diff --git a/src/platforms/rcore_android.c b/src/platforms/rcore_android.c index 47dc5cabc..4528c810d 100644 --- a/src/platforms/rcore_android.c +++ b/src/platforms/rcore_android.c @@ -699,7 +699,7 @@ void PollInputEvents(void) // Poll Events (registered events) until we reach TIMEOUT which indicates there are no events left to poll // NOTE: Activity is paused if not enabled (platform.appEnabled) - while ((pollResult = ALooper_pollOnce(platform.appEnabled? 0 : -1, NULL, &pollEvents, (void**)&platform.source)) > ALOOPER_POLL_TIMEOUT) + while ((pollResult = ALooper_pollOnce(platform.appEnabled? 0 : -1, NULL, &pollEvents, ((void **)&platform.source)) > ALOOPER_POLL_TIMEOUT)) { // Process this event if (platform.source != NULL) platform.source->process(platform.app, platform.source); @@ -786,7 +786,7 @@ int InitPlatform(void) while (!CORE.Window.ready) { // Process events until we reach TIMEOUT, which indicates no more events queued. - while ((pollResult = ALooper_pollOnce(0, NULL, &pollEvents, (void**)&platform.source)) > ALOOPER_POLL_TIMEOUT) + while ((pollResult = ALooper_pollOnce(0, NULL, &pollEvents, ((void **)&platform.source)) > ALOOPER_POLL_TIMEOUT)) { // Process this event if (platform.source != NULL) platform.source->process(platform.app, platform.source); @@ -1226,7 +1226,7 @@ static int32_t AndroidInputCallback(struct android_app *app, AInputEvent *event) return 1; // Handled gamepad button } - KeyboardKey key = (keycode > 0 && keycode < KEYCODE_MAP_SIZE)? mapKeycode[keycode] : KEY_NULL; + KeyboardKey key = ((keycode > 0) && (keycode < KEYCODE_MAP_SIZE))? mapKeycode[keycode] : KEY_NULL; if (key != KEY_NULL) { // Save current key and its state diff --git a/src/platforms/rcore_desktop_rgfw.c b/src/platforms/rcore_desktop_rgfw.c index 913223511..a6ef60c9e 100644 --- a/src/platforms/rcore_desktop_rgfw.c +++ b/src/platforms/rcore_desktop_rgfw.c @@ -485,7 +485,7 @@ void SetWindowIcons(Image *images, int count) // Set title for window void SetWindowTitle(const char *title) { - RGFW_window_setName(platform.window, (char*)title); + RGFW_window_setName(platform.window, (char *)title); CORE.Window.title = title; } @@ -542,9 +542,9 @@ void SetWindowFocused(void) void *GetWindowHandle(void) { #ifdef RGFW_WEBASM - return (void*)platform.window->src.ctx; + return (void *)platform.window->src.ctx; #else - return (void*)platform.window->src.window; + return (void *)platform.window->src.window; #endif } @@ -587,7 +587,7 @@ Vector2 GetMonitorPosition(int monitor) { RGFW_monitor *mons = RGFW_getMonitors(); - return (Vector2){(float)mons[monitor].rect.x, (float)mons[monitor].rect.y}; + return (Vector2){ (float)mons[monitor].rect.x, (float)mons[monitor].rect.y }; } // Get selected monitor width (currently used by monitor) @@ -609,7 +609,7 @@ int GetMonitorHeight(int monitor) // Get selected monitor physical width in millimetres int GetMonitorPhysicalWidth(int monitor) { - RGFW_monitor* mons = RGFW_getMonitors(); + RGFW_monitor *mons = RGFW_getMonitors(); return (int)mons[monitor].physW; } @@ -654,7 +654,7 @@ Vector2 GetWindowScaleDPI(void) // Set clipboard text content void SetClipboardText(const char *text) { - RGFW_writeClipboard(text, (u32)strlen(text)); + RGFW_writeClipboard(text, strlen(text)); } // Get clipboard text content @@ -1336,7 +1336,7 @@ int InitPlatform(void) // Load OpenGL extensions // NOTE: GL procedures address loader is required to load extensions //---------------------------------------------------------------------------- - rlLoadExtensions((void*)RGFW_getProcAddress); + rlLoadExtensions((void *)RGFW_getProcAddress); //---------------------------------------------------------------------------- // TODO: Initialize input events system diff --git a/src/platforms/rcore_desktop_sdl.c b/src/platforms/rcore_desktop_sdl.c index 99de9af22..d051ae83f 100644 --- a/src/platforms/rcore_desktop_sdl.c +++ b/src/platforms/rcore_desktop_sdl.c @@ -68,7 +68,7 @@ #define MAX_CLIPBOARD_BUFFER_LENGTH 1024 // Size of the clipboard buffer used on GetClipboardText() #endif -#if ((defined(SDL_MAJOR_VERSION) && SDL_MAJOR_VERSION == 3) && (defined(SDL_MINOR_VERSION) && SDL_MINOR_VERSION >= 1)) +#if ((defined(SDL_MAJOR_VERSION) && (SDL_MAJOR_VERSION == 3)) && (defined(SDL_MINOR_VERSION) && (SDL_MINOR_VERSION >= 1))) #ifndef PLATFORM_DESKTOP_SDL3 #define PLATFORM_DESKTOP_SDL3 #endif @@ -405,7 +405,7 @@ int SDL_GetNumTouchFingers(SDL_TouchID touchID) // Since SDL2 doesn't have this function we leave a stub // SDL_GetClipboardData function is available since SDL 3.1.3. (e.g. SDL3) -void* SDL_GetClipboardData(const char *mime_type, size_t *size) +void *SDL_GetClipboardData(const char *mime_type, size_t *size) { TRACELOG(LOG_WARNING, "Getting clipboard data that is not text is only available in SDL3"); @@ -1971,7 +1971,7 @@ void ClosePlatform(void) // Scancode to keycode mapping static KeyboardKey ConvertScancodeToKey(SDL_Scancode sdlScancode) { - if (sdlScancode >= 0 && sdlScancode < SCANCODE_MAPPED_NUM) + if ((sdlScancode >= 0) && (sdlScancode < SCANCODE_MAPPED_NUM)) { return mapScancodeToKey[sdlScancode]; } diff --git a/src/platforms/rcore_drm.c b/src/platforms/rcore_drm.c index e9a236868..425b1d4a6 100644 --- a/src/platforms/rcore_drm.c +++ b/src/platforms/rcore_drm.c @@ -1529,7 +1529,7 @@ static void ConfigureEvdevDevice(char *device) platform.absRange.height = absinfo[ABS_Y].info.maximum - absinfo[ABS_Y].info.minimum; } } - else if (isGamepad && !isMouse && !isKeyboard && platform.gamepadCount < MAX_GAMEPADS) + else if (isGamepad && !isMouse && !isKeyboard && (platform.gamepadCount < MAX_GAMEPADS)) { deviceKindStr = "gamepad"; int index = platform.gamepadCount++; @@ -1893,7 +1893,7 @@ static int FindExactConnectorMode(const drmModeConnector *connector, uint width, TRACELOG(LOG_TRACE, "DISPLAY: DRM Mode %d %ux%u@%u %s", i, mode->hdisplay, mode->vdisplay, mode->vrefresh, (mode->flags & DRM_MODE_FLAG_INTERLACE)? "interlaced" : "progressive"); - if ((mode->flags & DRM_MODE_FLAG_INTERLACE) && (!allowInterlaced)) continue; + if ((mode->flags & DRM_MODE_FLAG_INTERLACE) && !allowInterlaced) continue; if ((mode->hdisplay == width) && (mode->vdisplay == height) && (mode->vrefresh == fps)) return i; } @@ -1923,7 +1923,7 @@ static int FindNearestConnectorMode(const drmModeConnector *connector, uint widt continue; } - if ((mode->flags & DRM_MODE_FLAG_INTERLACE) && (!allowInterlaced)) + if ((mode->flags & DRM_MODE_FLAG_INTERLACE) && !allowInterlaced) { TRACELOG(LOG_TRACE, "DISPLAY: DRM shouldn't choose an interlaced mode"); continue; diff --git a/src/platforms/rcore_web.c b/src/platforms/rcore_web.c index d0be02514..d28ed55c2 100644 --- a/src/platforms/rcore_web.c +++ b/src/platforms/rcore_web.c @@ -319,7 +319,7 @@ void ToggleBorderlessWindowed(void) // Set window state: maximized, if resizable void MaximizeWindow(void) { - if (glfwGetWindowAttrib(platform.handle, GLFW_RESIZABLE) == GLFW_TRUE && !(CORE.Window.flags & FLAG_WINDOW_MAXIMIZED)) + if ((glfwGetWindowAttrib(platform.handle, GLFW_RESIZABLE) == GLFW_TRUE) && !(CORE.Window.flags & FLAG_WINDOW_MAXIMIZED)) { platform.unmaximizedWidth = CORE.Window.screen.width; platform.unmaximizedHeight = CORE.Window.screen.height; @@ -342,7 +342,7 @@ void MinimizeWindow(void) // Set window state: not minimized/maximized void RestoreWindow(void) { - if (glfwGetWindowAttrib(platform.handle, GLFW_RESIZABLE) == GLFW_TRUE && (CORE.Window.flags & FLAG_WINDOW_MAXIMIZED)) + if ((glfwGetWindowAttrib(platform.handle, GLFW_RESIZABLE) == GLFW_TRUE) && (CORE.Window.flags & FLAG_WINDOW_MAXIMIZED)) { if (platform.unmaximizedWidth && platform.unmaximizedHeight) glfwSetWindowSize(platform.handle, platform.unmaximizedWidth, platform.unmaximizedHeight); @@ -1664,10 +1664,10 @@ static EM_BOOL EmscriptenResizeCallback(int eventType, const EmscriptenUiEvent * int height = EM_ASM_INT( return window.innerHeight; ); if (width < (int)CORE.Window.screenMin.width) width = CORE.Window.screenMin.width; - else if (width > (int)CORE.Window.screenMax.width && CORE.Window.screenMax.width > 0) width = CORE.Window.screenMax.width; + else if ((width > (int)CORE.Window.screenMax.width) && (CORE.Window.screenMax.width > 0)) width = CORE.Window.screenMax.width; if (height < (int)CORE.Window.screenMin.height) height = CORE.Window.screenMin.height; - else if (height > (int)CORE.Window.screenMax.height && CORE.Window.screenMax.height > 0) height = CORE.Window.screenMax.height; + else if ((height > (int)CORE.Window.screenMax.height) && (CORE.Window.screenMax.height > 0)) height = CORE.Window.screenMax.height; emscripten_set_canvas_element_size("#canvas", width, height); @@ -1722,7 +1722,7 @@ static EM_BOOL EmscriptenGamepadCallback(int eventType, const EmscriptenGamepadE for (int i = 0; i < gamepadEvent->numButtons; ++i) TRACELOGD("Button %d: Digital: %d, Analog: %g", i, gamepadEvent->digitalButton[i], gamepadEvent->analogButton[i]); */ - if ((gamepadEvent->connected) && (gamepadEvent->index < MAX_GAMEPADS)) + if (gamepadEvent->connected && (gamepadEvent->index < MAX_GAMEPADS)) { CORE.Input.Gamepad.ready[gamepadEvent->index] = true; sprintf(CORE.Input.Gamepad.name[gamepadEvent->index], "%s", gamepadEvent->id); diff --git a/src/rcore.c b/src/rcore.c index d69fa0f6c..571abf97c 100644 --- a/src/rcore.c +++ b/src/rcore.c @@ -2063,7 +2063,7 @@ const char *GetDirectoryPath(const char *filePath) // In case provided path does not contain a root drive letter (C:\, D:\) nor leading path separator (\, /), // we add the current directory path to dirPath - if (filePath[1] != ':' && filePath[0] != '\\' && filePath[0] != '/') + if ((filePath[1] != ':') && (filePath[0] != '\\') && (filePath[0] != '/')) { // For security, we set starting path to current directory, // obtained path will be concatenated to this diff --git a/src/rtextures.c b/src/rtextures.c index 57ee57604..06f81e577 100644 --- a/src/rtextures.c +++ b/src/rtextures.c @@ -833,10 +833,7 @@ Image GenImageGradientLinear(int width, int height, int direction, Color start, // bottom-right or vice-versa), pixel (0, 0) is the farthest point on the gradient // (i.e. the pixel which should become one of the gradient's ends color); while for // directions that lie in the second or fourth quadrant, that point is pixel (width, 0). - float maxPosValue = - ((signbit(sinDir) != 0) == (signbit(cosDir) != 0)) - ? fabsf(startingPos) - : fabsf(startingPos+width*cosDir); + float maxPosValue = ((signbit(sinDir) != 0) == (signbit(cosDir) != 0))? fabsf(startingPos) : fabsf(startingPos + width*cosDir); for (int i = 0; i < width; i++) { for (int j = 0; j < height; j++)