element-portable/src/components/views/rooms/RoomPreviewCard.tsx
Robin cb735c9439
Element Call video rooms (#9267)
* Add an element_call_url config option

* Add a labs flag for Element Call video rooms

* Add Element Call as another video rooms backend

* Consolidate event power level defaults

* Remember to clean up participantsExpirationTimer

* Fix a code smell

* Test the clean method

* Fix some strict mode errors

* Test that clean still works when there are no state events

* Test auto-approval of Element Call widget capabilities

* Deduplicate some code to placate SonarCloud

* Fix more strict mode errors

* Test that calls disconnect when leaving the room

* Test the get methods of JitsiCall and ElementCall more

* Test Call.ts even more

* Test creation of Element video rooms

* Test that createRoom works for non-video-rooms

* Test Call's get method rather than the methods of derived classes

* Ensure that the clean method is able to preserve devices

* Remove duplicate clean method

* Fix lints

* Fix some strict mode errors in RoomPreviewCard

* Test RoomPreviewCard changes

* Quick and dirty hotfix for the community testing session

* Revert "Quick and dirty hotfix for the community testing session"

This reverts commit 37056514fbc040aaf1bff2539da770a1c8ba72a2.

* Fix the event schema for org.matrix.msc3401.call.member devices

* Remove org.matrix.call_duplicate_session from Element Call capabilities

It's no longer used by Element Call when running as a widget.

* Replace element_call_url with a map

* Make PiPs work for virtual widgets

* Auto-approve room timeline capability

Because Element Call uses this now

* Create a reusable isVideoRoom util
2022-09-16 11:12:27 -04:00

201 lines
7.6 KiB
TypeScript

/*
Copyright 2022 The Matrix.org Foundation C.I.C.
Licensed under the Apache License, Version 2.0 (the "License");
you may not use this file except in compliance with the License.
You may obtain a copy of the License at
http://www.apache.org/licenses/LICENSE-2.0
Unless required by applicable law or agreed to in writing, software
distributed under the License is distributed on an "AS IS" BASIS,
WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied.
See the License for the specific language governing permissions and
limitations under the License.
*/
import React, { FC, useContext, useState } from "react";
import { Room } from "matrix-js-sdk/src/models/room";
import { JoinRule } from "matrix-js-sdk/src/@types/partials";
import { _t } from "../../../languageHandler";
import defaultDispatcher from "../../../dispatcher/dispatcher";
import { Action } from "../../../dispatcher/actions";
import { UserTab } from "../dialogs/UserTab";
import { EffectiveMembership, getEffectiveMembership } from "../../../utils/membership";
import MatrixClientContext from "../../../contexts/MatrixClientContext";
import { useDispatcher } from "../../../hooks/useDispatcher";
import { useFeatureEnabled } from "../../../hooks/useSettings";
import { useRoomState } from "../../../hooks/useRoomState";
import { useMyRoomMembership } from "../../../hooks/useRoomMembers";
import AccessibleButton from "../elements/AccessibleButton";
import InlineSpinner from "../elements/InlineSpinner";
import RoomName from "../elements/RoomName";
import RoomTopic from "../elements/RoomTopic";
import RoomFacePile from "../elements/RoomFacePile";
import RoomAvatar from "../avatars/RoomAvatar";
import MemberAvatar from "../avatars/MemberAvatar";
import { BetaPill } from "../beta/BetaCard";
import RoomInfoLine from "./RoomInfoLine";
interface IProps {
room: Room;
onJoinButtonClicked: () => void;
onRejectButtonClicked: () => void;
}
// XXX This component is currently only used for spaces and video rooms, though
// surely we should expand its use to all rooms for consistency? This already
// handles the text room case, though we would need to add support for ignoring
// and viewing invite reasons to achieve parity with the default invite screen.
const RoomPreviewCard: FC<IProps> = ({ room, onJoinButtonClicked, onRejectButtonClicked }) => {
const cli = useContext(MatrixClientContext);
const videoRoomsEnabled = useFeatureEnabled("feature_video_rooms");
const elementCallVideoRoomsEnabled = useFeatureEnabled("feature_element_call_video_rooms");
const isVideoRoom = room.isElementVideoRoom() || (elementCallVideoRoomsEnabled && room.isCallRoom());
const myMembership = useMyRoomMembership(room);
useDispatcher(defaultDispatcher, payload => {
if (payload.action === Action.JoinRoomError && payload.roomId === room.roomId) {
setBusy(false); // stop the spinner, join failed
}
});
const [busy, setBusy] = useState(false);
const joinRule = useRoomState(room, state => state.getJoinRule());
const cannotJoin = getEffectiveMembership(myMembership) === EffectiveMembership.Leave
&& joinRule !== JoinRule.Public;
const viewLabs = () => defaultDispatcher.dispatch({
action: Action.ViewUserSettings,
initialTabId: UserTab.Labs,
});
let inviterSection: JSX.Element | null = null;
let joinButtons: JSX.Element;
if (myMembership === "join") {
joinButtons = (
<AccessibleButton
kind="danger_outline"
onClick={() => {
defaultDispatcher.dispatch({
action: "leave_room",
room_id: room.roomId,
});
}}
>
{ _t("Leave") }
</AccessibleButton>
);
} else if (myMembership === "invite") {
const inviteSender = room.getMember(cli.getUserId()!)?.events.member?.getSender();
if (inviteSender) {
const inviter = room.getMember(inviteSender);
inviterSection = <div className="mx_RoomPreviewCard_inviter">
<MemberAvatar member={inviter} fallbackUserId={inviteSender} width={32} height={32} />
<div>
<div className="mx_RoomPreviewCard_inviter_name">
{ _t("<inviter/> invites you", {}, {
inviter: () => <b>{ inviter?.name || inviteSender }</b>,
}) }
</div>
{ inviter ? <div className="mx_RoomPreviewCard_inviter_mxid">
{ inviteSender }
</div> : null }
</div>
</div>;
}
joinButtons = <>
<AccessibleButton
kind="secondary"
onClick={() => {
setBusy(true);
onRejectButtonClicked();
}}
>
{ _t("Reject") }
</AccessibleButton>
<AccessibleButton
kind="primary"
onClick={() => {
setBusy(true);
onJoinButtonClicked();
}}
>
{ _t("Accept") }
</AccessibleButton>
</>;
} else {
joinButtons = (
<AccessibleButton
kind="primary"
onClick={() => {
onJoinButtonClicked();
if (!cli.isGuest()) {
// user will be shown a modal that won't fire a room join error
setBusy(true);
}
}}
disabled={cannotJoin}
>
{ _t("Join") }
</AccessibleButton>
);
}
if (busy) {
joinButtons = <InlineSpinner />;
}
let avatarRow: JSX.Element;
if (isVideoRoom) {
avatarRow = <>
<RoomAvatar room={room} height={50} width={50} viewAvatarOnClick />
<div className="mx_RoomPreviewCard_video" />
<BetaPill onClick={viewLabs} tooltipTitle={_t("Video rooms are a beta feature")} />
</>;
} else if (room.isSpaceRoom()) {
avatarRow = <RoomAvatar room={room} height={80} width={80} viewAvatarOnClick />;
} else {
avatarRow = <RoomAvatar room={room} height={50} width={50} viewAvatarOnClick />;
}
let notice: string | null = null;
if (cannotJoin) {
notice = _t("To view %(roomName)s, you need an invite", {
roomName: room.name,
});
} else if (isVideoRoom && !videoRoomsEnabled) {
notice = myMembership === "join"
? _t("To view, please enable video rooms in Labs first")
: _t("To join, please enable video rooms in Labs first");
joinButtons = <AccessibleButton kind="primary" onClick={viewLabs}>
{ _t("Show Labs settings") }
</AccessibleButton>;
}
return <div className="mx_RoomPreviewCard">
{ inviterSection }
<div className="mx_RoomPreviewCard_avatar">
{ avatarRow }
</div>
<h1 className="mx_RoomPreviewCard_name">
<RoomName room={room} />
</h1>
<RoomInfoLine room={room} />
<RoomTopic room={room} className="mx_RoomPreviewCard_topic" />
{ room.getJoinRule() === "public" && <RoomFacePile room={room} /> }
{ notice ? <div className="mx_RoomPreviewCard_notice">
{ notice }
</div> : null }
<div className="mx_RoomPreviewCard_joinButtons">
{ joinButtons }
</div>
</div>;
};
export default RoomPreviewCard;