Tweak WindowDropCallback()
#2943
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commit
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1 changed files with 17 additions and 14 deletions
31
src/rcore.c
31
src/rcore.c
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@ -5598,25 +5598,28 @@ static void CursorEnterCallback(GLFWwindow *window, int enter)
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// GLFW3 Window Drop Callback, runs when drop files into window
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static void WindowDropCallback(GLFWwindow *window, int count, const char **paths)
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{
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// In case previous dropped filepaths have not been freed, we free them
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if (CORE.Window.dropFileCount > 0)
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if (count > 0)
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{
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for (unsigned int i = 0; i < CORE.Window.dropFileCount; i++) RL_FREE(CORE.Window.dropFilepaths[i]);
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// In case previous dropped filepaths have not been freed, we free them
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if (CORE.Window.dropFileCount > 0)
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{
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for (unsigned int i = 0; i < CORE.Window.dropFileCount; i++) RL_FREE(CORE.Window.dropFilepaths[i]);
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RL_FREE(CORE.Window.dropFilepaths);
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RL_FREE(CORE.Window.dropFilepaths);
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CORE.Window.dropFileCount = 0;
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CORE.Window.dropFilepaths = NULL;
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}
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CORE.Window.dropFileCount = 0;
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CORE.Window.dropFilepaths = NULL;
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}
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// WARNING: Paths are freed by GLFW when the callback returns, we must keep an internal copy
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CORE.Window.dropFileCount = count;
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CORE.Window.dropFilepaths = (char **)RL_CALLOC(CORE.Window.dropFileCount, sizeof(char *));
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// WARNING: Paths are freed by GLFW when the callback returns, we must keep an internal copy
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CORE.Window.dropFileCount = count;
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CORE.Window.dropFilepaths = (char **)RL_CALLOC(CORE.Window.dropFileCount, sizeof(char *));
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for (unsigned int i = 0; i < CORE.Window.dropFileCount; i++)
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{
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CORE.Window.dropFilepaths[i] = (char *)RL_CALLOC(MAX_FILEPATH_LENGTH, sizeof(char));
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strcpy(CORE.Window.dropFilepaths[i], paths[i]);
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for (unsigned int i = 0; i < CORE.Window.dropFileCount; i++)
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{
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CORE.Window.dropFilepaths[i] = (char *)RL_CALLOC(MAX_FILEPATH_LENGTH, sizeof(char));
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strcpy(CORE.Window.dropFilepaths[i], paths[i]);
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}
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}
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}
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#endif
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