Corrected DrawTextRecEx() bug
This commit is contained in:
parent
e404a18226
commit
015e715278
1 changed files with 1 additions and 1 deletions
|
@ -1021,7 +1021,7 @@ void DrawTextRecEx(Font font, const char *text, Rectangle rec, float fontSize, f
|
|||
// Draw current character glyph
|
||||
if ((codepoint != ' ') && (codepoint != '\t'))
|
||||
{
|
||||
DrawTextCodepoint(font, codepoint, (Vector2){ position.x + textOffsetX, position.y + textOffsetY }, fontSize, isGlyphSelected? selectTint : tint);
|
||||
DrawTextCodepoint(font, codepoint, (Vector2){ rec.x + textOffsetX, rec.y + textOffsetY }, fontSize, isGlyphSelected? selectTint : tint);
|
||||
}
|
||||
}
|
||||
|
||||
|
|
Loading…
Add table
Add a link
Reference in a new issue