forgot to update raygui for windows
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1 changed files with 145 additions and 81 deletions
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@ -1,6 +1,6 @@
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/*******************************************************************************************
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*
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* raygui v3.0-dev - A simple and easy-to-use immediate-mode gui library
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* raygui v3.0 - A simple and easy-to-use immediate-mode gui library
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*
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* DESCRIPTION:
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*
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@ -19,8 +19,6 @@
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* - Label
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* - Button
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* - LabelButton --> Label
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* - ImageButton --> Button
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* - ImageButtonEx --> Button
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* - Toggle
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* - ToggleGroup --> Toggle
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* - CheckBox
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@ -47,6 +45,52 @@
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*
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* It also provides a set of functions for styling the controls based on its properties (size, color).
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*
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*
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* GUI STYLE (guiStyle):
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*
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* raygui uses a global data array for all gui style properties (allocated on data segment by default),
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* when a new style is loaded, it is loaded over the global style... but a default gui style could always be
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* recovered with GuiLoadStyleDefault() function, that overwrites the current style to the default one
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*
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* The global style array size is fixed and depends on the number of controls and properties:
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*
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* static unsigned int guiStyle[RAYGUI_MAX_CONTROLS*(RAYGUI_MAX_PROPS_BASE + RAYGUI_MAX_PROPS_EXTENDED)];
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*
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* guiStyle size is by default: 16*(16 + 8) = 384*4 = 1536 bytes = 1.5 KB
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*
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* Note that the first set of BASE properties (by default guiStyle[0..15]) belong to the generic style
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* used for all controls, when any of those base values is set, it is automatically populated to all
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* controls, so, specific control values overwriting generic style should be set after base values.
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*
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* After the first BASE set we have the EXTENDED properties (by default guiStyle[16..23]), those
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* properties are actually common to all controls and can not be overwritten individually (like BASE ones)
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* Some of those properties are: TEXT_SIZE, TEXT_SPACING, LINE_COLOR, BACKGROUND_COLOR
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*
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* Custom control properties can be defined using the EXTENDED properties for each independent control.
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*
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* TOOL: rGuiStyler is a visual tool to customize raygui style.
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*
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*
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* GUI ICONS (guiIcons):
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*
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* raygui could use a global array containing icons data (allocated on data segment by default),
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* a custom icons set could be loaded over this array using GuiLoadIcons(), but loaded icons set
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* must be same RICON_SIZE and no more than RICON_MAX_ICONS will be loaded
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*
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* Every icon is codified in binary form, using 1 bit per pixel, so, every 16x16 icon
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* requires 8 integers (16*16/32) to be stored in memory.
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*
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* When the icon is draw, actually one quad per pixel is drawn if the bit for that pixel is set.
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*
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* The global icons array size is fixed and depends on the number of icons and size:
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*
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* static unsigned int guiIcons[RICON_MAX_ICONS*RICON_DATA_ELEMENTS];
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*
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* guiIcons size is by default: 256*(16*16/32) = 2048*4 = 8192 bytes = 8 KB
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*
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* TOOL: rGuiIcons is a visual tool to customize raygui icons.
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*
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*
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* CONFIGURATION:
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*
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* #define RAYGUI_IMPLEMENTATION
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@ -59,43 +103,48 @@
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* internally in the library and input management and drawing functions must be provided by
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* the user (check library implementation for further details).
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*
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* #define RAYGUI_SUPPORT_RICONS
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* Includes embedded ricons data (binary format) and definitions (by default 256 16x16 pixels, 2KB)
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* #define RAYGUI_NO_RICONS
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* Avoid including embedded ricons data (256 icons, 16x16 pixels, 1-bit per pixel, 2KB)
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*
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* #define RAYGUI_SUPPORT_CUSTOM_RICONS
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* Includes custom ricons.h header defining a set of custom icons,
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* #define RAYGUI_CUSTOM_RICONS
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* Includes custom ricons.h header defining a set of custom icons,
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* this file can be generated using rGuiIcons tool
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*
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*
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* VERSIONS HISTORY:
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*
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* 3.0-dev (22-Aug-2021) Integrated ricons data to avoid external file
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* 2.9 (17-Mar-2021) Removed tooltip API
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* 3.0 (xx-Sep-2021) Integrated ricons data to avoid external file
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* REDESIGNED: GuiTextBoxMulti()
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* REMOVED: GuiImageButton*()
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* Multiple minor tweaks and bugs corrected
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* 2.9 (17-Mar-2021) REMOVED: Tooltip API
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* 2.8 (03-May-2020) Centralized rectangles drawing to GuiDrawRectangle()
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* 2.7 (20-Feb-2020) Added possible tooltips API
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* 2.7 (20-Feb-2020) ADDED: Possible tooltips API
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* 2.6 (09-Sep-2019) ADDED: GuiTextInputBox()
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* REDESIGNED: GuiListView*(), GuiDropdownBox(), GuiSlider*(), GuiProgressBar(), GuiMessageBox()
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* REVIEWED: GuiTextBox(), GuiSpinner(), GuiValueBox(), GuiLoadStyle()
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* Replaced property INNER_PADDING by TEXT_PADDING, renamed some properties
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* Added 8 new custom styles ready to use
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* ADDED: 8 new custom styles ready to use
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* Multiple minor tweaks and bugs corrected
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* 2.5 (28-May-2019) Implemented extended GuiTextBox(), GuiValueBox(), GuiSpinner()
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* 2.3 (29-Apr-2019) Added rIcons auxiliar library and support for it, multiple controls reviewed
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* 2.3 (29-Apr-2019) ADDED: rIcons auxiliar library and support for it, multiple controls reviewed
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* Refactor all controls drawing mechanism to use control state
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* 2.2 (05-Feb-2019) Added GuiScrollBar(), GuiScrollPanel(), reviewed GuiListView(), removed Gui*Ex() controls
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* 2.1 (26-Dec-2018) Redesign of GuiCheckBox(), GuiComboBox(), GuiDropdownBox(), GuiToggleGroup() > Use combined text string
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* Complete redesign of style system (breaking change)
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* 2.0 (08-Nov-2018) Support controls guiLock and custom fonts, reviewed GuiComboBox(), GuiListView()...
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* 1.9 (09-Oct-2018) Controls review: GuiGrid(), GuiTextBox(), GuiTextBoxMulti(), GuiValueBox()...
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* 2.2 (05-Feb-2019) ADDED: GuiScrollBar(), GuiScrollPanel(), reviewed GuiListView(), removed Gui*Ex() controls
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* 2.1 (26-Dec-2018) REDESIGNED: GuiCheckBox(), GuiComboBox(), GuiDropdownBox(), GuiToggleGroup() > Use combined text string
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* REDESIGNED: Style system (breaking change)
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* 2.0 (08-Nov-2018) ADDED: Support controls guiLock and custom fonts
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* REVIEWED: GuiComboBox(), GuiListView()...
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* 1.9 (09-Oct-2018) REVIEWED: GuiGrid(), GuiTextBox(), GuiTextBoxMulti(), GuiValueBox()...
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* 1.8 (01-May-2018) Lot of rework and redesign to align with rGuiStyler and rGuiLayout
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* 1.5 (21-Jun-2017) Working in an improved styles system
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* 1.4 (15-Jun-2017) Rewritten all GUI functions (removed useless ones)
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* 1.3 (12-Jun-2017) Redesigned styles system
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* 1.3 (12-Jun-2017) Complete redesign of style system
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* 1.1 (01-Jun-2017) Complete review of the library
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* 1.0 (07-Jun-2016) Converted to header-only by Ramon Santamaria.
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* 0.9 (07-Mar-2016) Reviewed and tested by Albert Martos, Ian Eito, Sergio Martinez and Ramon Santamaria.
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* 0.8 (27-Aug-2015) Initial release. Implemented by Kevin Gato, Daniel Nicolás and Ramon Santamaria.
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*
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*
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* CONTRIBUTORS:
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*
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* Ramon Santamaria: Supervision, review, redesign, update and maintenance
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*
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* LICENSE: zlib/libpng
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*
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* Copyright (c) 2014-2020 Ramon Santamaria (@raysan5)
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* Copyright (c) 2014-2021 Ramon Santamaria (@raysan5)
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*
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* This software is provided "as-is", without any express or implied warranty. In no event
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* will the authors be held liable for any damages arising from the use of this software.
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* 3. This notice may not be removed or altered from any source distribution.
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*
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**********************************************************************************************/
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// Define functions scope to be used internally (static) or externally (extern) to the module including this file
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// Function specifiers in case library is build/used as a shared library (Windows)
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// NOTE: Microsoft specifiers to tell compiler that symbols are imported/exported from a .dll
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// Function specifiers definition
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//----------------------------------------------------------------------------------
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// Defines and Macros
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//----------------------------------------------------------------------------------
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// Allow custom memory allocators
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// TODO: Implement custom TraceLog()
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//----------------------------------------------------------------------------------
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// Types and Structures Definition
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// NOTE: Some types are required for RAYGUI_STANDALONE usage
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} GuiTextAlignment;
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// Gui controls
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typedef enum {
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DEFAULT = 0,
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LABEL, // LABELBUTTON
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BUTTON, // IMAGEBUTTON
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TOGGLE, // TOGGLEGROUP
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SLIDER, // SLIDERBAR
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DEFAULT = 0, // Generic control -> populates to all controls when set
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LABEL, // Used also for: LABELBUTTON
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BUTTON,
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TOGGLE, // Used also for: TOGGLEGROUP
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SLIDER, // Used also for: SLIDERBAR
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PROGRESSBAR,
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CHECKBOX,
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COMBOBOX,
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DROPDOWNBOX,
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TEXTBOX, // TEXTBOXMULTI
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TEXTBOX, // Used also for: TEXTBOXMULTI
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VALUEBOX,
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SPINNER,
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LISTVIEW,
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STATUSBAR
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} GuiControl;
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// Gui base properties for every control
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// NOTE: RAYGUI_MAX_PROPS_BASE properties (by default 16 properties)
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typedef enum {
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BORDER_COLOR_NORMAL = 0,
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BASE_COLOR_NORMAL,
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RESERVED
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} GuiControlProperty;
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// Gui extended properties depend on control
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// NOTE: We reserve a fixed size of additional properties per control
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// DEFAULT properties
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// NOTE: RAYGUI_MAX_PROPS_EXTENDED properties (by default 8 properties)
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// DEFAULT extended properties
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// NOTE: Those properties are actually common to all controls
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typedef enum {
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TEXT_SIZE = 16,
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TEXT_SPACING,
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//typedef enum { } GuiLabelProperty;
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// Button
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//typedef enum { } GuiButtonProperty;
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// Toggle / ToggleGroup
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// Toggle/ToggleGroup
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typedef enum {
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GROUP_PADDING = 16,
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} GuiToggleProperty;
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// Slider / SliderBar
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// Slider/SliderBar
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typedef enum {
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SLIDER_WIDTH = 16,
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SLIDER_PADDING
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ARROW_PADDING = 16,
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DROPDOWN_ITEMS_PADDING
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} GuiDropdownBoxProperty;
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// TextBox / TextBoxMulti / ValueBox / Spinner
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// TextBox/TextBoxMulti/ValueBox/Spinner
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typedef enum {
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TEXT_INNER_PADDING = 16,
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TEXT_LINES_PADDING,
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// Module Functions Declaration
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//----------------------------------------------------------------------------------
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// Global gui state control functions
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void GuiEnable(void); // Enable gui controls (global state)
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void GuiDisable(void); // Disable gui controls (global state)
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void GuiLock(void); // Lock gui controls (global state)
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void GuiUnlock(void); // Unlock gui controls (global state)
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void GuiFade(float alpha); // Set gui controls alpha (global state), alpha goes from 0.0f to 1.0f
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void GuiSetState(int state); // Set gui state (global state)
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int GuiGetState(void); // Get gui state (global state)
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/* Functions defined as 'extern' by default (implicit specifiers)*/ void GuiEnable(void); // Enable gui controls (global state)
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/* Functions defined as 'extern' by default (implicit specifiers)*/ void GuiDisable(void); // Disable gui controls (global state)
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/* Functions defined as 'extern' by default (implicit specifiers)*/ void GuiLock(void); // Lock gui controls (global state)
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/* Functions defined as 'extern' by default (implicit specifiers)*/ void GuiUnlock(void); // Unlock gui controls (global state)
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/* Functions defined as 'extern' by default (implicit specifiers)*/ bool GuiIsLocked(void); // Check if gui is locked (global state)
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/* Functions defined as 'extern' by default (implicit specifiers)*/ void GuiFade(float alpha); // Set gui controls alpha (global state), alpha goes from 0.0f to 1.0f
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/* Functions defined as 'extern' by default (implicit specifiers)*/ void GuiSetState(int state); // Set gui state (global state)
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/* Functions defined as 'extern' by default (implicit specifiers)*/ int GuiGetState(void); // Get gui state (global state)
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// Font set/get functions
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void GuiSetFont(Font font); // Set gui custom font (global state)
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Font GuiGetFont(void); // Get gui custom font (global state)
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/* Functions defined as 'extern' by default (implicit specifiers)*/ void GuiSetFont(Font font); // Set gui custom font (global state)
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/* Functions defined as 'extern' by default (implicit specifiers)*/ Font GuiGetFont(void); // Get gui custom font (global state)
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// Style set/get functions
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void GuiSetStyle(int control, int property, int value); // Set one style property
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int GuiGetStyle(int control, int property); // Get one style property
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/* Functions defined as 'extern' by default (implicit specifiers)*/ void GuiSetStyle(int control, int property, int value); // Set one style property
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/* Functions defined as 'extern' by default (implicit specifiers)*/ int GuiGetStyle(int control, int property); // Get one style property
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// Container/separator controls, useful for controls organization
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bool GuiWindowBox(Rectangle bounds, const char *title); // Window Box control, shows a window that can be closed
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void GuiGroupBox(Rectangle bounds, const char *text); // Group Box control with text name
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void GuiLine(Rectangle bounds, const char *text); // Line separator control, could contain text
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void GuiPanel(Rectangle bounds); // Panel control, useful to group controls
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Rectangle GuiScrollPanel(Rectangle bounds, Rectangle content, Vector2 *scroll); // Scroll Panel control
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/* Functions defined as 'extern' by default (implicit specifiers)*/ bool GuiWindowBox(Rectangle bounds, const char *title); // Window Box control, shows a window that can be closed
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/* Functions defined as 'extern' by default (implicit specifiers)*/ void GuiGroupBox(Rectangle bounds, const char *text); // Group Box control with text name
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/* Functions defined as 'extern' by default (implicit specifiers)*/ void GuiLine(Rectangle bounds, const char *text); // Line separator control, could contain text
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/* Functions defined as 'extern' by default (implicit specifiers)*/ void GuiPanel(Rectangle bounds); // Panel control, useful to group controls
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/* Functions defined as 'extern' by default (implicit specifiers)*/ Rectangle GuiScrollPanel(Rectangle bounds, Rectangle content, Vector2 *scroll); // Scroll Panel control
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// Basic controls set
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void GuiLabel(Rectangle bounds, const char *text); // Label control, shows text
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bool GuiButton(Rectangle bounds, const char *text); // Button control, returns true when clicked
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bool GuiLabelButton(Rectangle bounds, const char *text); // Label button control, show true when clicked
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bool GuiImageButton(Rectangle bounds, const char *text, Texture2D texture); // Image button control, returns true when clicked
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bool GuiImageButtonEx(Rectangle bounds, const char *text, Texture2D texture, Rectangle texSource); // Image button extended control, returns true when clicked
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bool GuiToggle(Rectangle bounds, const char *text, bool active); // Toggle Button control, returns true when active
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int GuiToggleGroup(Rectangle bounds, const char *text, int active); // Toggle Group control, returns active toggle index
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bool GuiCheckBox(Rectangle bounds, const char *text, bool checked); // Check Box control, returns true when active
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int GuiComboBox(Rectangle bounds, const char *text, int active); // Combo Box control, returns selected item index
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bool GuiDropdownBox(Rectangle bounds, const char *text, int *active, bool editMode); // Dropdown Box control, returns selected item
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bool GuiSpinner(Rectangle bounds, const char *text, int *value, int minValue, int maxValue, bool editMode); // Spinner control, returns selected value
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bool GuiValueBox(Rectangle bounds, const char *text, int *value, int minValue, int maxValue, bool editMode); // Value Box control, updates input text with numbers
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bool GuiTextBox(Rectangle bounds, char *text, int textSize, bool editMode); // Text Box control, updates input text
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bool GuiTextBoxMulti(Rectangle bounds, char *text, int textSize, bool editMode); // Text Box control with multiple lines
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float GuiSlider(Rectangle bounds, const char *textLeft, const char *textRight, float value, float minValue, float maxValue); // Slider control, returns selected value
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float GuiSliderBar(Rectangle bounds, const char *textLeft, const char *textRight, float value, float minValue, float maxValue); // Slider Bar control, returns selected value
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float GuiProgressBar(Rectangle bounds, const char *textLeft, const char *textRight, float value, float minValue, float maxValue); // Progress Bar control, shows current progress value
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void GuiStatusBar(Rectangle bounds, const char *text); // Status Bar control, shows info text
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void GuiDummyRec(Rectangle bounds, const char *text); // Dummy control for placeholders
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int GuiScrollBar(Rectangle bounds, int value, int minValue, int maxValue); // Scroll Bar control
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Vector2 GuiGrid(Rectangle bounds, float spacing, int subdivs); // Grid control
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/* Functions defined as 'extern' by default (implicit specifiers)*/ void GuiLabel(Rectangle bounds, const char *text); // Label control, shows text
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/* Functions defined as 'extern' by default (implicit specifiers)*/ bool GuiButton(Rectangle bounds, const char *text); // Button control, returns true when clicked
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/* Functions defined as 'extern' by default (implicit specifiers)*/ bool GuiLabelButton(Rectangle bounds, const char *text); // Label button control, show true when clicked
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/* Functions defined as 'extern' by default (implicit specifiers)*/ bool GuiToggle(Rectangle bounds, const char *text, bool active); // Toggle Button control, returns true when active
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/* Functions defined as 'extern' by default (implicit specifiers)*/ int GuiToggleGroup(Rectangle bounds, const char *text, int active); // Toggle Group control, returns active toggle index
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/* Functions defined as 'extern' by default (implicit specifiers)*/ bool GuiCheckBox(Rectangle bounds, const char *text, bool checked); // Check Box control, returns true when active
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/* Functions defined as 'extern' by default (implicit specifiers)*/ int GuiComboBox(Rectangle bounds, const char *text, int active); // Combo Box control, returns selected item index
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/* Functions defined as 'extern' by default (implicit specifiers)*/ bool GuiDropdownBox(Rectangle bounds, const char *text, int *active, bool editMode); // Dropdown Box control, returns selected item
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/* Functions defined as 'extern' by default (implicit specifiers)*/ bool GuiSpinner(Rectangle bounds, const char *text, int *value, int minValue, int maxValue, bool editMode); // Spinner control, returns selected value
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/* Functions defined as 'extern' by default (implicit specifiers)*/ bool GuiValueBox(Rectangle bounds, const char *text, int *value, int minValue, int maxValue, bool editMode); // Value Box control, updates input text with numbers
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/* Functions defined as 'extern' by default (implicit specifiers)*/ bool GuiTextBox(Rectangle bounds, char *text, int textSize, bool editMode); // Text Box control, updates input text
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/* Functions defined as 'extern' by default (implicit specifiers)*/ bool GuiTextBoxMulti(Rectangle bounds, char *text, int textSize, bool editMode); // Text Box control with multiple lines
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/* Functions defined as 'extern' by default (implicit specifiers)*/ float GuiSlider(Rectangle bounds, const char *textLeft, const char *textRight, float value, float minValue, float maxValue); // Slider control, returns selected value
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/* Functions defined as 'extern' by default (implicit specifiers)*/ float GuiSliderBar(Rectangle bounds, const char *textLeft, const char *textRight, float value, float minValue, float maxValue); // Slider Bar control, returns selected value
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/* Functions defined as 'extern' by default (implicit specifiers)*/ float GuiProgressBar(Rectangle bounds, const char *textLeft, const char *textRight, float value, float minValue, float maxValue); // Progress Bar control, shows current progress value
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/* Functions defined as 'extern' by default (implicit specifiers)*/ void GuiStatusBar(Rectangle bounds, const char *text); // Status Bar control, shows info text
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/* Functions defined as 'extern' by default (implicit specifiers)*/ void GuiDummyRec(Rectangle bounds, const char *text); // Dummy control for placeholders
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/* Functions defined as 'extern' by default (implicit specifiers)*/ int GuiScrollBar(Rectangle bounds, int value, int minValue, int maxValue); // Scroll Bar control
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/* Functions defined as 'extern' by default (implicit specifiers)*/ Vector2 GuiGrid(Rectangle bounds, float spacing, int subdivs); // Grid control
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// Advance controls set
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int GuiListView(Rectangle bounds, const char *text, int *scrollIndex, int active); // List View control, returns selected list item index
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int GuiListViewEx(Rectangle bounds, const char **text, int count, int *focus, int *scrollIndex, int active); // List View with extended parameters
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int GuiMessageBox(Rectangle bounds, const char *title, const char *message, const char *buttons); // Message Box control, displays a message
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int GuiTextInputBox(Rectangle bounds, const char *title, const char *message, const char *buttons, char *text); // Text Input Box control, ask for text
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Color GuiColorPicker(Rectangle bounds, Color color); // Color Picker control (multiple color controls)
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Color GuiColorPanel(Rectangle bounds, Color color); // Color Panel control
|
||||
float GuiColorBarAlpha(Rectangle bounds, float alpha); // Color Bar Alpha control
|
||||
float GuiColorBarHue(Rectangle bounds, float value); // Color Bar Hue control
|
||||
/* Functions defined as 'extern' by default (implicit specifiers)*/ int GuiListView(Rectangle bounds, const char *text, int *scrollIndex, int active); // List View control, returns selected list item index
|
||||
/* Functions defined as 'extern' by default (implicit specifiers)*/ int GuiListViewEx(Rectangle bounds, const char **text, int count, int *focus, int *scrollIndex, int active); // List View with extended parameters
|
||||
/* Functions defined as 'extern' by default (implicit specifiers)*/ int GuiMessageBox(Rectangle bounds, const char *title, const char *message, const char *buttons); // Message Box control, displays a message
|
||||
/* Functions defined as 'extern' by default (implicit specifiers)*/ int GuiTextInputBox(Rectangle bounds, const char *title, const char *message, const char *buttons, char *text); // Text Input Box control, ask for text
|
||||
/* Functions defined as 'extern' by default (implicit specifiers)*/ Color GuiColorPicker(Rectangle bounds, Color color); // Color Picker control (multiple color controls)
|
||||
/* Functions defined as 'extern' by default (implicit specifiers)*/ Color GuiColorPanel(Rectangle bounds, Color color); // Color Panel control
|
||||
/* Functions defined as 'extern' by default (implicit specifiers)*/ float GuiColorBarAlpha(Rectangle bounds, float alpha); // Color Bar Alpha control
|
||||
/* Functions defined as 'extern' by default (implicit specifiers)*/ float GuiColorBarHue(Rectangle bounds, float value); // Color Bar Hue control
|
||||
// Styles loading functions
|
||||
void GuiLoadStyle(const char *fileName); // Load style file over global style variable (.rgs)
|
||||
void GuiLoadStyleDefault(void); // Load style default over global style
|
||||
/* Functions defined as 'extern' by default (implicit specifiers)*/ void GuiLoadStyle(const char *fileName); // Load style file over global style variable (.rgs)
|
||||
/* Functions defined as 'extern' by default (implicit specifiers)*/ void GuiLoadStyleDefault(void); // Load style default over global style
|
||||
/*
|
||||
typedef GuiStyle (unsigned int *)
|
||||
RAYGUIDEF GuiStyle LoadGuiStyle(const char *fileName); // Load style from file (.rgs)
|
||||
RAYGUIDEF void UnloadGuiStyle(GuiStyle style); // Unload style
|
||||
RAYGUIAPI GuiStyle LoadGuiStyle(const char *fileName); // Load style from file (.rgs)
|
||||
RAYGUIAPI void UnloadGuiStyle(GuiStyle style); // Unload style
|
||||
*/
|
||||
const char *GuiIconText(int iconId, const char *text); // Get text with icon id prepended (if supported)
|
||||
/* Functions defined as 'extern' by default (implicit specifiers)*/ const char *GuiIconText(int iconId, const char *text); // Get text with icon id prepended (if supported)
|
||||
// Gui icons functionality
|
||||
/* Functions defined as 'extern' by default (implicit specifiers)*/ void GuiDrawIcon(int iconId, int posX, int posY, int pixelSize, Color color);
|
||||
/* Functions defined as 'extern' by default (implicit specifiers)*/ unsigned int *GuiGetIcons(void); // Get full icons data pointer
|
||||
/* Functions defined as 'extern' by default (implicit specifiers)*/ unsigned int *GuiGetIconData(int iconId); // Get icon bit data
|
||||
/* Functions defined as 'extern' by default (implicit specifiers)*/ void GuiSetIconData(int iconId, unsigned int *data); // Set icon bit data
|
||||
/* Functions defined as 'extern' by default (implicit specifiers)*/ void GuiSetIconPixel(int iconId, int x, int y); // Set icon pixel value
|
||||
/* Functions defined as 'extern' by default (implicit specifiers)*/ void GuiClearIconPixel(int iconId, int x, int y); // Clear icon pixel value
|
||||
/* Functions defined as 'extern' by default (implicit specifiers)*/ bool GuiCheckIconPixel(int iconId, int x, int y); // Check icon pixel value
|
||||
/***********************************************************************************
|
||||
*
|
||||
* RAYGUI IMPLEMENTATION
|
||||
|
|
Reference in a new issue