Update models_cubicmap.c
This commit is contained in:
parent
41b0c5c4f9
commit
68201c10c2
1 changed files with 7 additions and 3 deletions
|
@ -46,6 +46,8 @@ int main(void)
|
|||
Vector3 mapPosition = { -16.0f, 0.0f, -8.0f }; // Set model position
|
||||
|
||||
UnloadImage(image); // Unload cubesmap image from RAM, already uploaded to VRAM
|
||||
|
||||
bool pause = false; // Pause camera orbital rotation (and zoom)
|
||||
|
||||
SetTargetFPS(60); // Set our game to run at 60 frames-per-second
|
||||
//--------------------------------------------------------------------------------------
|
||||
|
@ -55,7 +57,9 @@ int main(void)
|
|||
{
|
||||
// Update
|
||||
//----------------------------------------------------------------------------------
|
||||
UpdateCamera(&camera, CAMERA_ORBITAL);
|
||||
if (IsKeyPressed(KEY_P)) pause = !pause;
|
||||
|
||||
if (!pause) UpdateCamera(&camera, CAMERA_ORBITAL);
|
||||
//----------------------------------------------------------------------------------
|
||||
|
||||
// Draw
|
||||
|
@ -72,10 +76,10 @@ int main(void)
|
|||
|
||||
DrawTextureEx(cubicmap, (Vector2){ screenWidth - cubicmap.width*4.0f - 20, 20.0f }, 0.0f, 4.0f, WHITE);
|
||||
DrawRectangleLines(screenWidth - cubicmap.width*4 - 20, 20, cubicmap.width*4, cubicmap.height*4, GREEN);
|
||||
|
||||
|
||||
DrawText("cubicmap image used to", 658, 90, 10, GRAY);
|
||||
DrawText("generate map 3d model", 658, 104, 10, GRAY);
|
||||
|
||||
|
||||
DrawFPS(10, 10);
|
||||
|
||||
EndDrawing();
|
||||
|
|
Loading…
Add table
Add a link
Reference in a new issue