Update VR Simulator example to use the exported fields

This commit is contained in:
Justin Clift 2018-08-19 10:30:59 +01:00
parent c4b477c205
commit e657e760a2

View file

@ -5,15 +5,11 @@ import (
) )
func main() { func main() {
screenWidth := int32(1080) hmd := raylib.GetVrDeviceInfo(raylib.HmdOculusRiftCv1) // Oculus Rift CV1
screenHeight := int32(600) raylib.InitWindow(int32(hmd.HScreenSize), int32(hmd.VScreenSize), "raylib [core] example - vr simulator")
// NOTE: screenWidth/screenHeight should match VR device aspect ratio
raylib.InitWindow(screenWidth, screenHeight, "raylib [core] example - vr simulator")
// NOTE: default device (simulator) // NOTE: default device (simulator)
raylib.InitVrSimulator(raylib.GetVrDeviceInfo(raylib.HmdOculusRiftCv1)) // Init VR device (Oculus Rift CV1) raylib.InitVrSimulator(hmd) // Init VR device
camera := raylib.Camera{} camera := raylib.Camera{}
camera.Position = raylib.NewVector3(5.0, 2.0, 5.0) // Camera position camera.Position = raylib.NewVector3(5.0, 2.0, 5.0) // Camera position