From e657e760a27e72cbcc660ac59139aa368721ab35 Mon Sep 17 00:00:00 2001 From: Justin Clift Date: Sun, 19 Aug 2018 10:30:59 +0100 Subject: [PATCH] Update VR Simulator example to use the exported fields --- examples/core/vr_simulator/main.go | 10 +++------- 1 file changed, 3 insertions(+), 7 deletions(-) diff --git a/examples/core/vr_simulator/main.go b/examples/core/vr_simulator/main.go index b8cc807..246a3cb 100644 --- a/examples/core/vr_simulator/main.go +++ b/examples/core/vr_simulator/main.go @@ -5,15 +5,11 @@ import ( ) func main() { - screenWidth := int32(1080) - screenHeight := int32(600) - - // NOTE: screenWidth/screenHeight should match VR device aspect ratio - - raylib.InitWindow(screenWidth, screenHeight, "raylib [core] example - vr simulator") + hmd := raylib.GetVrDeviceInfo(raylib.HmdOculusRiftCv1) // Oculus Rift CV1 + raylib.InitWindow(int32(hmd.HScreenSize), int32(hmd.VScreenSize), "raylib [core] example - vr simulator") // NOTE: default device (simulator) - raylib.InitVrSimulator(raylib.GetVrDeviceInfo(raylib.HmdOculusRiftCv1)) // Init VR device (Oculus Rift CV1) + raylib.InitVrSimulator(hmd) // Init VR device camera := raylib.Camera{} camera.Position = raylib.NewVector3(5.0, 2.0, 5.0) // Camera position