50 lines
1.5 KiB
Go
50 lines
1.5 KiB
Go
// +build !android
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package raylib
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/*
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#include "raylib.h"
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*/
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import "C"
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// SetCameraMode - Set camera mode (multiple camera modes available)
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func SetCameraMode(camera Camera, mode CameraMode) {
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ccamera := camera.cptr()
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cmode := (C.int)(mode)
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C.SetCameraMode(*ccamera, cmode)
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}
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// UpdateCamera - Update camera position for selected mode
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func UpdateCamera(camera *Camera) {
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ccamera := camera.cptr()
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C.UpdateCamera(ccamera)
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}
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// SetCameraPanControl - Set camera pan key to combine with mouse movement (free camera)
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func SetCameraPanControl(panKey int32) {
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cpanKey := (C.int)(panKey)
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C.SetCameraPanControl(cpanKey)
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}
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// SetCameraAltControl - Set camera alt key to combine with mouse movement (free camera)
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func SetCameraAltControl(altKey int32) {
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caltKey := (C.int)(altKey)
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C.SetCameraAltControl(caltKey)
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}
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// SetCameraSmoothZoomControl - Set camera smooth zoom key to combine with mouse (free camera)
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func SetCameraSmoothZoomControl(szKey int32) {
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cszKey := (C.int)(szKey)
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C.SetCameraSmoothZoomControl(cszKey)
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}
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// SetCameraMoveControls - Set camera move controls (1st person and 3rd person cameras)
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func SetCameraMoveControls(frontKey int32, backKey int32, rightKey int32, leftKey int32, upKey int32, downKey int32) {
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cfrontKey := (C.int)(frontKey)
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cbackKey := (C.int)(backKey)
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crightKey := (C.int)(rightKey)
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cleftKey := (C.int)(leftKey)
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cupKey := (C.int)(upKey)
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cdownKey := (C.int)(downKey)
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C.SetCameraMoveControls(cfrontKey, cbackKey, crightKey, cleftKey, cupKey, cdownKey)
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}
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