unmaximizedHeight);
|
||||
|
||||
|
@ -1664,10 +1664,10 @@ static EM_BOOL EmscriptenResizeCallback(int eventType, const EmscriptenUiEvent *
|
|||
int height = EM_ASM_INT( return window.innerHeight; );
|
||||
|
||||
if (width < (int)CORE.Window.screenMin.width) width = CORE.Window.screenMin.width;
|
||||
else if (width > (int)CORE.Window.screenMax.width && CORE.Window.screenMax.width > 0) width = CORE.Window.screenMax.width;
|
||||
else if ((width > (int)CORE.Window.screenMax.width) && (CORE.Window.screenMax.width > 0)) width = CORE.Window.screenMax.width;
|
||||
|
||||
if (height < (int)CORE.Window.screenMin.height) height = CORE.Window.screenMin.height;
|
||||
else if (height > (int)CORE.Window.screenMax.height && CORE.Window.screenMax.height > 0) height = CORE.Window.screenMax.height;
|
||||
else if ((height > (int)CORE.Window.screenMax.height) && (CORE.Window.screenMax.height > 0)) height = CORE.Window.screenMax.height;
|
||||
|
||||
emscripten_set_canvas_element_size("#canvas", width, height);
|
||||
|
||||
|
@ -1722,7 +1722,7 @@ static EM_BOOL EmscriptenGamepadCallback(int eventType, const EmscriptenGamepadE
|
|||
for (int i = 0; i < gamepadEvent->numButtons; ++i) TRACELOGD("Button %d: Digital: %d, Analog: %g", i, gamepadEvent->digitalButton[i], gamepadEvent->analogButton[i]);
|
||||
*/
|
||||
|
||||
if ((gamepadEvent->connected) && (gamepadEvent->index < MAX_GAMEPADS))
|
||||
if (gamepadEvent->connected && (gamepadEvent->index < MAX_GAMEPADS))
|
||||
{
|
||||
CORE.Input.Gamepad.ready[gamepadEvent->index] = true;
|
||||
sprintf(CORE.Input.Gamepad.name[gamepadEvent->index], "%s", gamepadEvent->id);
|
||||
|
|
|
@ -2063,7 +2063,7 @@ const char *GetDirectoryPath(const char *filePath)
|
|||
|
||||
// In case provided path does not contain a root drive letter (C:\, D:\) nor leading path separator (\, /),
|
||||
// we add the current directory path to dirPath
|
||||
if (filePath[1] != ':' && filePath[0] != '\\' && filePath[0] != '/')
|
||||
if ((filePath[1] != ':') && (filePath[0] != '\\') && (filePath[0] != '/'))
|
||||
{
|
||||
// For security, we set starting path to current directory,
|
||||
// obtained path will be concatenated to this
|
||||
|
|
|
@ -833,10 +833,7 @@ Image GenImageGradientLinear(int width, int height, int direction, Color start,
|
|||
// bottom-right or vice-versa), pixel (0, 0) is the farthest point on the gradient
|
||||
// (i.e. the pixel which should become one of the gradient's ends color); while for
|
||||
// directions that lie in the second or fourth quadrant, that point is pixel (width, 0).
|
||||
float maxPosValue =
|
||||
((signbit(sinDir) != 0) == (signbit(cosDir) != 0))
|
||||
? fabsf(startingPos)
|
||||
: fabsf(startingPos+width*cosDir);
|
||||
float maxPosValue = ((signbit(sinDir) != 0) == (signbit(cosDir) != 0))? fabsf(startingPos) : fabsf(startingPos + width*cosDir);
|
||||
for (int i = 0; i < width; i++)
|
||||
{
|
||||
for (int j = 0; j < height; j++)
|
||||
|
|
Loading…
Add table
Add a link
Reference in a new issue