Add x11 build tag

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Milan Nikolic 2024-02-27 12:46:48 +01:00
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@ -61,6 +61,7 @@ It is also possible build the dll yourself. You can find more infos at [raylib's
* `opengl11` - uses OpenGL 1.1 backend (pseudo OpenGL 1.1 style)
* `es2` - uses OpenGL ES 2.0 backend (can be used to link against [Google's ANGLE](https://github.com/google/angle))
* `es3` - experimental support for OpenGL ES 3.0
* `x11` - force X11 compatibility mode on Wayland
### Documentation