From ceae17fc4040fd46ef6078ec64520c16a4297c3d Mon Sep 17 00:00:00 2001 From: richard Date: Sat, 6 Nov 2021 15:40:22 +0000 Subject: [PATCH] forgot to update raygui for windows --- raylib/raygui.h.modified | 226 +++++++++++++++++++++++++-------------- 1 file changed, 145 insertions(+), 81 deletions(-) diff --git a/raylib/raygui.h.modified b/raylib/raygui.h.modified index 92975ec..387324f 100644 --- a/raylib/raygui.h.modified +++ b/raylib/raygui.h.modified @@ -1,6 +1,6 @@ /******************************************************************************************* * -* raygui v3.0-dev - A simple and easy-to-use immediate-mode gui library +* raygui v3.0 - A simple and easy-to-use immediate-mode gui library * * DESCRIPTION: * @@ -19,8 +19,6 @@ * - Label * - Button * - LabelButton --> Label -* - ImageButton --> Button -* - ImageButtonEx --> Button * - Toggle * - ToggleGroup --> Toggle * - CheckBox @@ -47,6 +45,52 @@ * * It also provides a set of functions for styling the controls based on its properties (size, color). * +* +* GUI STYLE (guiStyle): +* +* raygui uses a global data array for all gui style properties (allocated on data segment by default), +* when a new style is loaded, it is loaded over the global style... but a default gui style could always be +* recovered with GuiLoadStyleDefault() function, that overwrites the current style to the default one +* +* The global style array size is fixed and depends on the number of controls and properties: +* +* static unsigned int guiStyle[RAYGUI_MAX_CONTROLS*(RAYGUI_MAX_PROPS_BASE + RAYGUI_MAX_PROPS_EXTENDED)]; +* +* guiStyle size is by default: 16*(16 + 8) = 384*4 = 1536 bytes = 1.5 KB +* +* Note that the first set of BASE properties (by default guiStyle[0..15]) belong to the generic style +* used for all controls, when any of those base values is set, it is automatically populated to all +* controls, so, specific control values overwriting generic style should be set after base values. +* +* After the first BASE set we have the EXTENDED properties (by default guiStyle[16..23]), those +* properties are actually common to all controls and can not be overwritten individually (like BASE ones) +* Some of those properties are: TEXT_SIZE, TEXT_SPACING, LINE_COLOR, BACKGROUND_COLOR +* +* Custom control properties can be defined using the EXTENDED properties for each independent control. +* +* TOOL: rGuiStyler is a visual tool to customize raygui style. +* +* +* GUI ICONS (guiIcons): +* +* raygui could use a global array containing icons data (allocated on data segment by default), +* a custom icons set could be loaded over this array using GuiLoadIcons(), but loaded icons set +* must be same RICON_SIZE and no more than RICON_MAX_ICONS will be loaded +* +* Every icon is codified in binary form, using 1 bit per pixel, so, every 16x16 icon +* requires 8 integers (16*16/32) to be stored in memory. +* +* When the icon is draw, actually one quad per pixel is drawn if the bit for that pixel is set. +* +* The global icons array size is fixed and depends on the number of icons and size: +* +* static unsigned int guiIcons[RICON_MAX_ICONS*RICON_DATA_ELEMENTS]; +* +* guiIcons size is by default: 256*(16*16/32) = 2048*4 = 8192 bytes = 8 KB +* +* TOOL: rGuiIcons is a visual tool to customize raygui icons. +* +* * CONFIGURATION: * * #define RAYGUI_IMPLEMENTATION @@ -59,43 +103,48 @@ * internally in the library and input management and drawing functions must be provided by * the user (check library implementation for further details). * -* #define RAYGUI_SUPPORT_RICONS -* Includes embedded ricons data (binary format) and definitions (by default 256 16x16 pixels, 2KB) +* #define RAYGUI_NO_RICONS +* Avoid including embedded ricons data (256 icons, 16x16 pixels, 1-bit per pixel, 2KB) * -* #define RAYGUI_SUPPORT_CUSTOM_RICONS -* Includes custom ricons.h header defining a set of custom icons, +* #define RAYGUI_CUSTOM_RICONS +* Includes custom ricons.h header defining a set of custom icons, * this file can be generated using rGuiIcons tool * * * VERSIONS HISTORY: * -* 3.0-dev (22-Aug-2021) Integrated ricons data to avoid external file -* 2.9 (17-Mar-2021) Removed tooltip API +* 3.0 (xx-Sep-2021) Integrated ricons data to avoid external file +* REDESIGNED: GuiTextBoxMulti() +* REMOVED: GuiImageButton*() +* Multiple minor tweaks and bugs corrected +* 2.9 (17-Mar-2021) REMOVED: Tooltip API * 2.8 (03-May-2020) Centralized rectangles drawing to GuiDrawRectangle() -* 2.7 (20-Feb-2020) Added possible tooltips API +* 2.7 (20-Feb-2020) ADDED: Possible tooltips API * 2.6 (09-Sep-2019) ADDED: GuiTextInputBox() * REDESIGNED: GuiListView*(), GuiDropdownBox(), GuiSlider*(), GuiProgressBar(), GuiMessageBox() * REVIEWED: GuiTextBox(), GuiSpinner(), GuiValueBox(), GuiLoadStyle() * Replaced property INNER_PADDING by TEXT_PADDING, renamed some properties -* Added 8 new custom styles ready to use +* ADDED: 8 new custom styles ready to use * Multiple minor tweaks and bugs corrected * 2.5 (28-May-2019) Implemented extended GuiTextBox(), GuiValueBox(), GuiSpinner() -* 2.3 (29-Apr-2019) Added rIcons auxiliar library and support for it, multiple controls reviewed +* 2.3 (29-Apr-2019) ADDED: rIcons auxiliar library and support for it, multiple controls reviewed * Refactor all controls drawing mechanism to use control state -* 2.2 (05-Feb-2019) Added GuiScrollBar(), GuiScrollPanel(), reviewed GuiListView(), removed Gui*Ex() controls -* 2.1 (26-Dec-2018) Redesign of GuiCheckBox(), GuiComboBox(), GuiDropdownBox(), GuiToggleGroup() > Use combined text string -* Complete redesign of style system (breaking change) -* 2.0 (08-Nov-2018) Support controls guiLock and custom fonts, reviewed GuiComboBox(), GuiListView()... -* 1.9 (09-Oct-2018) Controls review: GuiGrid(), GuiTextBox(), GuiTextBoxMulti(), GuiValueBox()... +* 2.2 (05-Feb-2019) ADDED: GuiScrollBar(), GuiScrollPanel(), reviewed GuiListView(), removed Gui*Ex() controls +* 2.1 (26-Dec-2018) REDESIGNED: GuiCheckBox(), GuiComboBox(), GuiDropdownBox(), GuiToggleGroup() > Use combined text string +* REDESIGNED: Style system (breaking change) +* 2.0 (08-Nov-2018) ADDED: Support controls guiLock and custom fonts +* REVIEWED: GuiComboBox(), GuiListView()... +* 1.9 (09-Oct-2018) REVIEWED: GuiGrid(), GuiTextBox(), GuiTextBoxMulti(), GuiValueBox()... * 1.8 (01-May-2018) Lot of rework and redesign to align with rGuiStyler and rGuiLayout * 1.5 (21-Jun-2017) Working in an improved styles system * 1.4 (15-Jun-2017) Rewritten all GUI functions (removed useless ones) -* 1.3 (12-Jun-2017) Redesigned styles system +* 1.3 (12-Jun-2017) Complete redesign of style system * 1.1 (01-Jun-2017) Complete review of the library * 1.0 (07-Jun-2016) Converted to header-only by Ramon Santamaria. * 0.9 (07-Mar-2016) Reviewed and tested by Albert Martos, Ian Eito, Sergio Martinez and Ramon Santamaria. * 0.8 (27-Aug-2015) Initial release. Implemented by Kevin Gato, Daniel Nicolás and Ramon Santamaria. * +* * CONTRIBUTORS: * * Ramon Santamaria: Supervision, review, redesign, update and maintenance @@ -111,7 +160,7 @@ * * LICENSE: zlib/libpng * -* Copyright (c) 2014-2020 Ramon Santamaria (@raysan5) +* Copyright (c) 2014-2021 Ramon Santamaria (@raysan5) * * This software is provided "as-is", without any express or implied warranty. In no event * will the authors be held liable for any damages arising from the use of this software. @@ -129,8 +178,14 @@ * 3. This notice may not be removed or altered from any source distribution. * **********************************************************************************************/ -// Define functions scope to be used internally (static) or externally (extern) to the module including this file +// Function specifiers in case library is build/used as a shared library (Windows) +// NOTE: Microsoft specifiers to tell compiler that symbols are imported/exported from a .dll +// Function specifiers definition +//---------------------------------------------------------------------------------- +// Defines and Macros +//---------------------------------------------------------------------------------- // Allow custom memory allocators +// TODO: Implement custom TraceLog() //---------------------------------------------------------------------------------- // Types and Structures Definition // NOTE: Some types are required for RAYGUI_STANDALONE usage @@ -156,16 +211,16 @@ typedef enum { } GuiTextAlignment; // Gui controls typedef enum { - DEFAULT = 0, - LABEL, // LABELBUTTON - BUTTON, // IMAGEBUTTON - TOGGLE, // TOGGLEGROUP - SLIDER, // SLIDERBAR + DEFAULT = 0, // Generic control -> populates to all controls when set + LABEL, // Used also for: LABELBUTTON + BUTTON, + TOGGLE, // Used also for: TOGGLEGROUP + SLIDER, // Used also for: SLIDERBAR PROGRESSBAR, CHECKBOX, COMBOBOX, DROPDOWNBOX, - TEXTBOX, // TEXTBOXMULTI + TEXTBOX, // Used also for: TEXTBOXMULTI VALUEBOX, SPINNER, LISTVIEW, @@ -174,6 +229,7 @@ typedef enum { STATUSBAR } GuiControl; // Gui base properties for every control +// NOTE: RAYGUI_MAX_PROPS_BASE properties (by default 16 properties) typedef enum { BORDER_COLOR_NORMAL = 0, BASE_COLOR_NORMAL, @@ -193,8 +249,9 @@ typedef enum { RESERVED } GuiControlProperty; // Gui extended properties depend on control -// NOTE: We reserve a fixed size of additional properties per control -// DEFAULT properties +// NOTE: RAYGUI_MAX_PROPS_EXTENDED properties (by default 8 properties) +// DEFAULT extended properties +// NOTE: Those properties are actually common to all controls typedef enum { TEXT_SIZE = 16, TEXT_SPACING, @@ -205,11 +262,11 @@ typedef enum { //typedef enum { } GuiLabelProperty; // Button //typedef enum { } GuiButtonProperty; -// Toggle / ToggleGroup +// Toggle/ToggleGroup typedef enum { GROUP_PADDING = 16, } GuiToggleProperty; -// Slider / SliderBar +// Slider/SliderBar typedef enum { SLIDER_WIDTH = 16, SLIDER_PADDING @@ -232,7 +289,7 @@ typedef enum { ARROW_PADDING = 16, DROPDOWN_ITEMS_PADDING } GuiDropdownBoxProperty; -// TextBox / TextBoxMulti / ValueBox / Spinner +// TextBox/TextBoxMulti/ValueBox/Spinner typedef enum { TEXT_INNER_PADDING = 16, TEXT_LINES_PADDING, @@ -281,65 +338,72 @@ typedef enum { // Module Functions Declaration //---------------------------------------------------------------------------------- // Global gui state control functions - void GuiEnable(void); // Enable gui controls (global state) - void GuiDisable(void); // Disable gui controls (global state) - void GuiLock(void); // Lock gui controls (global state) - void GuiUnlock(void); // Unlock gui controls (global state) - void GuiFade(float alpha); // Set gui controls alpha (global state), alpha goes from 0.0f to 1.0f - void GuiSetState(int state); // Set gui state (global state) - int GuiGetState(void); // Get gui state (global state) +/* Functions defined as 'extern' by default (implicit specifiers)*/ void GuiEnable(void); // Enable gui controls (global state) +/* Functions defined as 'extern' by default (implicit specifiers)*/ void GuiDisable(void); // Disable gui controls (global state) +/* Functions defined as 'extern' by default (implicit specifiers)*/ void GuiLock(void); // Lock gui controls (global state) +/* Functions defined as 'extern' by default (implicit specifiers)*/ void GuiUnlock(void); // Unlock gui controls (global state) +/* Functions defined as 'extern' by default (implicit specifiers)*/ bool GuiIsLocked(void); // Check if gui is locked (global state) +/* Functions defined as 'extern' by default (implicit specifiers)*/ void GuiFade(float alpha); // Set gui controls alpha (global state), alpha goes from 0.0f to 1.0f +/* Functions defined as 'extern' by default (implicit specifiers)*/ void GuiSetState(int state); // Set gui state (global state) +/* Functions defined as 'extern' by default (implicit specifiers)*/ int GuiGetState(void); // Get gui state (global state) // Font set/get functions - void GuiSetFont(Font font); // Set gui custom font (global state) - Font GuiGetFont(void); // Get gui custom font (global state) +/* Functions defined as 'extern' by default (implicit specifiers)*/ void GuiSetFont(Font font); // Set gui custom font (global state) +/* Functions defined as 'extern' by default (implicit specifiers)*/ Font GuiGetFont(void); // Get gui custom font (global state) // Style set/get functions - void GuiSetStyle(int control, int property, int value); // Set one style property - int GuiGetStyle(int control, int property); // Get one style property +/* Functions defined as 'extern' by default (implicit specifiers)*/ void GuiSetStyle(int control, int property, int value); // Set one style property +/* Functions defined as 'extern' by default (implicit specifiers)*/ int GuiGetStyle(int control, int property); // Get one style property // Container/separator controls, useful for controls organization - bool GuiWindowBox(Rectangle bounds, const char *title); // Window Box control, shows a window that can be closed - void GuiGroupBox(Rectangle bounds, const char *text); // Group Box control with text name - void GuiLine(Rectangle bounds, const char *text); // Line separator control, could contain text - void GuiPanel(Rectangle bounds); // Panel control, useful to group controls - Rectangle GuiScrollPanel(Rectangle bounds, Rectangle content, Vector2 *scroll); // Scroll Panel control +/* Functions defined as 'extern' by default (implicit specifiers)*/ bool GuiWindowBox(Rectangle bounds, const char *title); // Window Box control, shows a window that can be closed +/* Functions defined as 'extern' by default (implicit specifiers)*/ void GuiGroupBox(Rectangle bounds, const char *text); // Group Box control with text name +/* Functions defined as 'extern' by default (implicit specifiers)*/ void GuiLine(Rectangle bounds, const char *text); // Line separator control, could contain text +/* Functions defined as 'extern' by default (implicit specifiers)*/ void GuiPanel(Rectangle bounds); // Panel control, useful to group controls +/* Functions defined as 'extern' by default (implicit specifiers)*/ Rectangle GuiScrollPanel(Rectangle bounds, Rectangle content, Vector2 *scroll); // Scroll Panel control // Basic controls set - void GuiLabel(Rectangle bounds, const char *text); // Label control, shows text - bool GuiButton(Rectangle bounds, const char *text); // Button control, returns true when clicked - bool GuiLabelButton(Rectangle bounds, const char *text); // Label button control, show true when clicked - bool GuiImageButton(Rectangle bounds, const char *text, Texture2D texture); // Image button control, returns true when clicked - bool GuiImageButtonEx(Rectangle bounds, const char *text, Texture2D texture, Rectangle texSource); // Image button extended control, returns true when clicked - bool GuiToggle(Rectangle bounds, const char *text, bool active); // Toggle Button control, returns true when active - int GuiToggleGroup(Rectangle bounds, const char *text, int active); // Toggle Group control, returns active toggle index - bool GuiCheckBox(Rectangle bounds, const char *text, bool checked); // Check Box control, returns true when active - int GuiComboBox(Rectangle bounds, const char *text, int active); // Combo Box control, returns selected item index - bool GuiDropdownBox(Rectangle bounds, const char *text, int *active, bool editMode); // Dropdown Box control, returns selected item - bool GuiSpinner(Rectangle bounds, const char *text, int *value, int minValue, int maxValue, bool editMode); // Spinner control, returns selected value - bool GuiValueBox(Rectangle bounds, const char *text, int *value, int minValue, int maxValue, bool editMode); // Value Box control, updates input text with numbers - bool GuiTextBox(Rectangle bounds, char *text, int textSize, bool editMode); // Text Box control, updates input text - bool GuiTextBoxMulti(Rectangle bounds, char *text, int textSize, bool editMode); // Text Box control with multiple lines - float GuiSlider(Rectangle bounds, const char *textLeft, const char *textRight, float value, float minValue, float maxValue); // Slider control, returns selected value - float GuiSliderBar(Rectangle bounds, const char *textLeft, const char *textRight, float value, float minValue, float maxValue); // Slider Bar control, returns selected value - float GuiProgressBar(Rectangle bounds, const char *textLeft, const char *textRight, float value, float minValue, float maxValue); // Progress Bar control, shows current progress value - void GuiStatusBar(Rectangle bounds, const char *text); // Status Bar control, shows info text - void GuiDummyRec(Rectangle bounds, const char *text); // Dummy control for placeholders - int GuiScrollBar(Rectangle bounds, int value, int minValue, int maxValue); // Scroll Bar control - Vector2 GuiGrid(Rectangle bounds, float spacing, int subdivs); // Grid control +/* Functions defined as 'extern' by default (implicit specifiers)*/ void GuiLabel(Rectangle bounds, const char *text); // Label control, shows text +/* Functions defined as 'extern' by default (implicit specifiers)*/ bool GuiButton(Rectangle bounds, const char *text); // Button control, returns true when clicked +/* Functions defined as 'extern' by default (implicit specifiers)*/ bool GuiLabelButton(Rectangle bounds, const char *text); // Label button control, show true when clicked +/* Functions defined as 'extern' by default (implicit specifiers)*/ bool GuiToggle(Rectangle bounds, const char *text, bool active); // Toggle Button control, returns true when active +/* Functions defined as 'extern' by default (implicit specifiers)*/ int GuiToggleGroup(Rectangle bounds, const char *text, int active); // Toggle Group control, returns active toggle index +/* Functions defined as 'extern' by default (implicit specifiers)*/ bool GuiCheckBox(Rectangle bounds, const char *text, bool checked); // Check Box control, returns true when active +/* Functions defined as 'extern' by default (implicit specifiers)*/ int GuiComboBox(Rectangle bounds, const char *text, int active); // Combo Box control, returns selected item index +/* Functions defined as 'extern' by default (implicit specifiers)*/ bool GuiDropdownBox(Rectangle bounds, const char *text, int *active, bool editMode); // Dropdown Box control, returns selected item +/* Functions defined as 'extern' by default (implicit specifiers)*/ bool GuiSpinner(Rectangle bounds, const char *text, int *value, int minValue, int maxValue, bool editMode); // Spinner control, returns selected value +/* Functions defined as 'extern' by default (implicit specifiers)*/ bool GuiValueBox(Rectangle bounds, const char *text, int *value, int minValue, int maxValue, bool editMode); // Value Box control, updates input text with numbers +/* Functions defined as 'extern' by default (implicit specifiers)*/ bool GuiTextBox(Rectangle bounds, char *text, int textSize, bool editMode); // Text Box control, updates input text +/* Functions defined as 'extern' by default (implicit specifiers)*/ bool GuiTextBoxMulti(Rectangle bounds, char *text, int textSize, bool editMode); // Text Box control with multiple lines +/* Functions defined as 'extern' by default (implicit specifiers)*/ float GuiSlider(Rectangle bounds, const char *textLeft, const char *textRight, float value, float minValue, float maxValue); // Slider control, returns selected value +/* Functions defined as 'extern' by default (implicit specifiers)*/ float GuiSliderBar(Rectangle bounds, const char *textLeft, const char *textRight, float value, float minValue, float maxValue); // Slider Bar control, returns selected value +/* Functions defined as 'extern' by default (implicit specifiers)*/ float GuiProgressBar(Rectangle bounds, const char *textLeft, const char *textRight, float value, float minValue, float maxValue); // Progress Bar control, shows current progress value +/* Functions defined as 'extern' by default (implicit specifiers)*/ void GuiStatusBar(Rectangle bounds, const char *text); // Status Bar control, shows info text +/* Functions defined as 'extern' by default (implicit specifiers)*/ void GuiDummyRec(Rectangle bounds, const char *text); // Dummy control for placeholders +/* Functions defined as 'extern' by default (implicit specifiers)*/ int GuiScrollBar(Rectangle bounds, int value, int minValue, int maxValue); // Scroll Bar control +/* Functions defined as 'extern' by default (implicit specifiers)*/ Vector2 GuiGrid(Rectangle bounds, float spacing, int subdivs); // Grid control // Advance controls set - int GuiListView(Rectangle bounds, const char *text, int *scrollIndex, int active); // List View control, returns selected list item index - int GuiListViewEx(Rectangle bounds, const char **text, int count, int *focus, int *scrollIndex, int active); // List View with extended parameters - int GuiMessageBox(Rectangle bounds, const char *title, const char *message, const char *buttons); // Message Box control, displays a message - int GuiTextInputBox(Rectangle bounds, const char *title, const char *message, const char *buttons, char *text); // Text Input Box control, ask for text - Color GuiColorPicker(Rectangle bounds, Color color); // Color Picker control (multiple color controls) - Color GuiColorPanel(Rectangle bounds, Color color); // Color Panel control - float GuiColorBarAlpha(Rectangle bounds, float alpha); // Color Bar Alpha control - float GuiColorBarHue(Rectangle bounds, float value); // Color Bar Hue control +/* Functions defined as 'extern' by default (implicit specifiers)*/ int GuiListView(Rectangle bounds, const char *text, int *scrollIndex, int active); // List View control, returns selected list item index +/* Functions defined as 'extern' by default (implicit specifiers)*/ int GuiListViewEx(Rectangle bounds, const char **text, int count, int *focus, int *scrollIndex, int active); // List View with extended parameters +/* Functions defined as 'extern' by default (implicit specifiers)*/ int GuiMessageBox(Rectangle bounds, const char *title, const char *message, const char *buttons); // Message Box control, displays a message +/* Functions defined as 'extern' by default (implicit specifiers)*/ int GuiTextInputBox(Rectangle bounds, const char *title, const char *message, const char *buttons, char *text); // Text Input Box control, ask for text +/* Functions defined as 'extern' by default (implicit specifiers)*/ Color GuiColorPicker(Rectangle bounds, Color color); // Color Picker control (multiple color controls) +/* Functions defined as 'extern' by default (implicit specifiers)*/ Color GuiColorPanel(Rectangle bounds, Color color); // Color Panel control +/* Functions defined as 'extern' by default (implicit specifiers)*/ float GuiColorBarAlpha(Rectangle bounds, float alpha); // Color Bar Alpha control +/* Functions defined as 'extern' by default (implicit specifiers)*/ float GuiColorBarHue(Rectangle bounds, float value); // Color Bar Hue control // Styles loading functions - void GuiLoadStyle(const char *fileName); // Load style file over global style variable (.rgs) - void GuiLoadStyleDefault(void); // Load style default over global style +/* Functions defined as 'extern' by default (implicit specifiers)*/ void GuiLoadStyle(const char *fileName); // Load style file over global style variable (.rgs) +/* Functions defined as 'extern' by default (implicit specifiers)*/ void GuiLoadStyleDefault(void); // Load style default over global style /* typedef GuiStyle (unsigned int *) -RAYGUIDEF GuiStyle LoadGuiStyle(const char *fileName); // Load style from file (.rgs) -RAYGUIDEF void UnloadGuiStyle(GuiStyle style); // Unload style +RAYGUIAPI GuiStyle LoadGuiStyle(const char *fileName); // Load style from file (.rgs) +RAYGUIAPI void UnloadGuiStyle(GuiStyle style); // Unload style */ - const char *GuiIconText(int iconId, const char *text); // Get text with icon id prepended (if supported) +/* Functions defined as 'extern' by default (implicit specifiers)*/ const char *GuiIconText(int iconId, const char *text); // Get text with icon id prepended (if supported) +// Gui icons functionality +/* Functions defined as 'extern' by default (implicit specifiers)*/ void GuiDrawIcon(int iconId, int posX, int posY, int pixelSize, Color color); +/* Functions defined as 'extern' by default (implicit specifiers)*/ unsigned int *GuiGetIcons(void); // Get full icons data pointer +/* Functions defined as 'extern' by default (implicit specifiers)*/ unsigned int *GuiGetIconData(int iconId); // Get icon bit data +/* Functions defined as 'extern' by default (implicit specifiers)*/ void GuiSetIconData(int iconId, unsigned int *data); // Set icon bit data +/* Functions defined as 'extern' by default (implicit specifiers)*/ void GuiSetIconPixel(int iconId, int x, int y); // Set icon pixel value +/* Functions defined as 'extern' by default (implicit specifiers)*/ void GuiClearIconPixel(int iconId, int x, int y); // Clear icon pixel value +/* Functions defined as 'extern' by default (implicit specifiers)*/ bool GuiCheckIconPixel(int iconId, int x, int y); // Check icon pixel value /*********************************************************************************** * * RAYGUI IMPLEMENTATION