Fix value stored to 'body' is never read

This commit is contained in:
maficccc@gmail.com 2018-03-15 23:51:39 +01:00 committed by Martinfx
parent ca9e652f8b
commit 6a3eca3f92

View file

@ -38,8 +38,8 @@ int main()
SetPhysicsGravity(0, 0); SetPhysicsGravity(0, 0);
// Create random polygon physics body to shatter // Create random polygon physics body to shatter
PhysicsBody body = CreatePhysicsBodyPolygon((Vector2){ screenWidth/2, screenHeight/2 }, GetRandomValue(80, 200), GetRandomValue(3, 8), 10); CreatePhysicsBodyPolygon((Vector2){ screenWidth/2, screenHeight/2 }, GetRandomValue(80, 200), GetRandomValue(3, 8), 10);
SetTargetFPS(60); SetTargetFPS(60);
//-------------------------------------------------------------------------------------- //--------------------------------------------------------------------------------------
@ -53,7 +53,7 @@ int main()
ResetPhysics(); ResetPhysics();
// Create random polygon physics body to shatter // Create random polygon physics body to shatter
body = CreatePhysicsBodyPolygon((Vector2){ screenWidth/2, screenHeight/2 }, GetRandomValue(80, 200), GetRandomValue(3, 8), 10); CreatePhysicsBodyPolygon((Vector2){ screenWidth/2, screenHeight/2 }, GetRandomValue(80, 200), GetRandomValue(3, 8), 10);
} }
if (IsMouseButtonPressed(MOUSE_LEFT_BUTTON)) // Physics shatter input if (IsMouseButtonPressed(MOUSE_LEFT_BUTTON)) // Physics shatter input