raylib-go/raylib/cgo_windows.go
2017-12-07 22:09:16 +01:00

30 lines
1 KiB
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// +build windows,!js
package raylib
/*
#include "external/glfw/src/context.c"
#include "external/glfw/src/init.c"
#include "external/glfw/src/input.c"
#include "external/glfw/src/monitor.c"
#include "external/glfw/src/vulkan.c"
#include "external/glfw/src/window.c"
#include "external/glfw/src/win32_init.c"
#include "external/glfw/src/win32_joystick.c"
#include "external/glfw/src/win32_monitor.c"
#include "external/glfw/src/win32_thread.c"
#include "external/glfw/src/win32_time.c"
#include "external/glfw/src/win32_window.c"
#include "external/glfw/src/wgl_context.c"
#include "external/glfw/src/egl_context.c"
#include "external/glfw/src/osmesa_context.c"
#cgo windows LDFLAGS: -lopengl32 -lgdi32 -lwinmm -lole32
#cgo windows CFLAGS: -D_GLFW_WIN32 -Iexternal -Iexternal/glfw/include -Iexternal/glfw/deps/mingw -DPLATFORM_DESKTOP
#cgo windows,opengl11 CFLAGS: -DGRAPHICS_API_OPENGL_11
#cgo windows,opengl21 CFLAGS: -DGRAPHICS_API_OPENGL_21
#cgo windows,!opengl11,!opengl21 CFLAGS: -DGRAPHICS_API_OPENGL_33
*/
import "C"