Remove trailing spaces
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cf1ebada0e
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6 changed files with 37 additions and 37 deletions
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@ -160,7 +160,7 @@ Matrix GetCameraProjectionMatrix(Camera* camera, float aspect);
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// MatrixOrtho()
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// MatrixIdentity()
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// raylib required functionality:
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// raylib required functionality:
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// GetMouseDelta()
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// GetMouseWheelMove()
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// IsKeyDown()
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@ -223,7 +223,7 @@ Vector3 GetCameraRight(Camera *camera)
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{
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Vector3 forward = GetCameraForward(camera);
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Vector3 up = GetCameraUp(camera);
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return Vector3CrossProduct(forward, up);
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}
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@ -251,7 +251,7 @@ void CameraMoveForward(Camera *camera, float distance, bool moveInWorldPlane)
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void CameraMoveUp(Camera *camera, float distance)
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{
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Vector3 up = GetCameraUp(camera);
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// Scale by distance
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up = Vector3Scale(up, distance);
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@ -410,7 +410,7 @@ Matrix GetCameraProjectionMatrix(Camera *camera, float aspect)
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return MatrixOrtho(-right, right, -top, top, CAMERA_CULL_DISTANCE_NEAR, CAMERA_CULL_DISTANCE_FAR);
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}
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return MatrixIdentity();
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}
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@ -425,7 +425,7 @@ void UpdateCamera(Camera *camera, int mode)
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bool rotateAroundTarget = ((mode == CAMERA_THIRD_PERSON) || (mode == CAMERA_ORBITAL));
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bool lockView = ((mode == CAMERA_FIRST_PERSON) || (mode == CAMERA_THIRD_PERSON) || (mode == CAMERA_ORBITAL));
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bool rotateUp = (mode == CAMERA_FREE);
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if (mode == CAMERA_ORBITAL)
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{
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// Orbital can just orbit
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@ -446,7 +446,7 @@ void UpdateCamera(Camera *camera, int mode)
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CameraYaw(camera, -mousePositionDelta.x*CAMERA_MOUSE_MOVE_SENSITIVITY, rotateAroundTarget);
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CameraPitch(camera, -mousePositionDelta.y*CAMERA_MOUSE_MOVE_SENSITIVITY, lockView, rotateAroundTarget, rotateUp);
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// Camera movement
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if (IsKeyDown(KEY_W)) CameraMoveForward(camera, CAMERA_MOVE_SPEED, moveInWorldPlane);
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if (IsKeyDown(KEY_A)) CameraMoveRight(camera, -CAMERA_MOVE_SPEED, moveInWorldPlane);
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