From 6a3eca3f9295113db96f6442ec5ad8d465302084 Mon Sep 17 00:00:00 2001 From: "maficccc@gmail.com" Date: Thu, 15 Mar 2018 23:51:39 +0100 Subject: [PATCH] Fix value stored to 'body' is never read --- examples/physac/physics_shatter.c | 6 +++--- 1 file changed, 3 insertions(+), 3 deletions(-) diff --git a/examples/physac/physics_shatter.c b/examples/physac/physics_shatter.c index 6b474cd3a..07c3c4b3d 100644 --- a/examples/physac/physics_shatter.c +++ b/examples/physac/physics_shatter.c @@ -38,8 +38,8 @@ int main() SetPhysicsGravity(0, 0); // Create random polygon physics body to shatter - PhysicsBody body = CreatePhysicsBodyPolygon((Vector2){ screenWidth/2, screenHeight/2 }, GetRandomValue(80, 200), GetRandomValue(3, 8), 10); - + CreatePhysicsBodyPolygon((Vector2){ screenWidth/2, screenHeight/2 }, GetRandomValue(80, 200), GetRandomValue(3, 8), 10); + SetTargetFPS(60); //-------------------------------------------------------------------------------------- @@ -53,7 +53,7 @@ int main() ResetPhysics(); // Create random polygon physics body to shatter - body = CreatePhysicsBodyPolygon((Vector2){ screenWidth/2, screenHeight/2 }, GetRandomValue(80, 200), GetRandomValue(3, 8), 10); + CreatePhysicsBodyPolygon((Vector2){ screenWidth/2, screenHeight/2 }, GetRandomValue(80, 200), GetRandomValue(3, 8), 10); } if (IsMouseButtonPressed(MOUSE_LEFT_BUTTON)) // Physics shatter input