IsAudioStreamReady has been renamed
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24323485a0
commit
b922049f3b
2 changed files with 8 additions and 8 deletions
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@ -462,10 +462,10 @@ func LoadAudioStream(sampleRate uint32, sampleSize uint32, channels uint32) Audi
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return v
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}
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// IsAudioStreamReady - Checks if an audio stream is ready
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func IsAudioStreamReady(stream AudioStream) bool {
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// IsAudioStreamValid - Checks if an audio stream is valid (buffers initialized)
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func IsAudioStreamValid(stream AudioStream) bool {
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cstream := stream.cptr()
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ret := C.IsAudioStreamReady(*cstream)
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ret := C.IsAudioStreamValid(*cstream)
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v := bool(ret)
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return v
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}
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@ -511,7 +511,7 @@ var setMusicPan func(music uintptr, pan float32)
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var getMusicTimeLength func(music uintptr) float32
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var getMusicTimePlayed func(music uintptr) float32
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var loadAudioStream func(audioStream uintptr, sampleRate uint32, sampleSize uint32, channels uint32)
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var isAudioStreamReady func(stream uintptr) bool
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var isAudioStreamValid func(stream uintptr) bool
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var unloadAudioStream func(stream uintptr)
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var updateAudioStream func(stream uintptr, data []float32, frameCount int32)
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var isAudioStreamProcessed func(stream uintptr) bool
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@ -1027,7 +1027,7 @@ func init() {
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purego.RegisterLibFunc(&getMusicTimeLength, raylibDll, "GetMusicTimeLength")
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purego.RegisterLibFunc(&getMusicTimePlayed, raylibDll, "GetMusicTimePlayed")
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purego.RegisterLibFunc(&loadAudioStream, raylibDll, "LoadAudioStream")
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purego.RegisterLibFunc(&isAudioStreamReady, raylibDll, "IsAudioStreamReady")
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purego.RegisterLibFunc(&isAudioStreamValid, raylibDll, "IsAudioStreamValid")
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purego.RegisterLibFunc(&unloadAudioStream, raylibDll, "UnloadAudioStream")
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purego.RegisterLibFunc(&updateAudioStream, raylibDll, "UpdateAudioStream")
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purego.RegisterLibFunc(&isAudioStreamProcessed, raylibDll, "IsAudioStreamProcessed")
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@ -3813,9 +3813,9 @@ func LoadAudioStream(sampleRate uint32, sampleSize uint32, channels uint32) Audi
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return audioStream
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}
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// IsAudioStreamReady - Checks if an audio stream is ready
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func IsAudioStreamReady(stream AudioStream) bool {
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return isAudioStreamReady(uintptr(unsafe.Pointer(&stream)))
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// IsAudioStreamValid - Checks if an audio stream is valid (buffers initialized)
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func IsAudioStreamValid(stream AudioStream) bool {
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return isAudioStreamValid(uintptr(unsafe.Pointer(&stream)))
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}
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// UnloadAudioStream - Unload audio stream and free memory
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