Avoid *Rec suffix in some variables

Pefixing/Suffixing some data type identifier in the variables is not a convention used in raylib, just reviewed it for consistency...

Still, I kept the *Rec suffix in some functions.
This commit is contained in:
Ray 2020-12-19 19:27:31 +01:00
parent 015e715278
commit 2374281204
5 changed files with 101 additions and 101 deletions

View file

@ -255,7 +255,7 @@ typedef RenderTexture RenderTexture2D;
// N-Patch layout info
typedef struct NPatchInfo {
Rectangle sourceRec; // Region in the texture
Rectangle source; // Region in the texture
int left; // left border offset
int top; // top border offset
int right; // right border offset