Update core_window_flags.c

This commit is contained in:
Ray 2020-12-03 20:17:21 +01:00
parent d1119816d7
commit 1c9726fd8c

View file

@ -26,20 +26,20 @@ int main(void)
FLAG_WINDOW_UNDECORATED
FLAG_WINDOW_TRANSPARENT
FLAG_WINDOW_HIDDEN
FLAG_WINDOW_MINIMIZED -> not working properly -> Support it on window creation?
FLAG_WINDOW_MAXIMIZED -> not working properly -> Support it on window creation?
FLAG_WINDOW_MINIMIZED -> Not supported on window creation
FLAG_WINDOW_MAXIMIZED -> Not supported on window creation
FLAG_WINDOW_UNFOCUSED
FLAG_WINDOW_TOPMOST
FLAG_WINDOW_HIGHDPI -> errors after minimize-resize, fb size is recalculated
FLAG_WINDOW_ALWAYS_RUN -> not working?
FLAG_WINDOW_ALWAYS_RUN
FLAG_MSAA_4X_HINT
*/
// Set configuration flags for window creation
SetConfigFlags(FLAG_VSYNC_HINT | FLAG_MSAA_4X_HINT | FLAG_WINDOW_HIGHDPI | FLAG_WINDOW_ALWAYS_RUN);
SetConfigFlags(FLAG_VSYNC_HINT | FLAG_MSAA_4X_HINT | FLAG_WINDOW_HIGHDPI);
InitWindow(screenWidth, screenHeight, "raylib [core] example - window flags");
Vector2 ballPosition = { GetScreenWidth()/2, GetScreenHeight()/2 };
Vector2 ballPosition = { GetScreenWidth() / 2, GetScreenHeight() / 2 };
Vector2 ballSpeed = { 5.0f, 4.0f };
int ballRadius = 20;
@ -139,7 +139,7 @@ int main(void)
else ClearBackground(RAYWHITE);
DrawCircleV(ballPosition, ballRadius, MAROON);
DrawRectangleLinesEx((Rectangle){ 0, 0, GetScreenWidth(), GetScreenHeight() }, 4, RAYWHITE);
DrawRectangleLinesEx((Rectangle) { 0, 0, GetScreenWidth(), GetScreenHeight() }, 4, RAYWHITE);
DrawCircleV(GetMousePosition(), 10, DARKBLUE);