Added function: DrawLineEx()

Supports line thickness
This commit is contained in:
raysan5 2017-03-05 21:04:07 +01:00
parent aaf9c648d3
commit 59038bae96
3 changed files with 59 additions and 8 deletions

View file

@ -39,6 +39,11 @@ int main()
// Update
//----------------------------------------------------------------------------------
// TODO: Update your variables here
float dx = 600 - 100;
float dy = 105 - 405;
float d = sqrtf(dx*dx + dy*dy);
float angle = asinf(dy/d);
//----------------------------------------------------------------------------------
// Draw
@ -47,7 +52,22 @@ int main()
ClearBackground(RAYWHITE);
DrawText("Congrats! You created your first window!", 190, 200, 20, LIGHTGRAY);
//DrawText("Congrats! You created your first window!", 190, 200, 20, LIGHTGRAY);
DrawRectangle(100, 400, 1, 10, BLACK);
DrawRectangle(96, 404, 10, 1, BLACK);
DrawRectangle(600, 100, 1, 10, BLACK);
DrawRectangle(596, 104, 10, 1, BLACK);
DrawLine(100, 405, 600, 105, RED);
// Draw lines using textures
/*
DrawTexturePro(GetDefaultTexture(), (Rectangle){ 0, 0, GetDefaultTexture().width, GetDefaultTexture().height },
(Rectangle){ 100, 405, (float)GetDefaultTexture().width*d, 1 },
(Vector2){ 0, (float)GetDefaultTexture().height/2 }, -RAD2DEG*angle, BLUE);
*/
EndDrawing();
//----------------------------------------------------------------------------------