Avoid *Rec suffix in some variables
Pefixing/Suffixing some data type identifier in the variables is not a convention used in raylib, just reviewed it for consistency... Still, I kept the *Rec suffix in some functions.
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5 changed files with 101 additions and 101 deletions
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@ -255,7 +255,7 @@ typedef RenderTexture RenderTexture2D;
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// N-Patch layout info
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typedef struct NPatchInfo {
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Rectangle sourceRec; // Region in the texture
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Rectangle source; // Region in the texture
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int left; // left border offset
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int top; // top border offset
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int right; // right border offset
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