Working on examples...

This commit is contained in:
Ray 2017-04-08 23:31:58 +02:00
parent 5fd83708cf
commit 20d205cae5
77 changed files with 591 additions and 925 deletions

View file

@ -238,15 +238,12 @@ EXAMPLES = \
textures/textures_srcrec_dstrec \
textures/textures_to_image \
textures/textures_raw_data \
textures/textures_formats_loading \
textures/textures_particles_trail_blending \
textures/textures_image_processing \
textures/textures_image_drawing \
text/text_sprite_fonts \
text/text_bmfont_ttf \
text/text_rbmf_fonts \
text/text_format_text \
text/text_font_select \
text/text_writing_anim \
text/text_ttf_loading \
text/text_bmfont_unordered \
@ -261,7 +258,6 @@ EXAMPLES = \
shaders/shaders_shapes_textures \
shaders/shaders_custom_uniform \
shaders/shaders_postprocessing \
shaders/shaders_standard_lighting \
audio/audio_sound_loading \
audio/audio_music_stream \
audio/audio_module_playing \
@ -303,11 +299,7 @@ core/core_mouse_wheel: core/core_mouse_wheel.c
# compile [core] example - gamepad input
core/core_input_gamepad: core/core_input_gamepad.c
ifeq ($(PLATFORM), $(filter $(PLATFORM),PLATFORM_DESKTOP PLATFORM_RPI))
$(CC) -o $@$(EXT) $< $(CFLAGS) $(INCLUDES) $(LFLAGS) $(LIBS) -D$(PLATFORM) $(WINFLAGS)
else
@echo core_input_gamepad: Example not supported on PLATFORM_ANDROID or PLATFORM_WEB
endif
# compile [core] example - generate random values
core/core_random_values: core/core_random_values.c
@ -405,14 +397,6 @@ textures/textures_to_image: textures/textures_to_image.c
textures/textures_raw_data: textures/textures_raw_data.c
$(CC) -o $@$(EXT) $< $(CFLAGS) $(INCLUDES) $(LFLAGS) $(LIBS) -D$(PLATFORM) $(WINFLAGS)
# compile [textures] example - texture formats loading
textures/textures_formats_loading: textures/textures_formats_loading.c
$(CC) -o $@$(EXT) $< $(CFLAGS) $(INCLUDES) $(LFLAGS) $(LIBS) -D$(PLATFORM) $(WINFLAGS)
# compile [textures] example - texture particles trail blending
textures/textures_particles_trail_blending: textures/textures_particles_trail_blending.c
$(CC) -o $@$(EXT) $< $(CFLAGS) $(INCLUDES) $(LFLAGS) $(LIBS) -D$(PLATFORM) $(WINFLAGS)
# compile [textures] example - texture image processing
textures/textures_image_processing: textures/textures_image_processing.c
$(CC) -o $@$(EXT) $< $(CFLAGS) $(INCLUDES) $(LFLAGS) $(LIBS) -D$(PLATFORM) $(WINFLAGS)
@ -437,10 +421,6 @@ text/text_rbmf_fonts: text/text_rbmf_fonts.c
text/text_format_text: text/text_format_text.c
$(CC) -o $@$(EXT) $< $(CFLAGS) $(INCLUDES) $(LFLAGS) $(LIBS) -D$(PLATFORM) $(WINFLAGS)
# compile [text] example - font selection program
text/text_font_select: text/text_font_select.c
$(CC) -o $@$(EXT) $< $(CFLAGS) $(INCLUDES) $(LFLAGS) $(LIBS) -D$(PLATFORM) $(WINFLAGS)
# compile [text] example - text writing animation
text/text_writing_anim: text/text_writing_anim.c
$(CC) -o $@$(EXT) $< $(CFLAGS) $(INCLUDES) $(LFLAGS) $(LIBS) -D$(PLATFORM) $(WINFLAGS)
@ -501,10 +481,6 @@ shaders/shaders_custom_uniform: shaders/shaders_custom_uniform.c
shaders/shaders_postprocessing: shaders/shaders_postprocessing.c
$(CC) -o $@$(EXT) $< $(CFLAGS) $(INCLUDES) $(LFLAGS) $(LIBS) -D$(PLATFORM) $(WINFLAGS)
# compile [shaders] example - standard lighting
shaders/shaders_standard_lighting: shaders/shaders_standard_lighting.c
$(CC) -o $@$(EXT) $< $(CFLAGS) $(INCLUDES) $(LFLAGS) $(LIBS) -D$(PLATFORM) $(WINFLAGS)
# compile [audio] example - sound loading and playing (WAV and OGG)
audio/audio_sound_loading: audio/audio_sound_loading.c
$(CC) -o $@$(EXT) $< $(CFLAGS) $(INCLUDES) $(LFLAGS) $(LIBS) -D$(PLATFORM) $(WINFLAGS)