REMOVED: GetMouseCursor()

This function could be confusing depending on the context, it's better to let the user track the current active cursor
This commit is contained in:
Ray 2021-03-19 18:20:14 +01:00
parent 8527dbc6e2
commit 3e25760950
2 changed files with 0 additions and 7 deletions

View file

@ -3119,12 +3119,6 @@ float GetMouseWheelMove(void)
return CORE.Input.Mouse.previousWheelMove;
}
// Returns mouse cursor
int GetMouseCursor(void)
{
return CORE.Input.Mouse.cursor;
}
// Set mouse cursor
// NOTE: This is a no-op on platforms other than PLATFORM_DESKTOP
void SetMouseCursor(int cursor)

View file

@ -1053,7 +1053,6 @@ RLAPI void SetMousePosition(int x, int y); // Set mouse posit
RLAPI void SetMouseOffset(int offsetX, int offsetY); // Set mouse offset
RLAPI void SetMouseScale(float scaleX, float scaleY); // Set mouse scaling
RLAPI float GetMouseWheelMove(void); // Returns mouse wheel movement Y
RLAPI int GetMouseCursor(void); // Returns mouse cursor if (MouseCursor enum)
RLAPI void SetMouseCursor(int cursor); // Set mouse cursor
// Input-related functions: touch