Working on examples...

This commit is contained in:
Ray 2017-04-08 23:31:58 +02:00
parent 5fd83708cf
commit 20d205cae5
77 changed files with 591 additions and 925 deletions

View file

@ -25,7 +25,7 @@ int main()
// NOTE: Textures/Fonts MUST be loaded after Window initialization (OpenGL context is required)
// TTF SpriteFont loading with custom generation parameters
SpriteFont font = LoadSpriteFontTTF("resources/fonts/KAISG.ttf", 96, 0, 0);
SpriteFont font = LoadSpriteFontTTF("resources/KAISG.ttf", 96, 0, 0);
// Generate mipmap levels to use trilinear filtering
// NOTE: On 2D drawing it won't be noticeable, it looks like FILTER_BILINEAR