IsAudioStreamReady has been renamed

This commit is contained in:
JupiterRider 2024-11-24 16:02:37 +01:00
parent 24323485a0
commit b922049f3b
2 changed files with 8 additions and 8 deletions

View file

@ -511,7 +511,7 @@ var setMusicPan func(music uintptr, pan float32)
var getMusicTimeLength func(music uintptr) float32
var getMusicTimePlayed func(music uintptr) float32
var loadAudioStream func(audioStream uintptr, sampleRate uint32, sampleSize uint32, channels uint32)
var isAudioStreamReady func(stream uintptr) bool
var isAudioStreamValid func(stream uintptr) bool
var unloadAudioStream func(stream uintptr)
var updateAudioStream func(stream uintptr, data []float32, frameCount int32)
var isAudioStreamProcessed func(stream uintptr) bool
@ -1027,7 +1027,7 @@ func init() {
purego.RegisterLibFunc(&getMusicTimeLength, raylibDll, "GetMusicTimeLength")
purego.RegisterLibFunc(&getMusicTimePlayed, raylibDll, "GetMusicTimePlayed")
purego.RegisterLibFunc(&loadAudioStream, raylibDll, "LoadAudioStream")
purego.RegisterLibFunc(&isAudioStreamReady, raylibDll, "IsAudioStreamReady")
purego.RegisterLibFunc(&isAudioStreamValid, raylibDll, "IsAudioStreamValid")
purego.RegisterLibFunc(&unloadAudioStream, raylibDll, "UnloadAudioStream")
purego.RegisterLibFunc(&updateAudioStream, raylibDll, "UpdateAudioStream")
purego.RegisterLibFunc(&isAudioStreamProcessed, raylibDll, "IsAudioStreamProcessed")
@ -3813,9 +3813,9 @@ func LoadAudioStream(sampleRate uint32, sampleSize uint32, channels uint32) Audi
return audioStream
}
// IsAudioStreamReady - Checks if an audio stream is ready
func IsAudioStreamReady(stream AudioStream) bool {
return isAudioStreamReady(uintptr(unsafe.Pointer(&stream)))
// IsAudioStreamValid - Checks if an audio stream is valid (buffers initialized)
func IsAudioStreamValid(stream AudioStream) bool {
return isAudioStreamValid(uintptr(unsafe.Pointer(&stream)))
}
// UnloadAudioStream - Unload audio stream and free memory